29661 cards found
Rakdos, the Muscle

Rakdos, the Muscle {2}{B}{B}{R}

Legendary Creature - Demon Mercenary
Flying, trample
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn.
6/5
  • Outlaws of Thunder Junction Promos 226p 226s
  • Outlaws of Thunder Junction 226 297
Riku of Many Paths

Riku of Many Paths {G}{U}{R}

Legendary Creature - Human Wizard
Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —
• Exile the top card of your library. Until the end of your next turn, you may play it.
• Put a +1/+1 counter on Riku of Many Paths. It gains trample until end of turn.
• Create a 1/1 blue Bird creature token with flying.
3/3
  • Outlaws of Thunder Junction Promos 227p 227s
  • Outlaws of Thunder Junction 227 361
Roxanne, Starfall Savant

Roxanne, Starfall Savant {3}{R}{G}

Legendary Creature - Cat Druid
Whenever Roxanne, Starfall Savant enters the battlefield or attacks, create a tapped colorless artifact token named Meteorite with "When Meteorite enters the battlefield, it deals 2 damage to any target" and "{T}: Add one mana of any color."
Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.
4/3
Related card: Meteorite
  • Outlaws of Thunder Junction Promos 228p 228s
  • Outlaws of Thunder Junction 228 362
Ruthless Lawbringer

Ruthless Lawbringer {1}{W}{B}

Creature - Vampire Assassin
When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.
There's only one law that truly matters to the Sterling Company: never stand in the way of profit.
3/2
  • Outlaws of Thunder Junction 229 372
Satoru, the Infiltrator

Satoru, the Infiltrator {U}{B}

Legendary Creature - Human Ninja Rogue
Menace
Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card.
"This backwater doesn't have a single wall, ward, or guard that could keep me out."
2/3
  • Outlaws of Thunder Junction Promos 230p 230s
  • Outlaws of Thunder Junction 230 298
Selvala, Eager Trailblazer

Selvala, Eager Trailblazer {2}{G}{W}

Legendary Creature - Elf Scout
Vigilance
Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
{T}: Choose a color. Add one mana of that color for each different power among creatures you control.
4/5
  • Outlaws of Thunder Junction Promos 231p 231s
  • Outlaws of Thunder Junction 231 363
Seraphic Steed

Seraphic Steed {G}{W}

Creature - Unicorn Mount
First strike, lifelink
Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.
Saddle 4
2/2
  • Outlaws of Thunder Junction Promos 232p 232s
  • Outlaws of Thunder Junction 232 364
Slick Sequence

Slick Sequence {U}{R}

Instant
Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card.
"Shooting first don't mean much if you ain't got proper follow-through."
  • Outlaws of Thunder Junction
Taii Wakeen, Perfect Shot

Taii Wakeen, Perfect Shot {R}{W}

Legendary Creature - Human Mercenary
Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.
{X}, {T}: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.
"You'd best keep yourself out of my sights."
2/3
  • Outlaws of Thunder Junction Promos 234p 234s
  • Outlaws of Thunder Junction 234 365
Vial Smasher, Gleeful Grenadier

Vial Smasher, Gleeful Grenadier {B}{R}

Legendary Creature - Goblin Mercenary
Whenever another outlaw enters the battlefield under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent.
It wasn't quite home, but the fire still burned bright and the bombs still went boom.
3/2
  • Outlaws of Thunder Junction
Vraska Joins Up

Vraska Joins Up {B}{G}

Legendary Enchantment
When Vraska Joins Up enters the battlefield, put a deathtouch counter on each creature you control.
Whenever a legendary creature you control deals combat damage to a player, draw a card.
Letting Oko believe he held all the cards provided the perfect cover for her own scheme to unfold.
  • Outlaws of Thunder Junction Promos 236p 236s
  • Outlaws of Thunder Junction 236 366
Vraska, the Silencer

Vraska, the Silencer {1}{B}{G}

Legendary Creature - Gorgon Assassin
Deathtouch
Whenever a nontoken creature an opponent controls dies, you may pay {1}. If you do, return that card to the battlefield tapped under your control. It's a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other card types.
3/3
  • Outlaws of Thunder Junction Promos 237p 237s
  • Outlaws of Thunder Junction 237 299
Wrangler of the Damned

Wrangler of the Damned {3}{W}{U}

Creature - Human Soldier
Flash
At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying.
"Unfinished business goes both ways, pal."
1/4
  • Outlaws of Thunder Junction
Wylie Duke, Atiin Hero

Wylie Duke, Atiin Hero {1}{G}{W}

Legendary Creature - Human Ranger
Vigilance
Whenever Wylie Duke, Atiin Hero becomes tapped, you gain 1 life and draw a card.
"I've seen a fair few worlds in my travels, and there's always some lowlife looking to prey on the innocent. That's where I come in."
4/2
  • Outlaws of Thunder Junction Promos 239p 239s
  • Outlaws of Thunder Junction 239 367
Bandit's Haul

Bandit's Haul {3}

Artifact
Whenever you commit a crime, put a loot counter on Bandit's Haul. This ability triggers only once each turn.
{T}: Add one mana of any color.
{2}, {T}, Remove two loot counters from Bandit's Haul: Draw a card.
  • Outlaws of Thunder Junction
Boom Box

Boom Box {2}

Artifact
{6}, {T}, Sacrifice Boom Box: Destroy up to one target artifact, up to one target creature, and up to one target land.
The cruel irony of explosives is they're most interesting exactly when you should be running away as fast as you can.
  • Outlaws of Thunder Junction
Gold Pan

Gold Pan {2}

Artifact - Equipment
When Gold Pan enters the battlefield, create a Treasure token.
Equipped creature gets +1/+1.
Equip {1}
  • Outlaws of Thunder Junction
Lavaspur Boots

Lavaspur Boots {1}

Artifact - Equipment
Equipped creature gets +1/+0 and has haste and ward {1}.
Equip {1}
These boots were made for far more than walking.
  • Outlaws of Thunder Junction
Luxurious Locomotive

Luxurious Locomotive {5}

Artifact - Vehicle
Whenever Luxurious Locomotive attacks, create a Treasure token for each creature that crewed it this turn.
Crew 1. Activate only once each turn.
6/5
  • Outlaws of Thunder Junction
Mobile Homestead

Mobile Homestead {2}

Artifact - Vehicle
Mobile Homestead has haste as long as you control a Mount.
Whenever Mobile Homestead attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Crew 2
3/3
  • Outlaws of Thunder Junction
Oasis Gardener

Oasis Gardener {3}

Artifact Creature - Scarecrow
When Oasis Gardener enters the battlefield, you gain 2 life.
{T}: Add one mana of any color.
"I think the blasted thing's actually attracting more birds, but all the same, the garden's never looked better."
—Jay Marigold, homesteader
2/2
  • Outlaws of Thunder Junction
Redrock Sentinel

Redrock Sentinel {3}

Artifact Creature - Golem
Defender
{2}, {T}, Sacrifice a land: Draw a card and create a Treasure token.
The miners thought it would be genius to increase their productivity with explosives. The land thought otherwise.
2/4
  • Outlaws of Thunder Junction
Silver Deputy

Silver Deputy {2}

Artifact Creature - Mercenary
When Silver Deputy enters the battlefield, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top.
{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.
It couldn't comprehend the spirit of the law, so the Sterling Company settled for the letter.
1/2
  • Outlaws of Thunder Junction
Sterling Hound

Sterling Hound {3}

Artifact Creature - Dog
When Sterling Hound enters the battlefield, surveil 2.
"Beware of Cog"
—Prosperity courthouse sign
3/2
  • Outlaws of Thunder Junction
Tomb Trawler

Tomb Trawler {2}

Artifact Creature - Golem
{2}: Put target card from your graveyard on the bottom of your library.
"Dying is common on Thunder Junction. Resting in peace is a much rarer commodity."
—Baron Bertram Graywater
0/4
  • Outlaws of Thunder Junction