3779 cards found
Orah, Skyclave Hierophant

Orah, Skyclave Hierophant {2}{W}{B}

Legendary Creature - Kor Cleric
Lifelink
Whenever Orah, Skyclave Hierophant or another Cleric you control dies, return target Cleric card with lesser mana value from your graveyard to the battlefield.
"The Skyclaves are our inheritance."
3/3
Orca, Siege Demon

Orca, Siege Demon {5}{B}{R}

Legendary Creature - Demon
Trample
Whenever another creature dies, put a +1/+1 counter on Orca, Siege Demon.
When Orca dies, it deals damage equal to its power divided as you choose among any number of targets.
5/5
  • Dominaria United Commander 37 59
Orcus, Prince of Undeath

Orcus, Prince of Undeath {X}{2}{B}{R}

Legendary Creature - Demon
Flying, trample
When Orcus, Prince of Undeath enters the battlefield, choose one —
• Each other creature gets -X/-X until end of turn. You lose X life.
• Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.
5/3
Order of Sacred Dusk

Order of Sacred Dusk {6}{W}{B}

Creature - Vampire Knight
Convoke
Flying, lifelink, haste
Exalted
Other Vampires you control have exalted.
5/5
  • The Lost Caverns of Ixalan Commander 65 97
Order of the Alabaster Host
Order of the Mirror

Order of the Alabaster Host

Creature - Phyrexian Knight
(Color indicator: Order of the Alabaster Host is white and blue)
Whenever Order of the Alabaster Host becomes blocked by a creature, that creature gets -1/-1 until end of turn.
Soon she understood that it was not the vision that had been twisted, but her own mind.
3/3
Card has other part: Order of the Mirror
  • March of the Machine
Ordered Migration

Ordered Migration {3}{W}{U}

Sorcery
Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.
"Birds reach all parts of the world," said Barrin. "They will make excellent scouts."
  • Invasion
Ordruun Mentor

Ordruun Mentor {2}{R/W}

Creature - Minotaur Soldier
Mentor
Whenever you attack a player, target creature that's attacking that player gains first strike until end of turn.
The recruits had a lot to learn. Luckily, she had a lot to teach.
3/2
  • Ravnica: Clue Edition
Ordruun Veteran

Ordruun Veteran {2}{R}{W}

Creature - Minotaur Soldier
Battalion — Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn.
"My father was Gruul, but I chose the precision of the legion over the fury of the pack."
3/1
  • Gatecrash
Oros, the Avenger

Oros, the Avenger {3}{R}{W}{B}

Legendary Creature - Dragon
Flying
Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.
6/6
Orzhov Charm

Orzhov Charm {W}{B}

Instant
Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Orzhov Guildmage

Orzhov Guildmage {W/B}{W/B}

Creature - Human Wizard
{2}{W}: Target player gains 1 life.
{2}{B}: Each player loses 1 life.
2/2
Orzhov Pontiff

Orzhov Pontiff {1}{W}{B}

Creature - Human Cleric
Haunt
When Orzhov Pontiff enters the battlefield or the creature it haunts dies, choose one —
• Creatures you control get +1/+1 until end of turn.
• Creatures you don't control get -1/-1 until end of turn.
1/1
Osgir, the Reconstructor

Osgir, the Reconstructor {2}{R}{W}

Legendary Creature - Giant Artificer
Vigilance
{1}, Sacrifice an artifact: Target creature you control gets +2/+0 until end of turn.
{X}, {T}, Exile an artifact card with mana value X from your graveyard: Create two tokens that are copies of the exiled card. Activate only as a sorcery.
4/4
Oskar, Rubbish Reclaimer

Oskar, Rubbish Reclaimer {3}{U}{B}

Legendary Creature - Human Wizard
This spell costs {1} less to cast for each different mana value among cards in your graveyard.
Whenever you discard a nonland card, you may cast it from your graveyard.
"So many fools think throwing something away is the same as disposing of it."
3/3
Otharri, Suns' Glory

Otharri, Suns' Glory {3}{R}{W}

Legendary Creature - Phoenix
Flying, lifelink, haste
Whenever Otharri, Suns' Glory attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have.
{2}{R}{W}, Tap an untapped Rebel you control: Return Otharri from your graveyard to the battlefield tapped.
3/3
  • Phyrexia: All Will Be One Commander 3 39
Othelm, Sigardian Outcast

Othelm, Sigardian Outcast {1}{G}{W}

Legendary Creature - Human
{2}, {T}: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield tapped.
Friends forever
2/2
Otrimi, the Ever-Playful

Otrimi, the Ever-Playful {3}{B}{G}{U}

Legendary Creature - Nightmare Beast
Mutate {1}{B}{G}{U}
Trample
Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.
6/6
Outfitted Jouster

Outfitted Jouster {2}{B}{R}

Creature - Human Knight
When Outfitted Jouster enters the battlefield, conjure a card named Steelclaw Lance and a card named Brawler's Plate onto the battlefield and attach them to Outfitted Jouster.
If damage would be dealt to Outfitted Jouster while it's equipped, prevent that damage. When damage is prevented this way, sacrifice an Equipment attached to Outfitted Jouster.
2/2
Related cards: Brawler's Plate Steelclaw Lance
  • Alchemy: Wilds of Eldraine
Outland Boar

Outland Boar {2}{R}{G}

Creature - Boar
Outland Boar can't be blocked by creatures with power 2 or less.
The vibrant forest of Peema is awash with aether. Its animals are stronger, faster, and more aggressive than their counterparts elsewhere.
4/4
Outlaws' Merriment

Outlaws' Merriment {1}{R}{W}{W}

Enchantment
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.
• 3/1 Human Warrior with trample and haste.
• 2/1 Human Cleric with lifelink and haste.
• 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target."
Overabundance

Overabundance {1}{R}{G}

Enchantment
Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player.
  • Invasion
Overbeing of Myth

Overbeing of Myth {G/U}{G/U}{G/U}{G/U}{G/U}

Creature - Spirit Avatar
Overbeing of Myth's power and toughness are each equal to the number of cards in your hand.
At the beginning of your draw step, draw an additional card.
"She walks among us unseen, learning from our imperfections."
—The Seer's Parables
*/*
Overgrown Estate

Overgrown Estate {W}{B}{G}

Enchantment
Sacrifice a land: You gain 3 life.
The decay of Crovax's ancestral home matched the state of his soul.
  • Apocalypse
Overrule

Overrule {X}{W}{U}

Instant
Counter target spell unless its controller pays {X}. You gain X life.
With one commanding word, the spell was put down and a fine collected for its casting.
Oversimplify

Oversimplify {3}{G}{U}

Sorcery
Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.
"A fine example of addition by subtraction."
—Deekah, professor of fractal theory