26393 cards found
The Most Dangerous Gamer

The Most Dangerous Gamer {2}{B}{G}

Legendary Creature - Human Gamer Guest
Deathtouch
Whenever The Most Dangerous Gamer enters or attacks, open an Attraction.
Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer.
Whenever you claim the prize of an Attraction, destroy target permanent.
2/2
The Motherlode, Excavator

The Motherlode, Excavator {3}{R}{R}

Legendary Artifact Creature - Robot
When The Motherlode, Excavator enters, choose target opponent. You get an amount of {E} equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay {E}{E}{E}{E}. When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.
5/5
The Mouth of Sauron

The Mouth of Sauron {3}{U}{B}

Legendary Creature - Human Advisor
When The Mouth of Sauron enters, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard.
3/4
  • The Lord of the Rings: Tales of Middle-earth 216 667
The Mycosynth Gardens

The Mycosynth Gardens

Land - Sphere
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{X}, {T}: The Mycosynth Gardens becomes a copy of target nontoken artifact you control with mana value X.
As the Invasion Tree grew, its branches pierced through the world's silent core.
  • Phyrexia: All Will Be One Promos 256p 256s
  • Phyrexia: All Will Be One 256 402
The Mycotyrant

The Mycotyrant {1}{B}{G}

Legendary Creature - Elder Fungus
Trample
The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.
At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn.
*/*
  • The Lost Caverns of Ixalan Promos 235p 235s
  • The Lost Caverns of Ixalan 235 305
The Myriad Pools
The Everflowing Well

The Myriad Pools

Legendary Artifact Land
{T}: Add {U}.
Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.
Card has other part: The Everflowing Well
  • The Lost Caverns of Ixalan Promos
  • The Lost Caverns of Ixalan 56b 363b
The Necrobloom

The Necrobloom {1}{W}{B}{G}

Legendary Creature - Plant
Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead.
Land cards in your graveyard have dredge 2.
2/7
  • Modern Horizons 3 Promos
  • Modern Horizons 3 194 378 492
The Night of the Doctor

The Night of the Doctor {4}{W}{W}

Enchantment - Saga
I — Destroy all creatures.
II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.
  • Doctor Who 24 629
The Ninth Doctor

The Ninth Doctor {1}{U}{R}

Legendary Creature - Time Lord Doctor
Haste
Into the TARDIS — Whenever The Ninth Doctor becomes untapped during your untap step, you get an additional upkeep step after this step.
"Fantastic!"
2/4
The Nipton Lottery

The Nipton Lottery {2}{B}{R}

Sorcery
Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures.
Oliver Swanick won the only lottery that matters: a chance to live another day.
The Odd Acorn Gang

The Odd Acorn Gang {3}{B}{G}

Legendary Creature - Squirrel Warrior
Menace, trample, reach
Squirrels you control have "{T}: Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery."
Whenever one or more Squirrels you control deal combat damage to a player, draw a card.
5/5
  • Bloomburrow Commander 7 43
The Omenkeel
Cosima, God of the Voyage

The Omenkeel {1}{U}

Legendary Artifact - Vehicle
Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled.
Crew 1
3/3
Card has other part: Cosima, God of the Voyage
The One Ring

The One Ring {4}

Legendary Artifact
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Related card: The One Ring (Alchemy)
The Ozolith

The Ozolith {1}
(Argonath, Pillars of the Kings)

Legendary Artifact
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
The Pandorica

The Pandorica {2}{W}

Legendary Artifact
You may choose not to untap The Pandorica during your untap step.
{1}{W}, {T}: Untap another target nonland permanent, then it phases out. It can't phase in for as long as The Pandorica remains tapped. When The Pandorica becomes untapped or leaves the battlefield, that permanent phases in. Activate only as a sorcery.
The Parting of the Ways

The Parting of the Ways {4}{R}{R}

Enchantment - Saga
I — Exile the top five cards of your library. For each nonland card exiled this way, put a number of time counters on that card equal to its mana value. If it doesn't have suspend, it gains suspend.
II — Time travel, then time travel.
III — For each opponent, destroy up to one target artifact that player controls.
  • Doctor Who 91 696
The Peregrine Dynamo

The Peregrine Dynamo {3}

Legendary Artifact Creature - Construct
Haste
{1}, {T}: Copy target activated or triggered ability you control from another legendary source that's not a commander. You may choose new targets for the copy.
Jhoira stumbled upon an ally, not just a good source of spare parts.
1/5
  • Dominaria United Commander 19 95
The Phasing of Zhalfir

The Phasing of Zhalfir {2}{U}{U}

Enchantment - Saga
Read ahead
I, II — Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir.
III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.
The Philosopher

The Philosopher

Hero
{2}, {T}: Tap target creature.
  • Theros Hero's Path
The Pieces Are Coming Together

The Pieces Are Coming Together

Scheme
When you set this scheme in motion, draw two cards. Artifact spells you cast this turn cost {2} less to cast.
"Cretins build machines. I construct destiny."
  • Archenemy Schemes
The Pit

The Pit

Plane - The Abyss
When you planeswalk to The Pit, each player creates their choice of a 3/3 white Angel creature token with flying or a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
Whenever chaos ensues, each player sacrifices a nonartifact creature.
  • March of the Machine Commander
The Pleasant Taxer

The Pleasant Taxer {1}{W}

Legendary Creature - Human Wizard
As The Pleasant Taxer enters the battlefield, choose casting creature spells, casting noncreature spells, searching libraries, drawing a card beyond the first each turn, or activating abilities other than mana abilities.
Doing the chosen action costs players {1} more.
2/2
  • Unknown Event
The Pride of Hull Clade

The Pride of Hull Clade {10}{G}

Legendary Creature - Crocodile Elk Turtle
This spell costs {X} less to cast, where X is the total toughness of creatures you control.
Defender
{2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
2/15
  • Murders at Karlov Manor Promos 172p 172s
  • Murders at Karlov Manor 172 352 382
The Prismatic Bridge
Esika, God of the Tree

The Prismatic Bridge {W}{U}{B}{R}{G}

Legendary Enchantment
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
The end of us all.
Card has other part: Esika, God of the Tree
The Prismatic Piper

The Prismatic Piper {5}

Legendary Creature - Shapeshifter
If The Prismatic Piper is your commander, choose a color before the game begins. The Prismatic Piper is the chosen color.
Partner
It is everything and nothing.
3/3