4956 cards found
Krark-Clan Engineers

Krark-Clan Engineers {3}{R}

Creature - Goblin Artificer
{R}, Sacrifice two artifacts: Destroy target artifact.
"Well, I jammed the whatsit into the whackdoodle, but I think I broke the thingamajigger."
2/2
  • Fifth Dawn
Krark-Clan Grunt

Krark-Clan Grunt {2}{R}

Creature - Goblin Warrior
Sacrifice an artifact: Krark-Clan Grunt gets +1/+0 and gains first strike until end of turn.
The more weapons a goblin breaks in battle, the more respected he becomes.
2/2
  • Mirrodin
Krark-Clan Ogre

Krark-Clan Ogre {3}{R}{R}

Creature - Ogre
{R}, Sacrifice an artifact: Target creature can't block this turn.
The Krark Clan believes it's caught an ogre. The ogre believes he's caught seven goblins.
3/3
  • Fifth Dawn
Krark-Clan Shaman

Krark-Clan Shaman {R}

Creature - Goblin Shaman
Sacrifice an artifact: Krark-Clan Shaman deals 1 damage to each creature without flying.
"What do you mean, we're out of stuff to melt down? Give me your leg."
1/1
  • Mirrodin
Krark-Clan Stoker

Krark-Clan Stoker {2}{R}

Creature - Goblin Shaman
{T}, Sacrifice an artifact: Add {R}{R}.
Fallen enemies are fed to the scavengers. Fallen friends are thrown into the Great Furnace, their souls returned to the Great Mother.
2/2
  • Darksteel
Krazy Kow

Krazy Kow {3}{R}

Creature - Cow
At the beginning of your upkeep, roll a six-sided die. If you a roll a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and each player.
"I got your milk right here!"
3/3
  • Unglued
Kresh the Bloodbraided Avatar

Kresh the Bloodbraided Avatar

Vanguard
Whenever a creature you control is devoured, create an X/X green Ooze creature token, where X is the devoured creature's power.
Hand size bonus: +1
Life bonus: -3
  • Magic Online Avatars
Kris Mage

Kris Mage {R}

Creature - Human Spellshaper
{R}, {T}, Discard a card: Kris Mage deals 1 damage to any target.
Her blade draws blood without ever touching its target.
1/1
  • Mercadian Masques
Krosan Archer

Krosan Archer {3}{G}

Creature - Centaur Archer
Reach
{G}, Discard a card: Krosan Archer gets +0/+2 until end of turn.
2/3
  • Odyssey
Krosan Avenger

Krosan Avenger {2}{G}

Creature - Human Druid
Trample
Threshold{1}{G}: Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard.
She'd have a fearsome reputation if she left any survivors.
3/1
  • Odyssey
Krosan Constrictor

Krosan Constrictor {3}{G}

Creature - Snake
Swampwalk
{T}: Target black creature gets -2/-0 until end of turn.
"It's a slithering, coldblooded menace. I've gotta respect that."
—Braids, dementia summoner
2/2
  • Torment
Krosan Drover

Krosan Drover {3}{G}

Creature - Elf
Creature spells you cast with mana value 6 or greater cost {2} less to cast.
"Sit."
2/2
  • Scourge
Krosan Groundshaker

Krosan Groundshaker {4}{G}{G}{G}

Creature - Beast
{G}: Target Beast creature gains trample until end of turn.
You know it's coming when you hear the distant thunder. You know where it's been when you see the path of broken trees.
6/6
  • Onslaught
Krosan Reclamation

Krosan Reclamation {1}{G}

Instant
Target player shuffles up to two target cards from their graveyard into their library.
Flashback {1}{G}
Krosan Wayfarer

Krosan Wayfarer {G}

Creature - Human Druid
Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield.
"The Krosan Forest lives, and druids are its seeds."
—Seton, centaur druid
1/1
  • Judgment
Krovikan Elementalist

Krovikan Elementalist {B}{B}

Creature - Human Wizard
{2}{R}: Target creature gets +1/+0 until end of turn.
{U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.
"The Elementalists' talents could be useful if turned to other purposes."
—Zur the Enchanter
1/1
  • Ice Age
Krovikan Plague

Krovikan Plague {2}{B}

Enchantment - Aura
Enchant non-Wall creature you control
When Krovikan Plague enters, draw a card at the beginning of the next turn's upkeep.
Tap enchanted creature: Krovikan Plague deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped.
  • Alliances
Krovikan Rot

Krovikan Rot {2}{B}

Instant
Destroy target creature with power 2 or less.
Recover {1}{B}{B}
  • Coldsnap
Krovikan Whispers

Krovikan Whispers {3}{U}

Enchantment - Aura
Enchant creature
Cumulative upkeep {U} or {B}
You control enchanted creature.
When Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.
  • Coldsnap
Kry Shield

Kry Shield {2}

Artifact
{2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its mana value.
  • Legends
Kukemssa Pirates

Kukemssa Pirates {3}{U}

Creature - Human Pirate
Whenever Kukemssa Pirates attacks and isn't blocked, you may gain control of target artifact defending player controls. If you do, Kukemssa Pirates assigns no combat damage this turn.
". . . pirates gambled with a djinn and lost the thing more dear than gold."
—"Love Song of Night and Day"
2/2
  • Mirage
Kukemssa Serpent

Kukemssa Serpent {3}{U}

Creature - Serpent
Kukemssa Serpent can't attack unless defending player controls an Island.
{U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.
When you control no Islands, sacrifice Kukemssa Serpent.
4/3
  • Mirage
Kumano's Blessing

Kumano's Blessing {2}{R}

Enchantment - Aura
Flash
Enchant creature
If a creature dealt damage by enchanted creature this turn would die, exile it instead.
  • Betrayers of Kamigawa
Kumano's Pupils

Kumano's Pupils {4}{R}

Creature - Human Shaman
If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.
"Long before he reluctantly joined the war, stories spread of Kumano's followers winning victories against the kami."
—Observations of the Kami War
3/3
  • Champions of Kamigawa
Kumano, Master Yamabushi

Kumano, Master Yamabushi {3}{R}{R}

Legendary Creature - Human Shaman
{1}{R}: Kumano, Master Yamabushi deals 1 damage to any target.
If a creature dealt damage by Kumano this turn would die, exile it instead.
4/4
  • Champions of Kamigawa