29693 cards found
Loss

Loss {2}{B}

Instant
Creatures your opponents control get -1/-1 until end of turn.
Fuse
Card has other part: Profit
  • Dragon's Maze
Lost Hours

Lost Hours {1}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.
"Your thoughts do not interest me nearly as much as the absence thereof."
—Gorghul, augur of skulls
  • Future Sight
Lost Isle Calling

Lost Isle Calling {1}{U}

Enchantment
Whenever you scry, put a verse counter on Lost Isle Calling.
{4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
"To the Sea, to the Sea!"
Lost Jitte

Lost Jitte {1}

Legendary Artifact - Equipment
Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.
Remove a charge counter from Lost Jitte: Choose one —
• Untap target land.
• Target creature can't block this turn.
• Put a +1/+1 counter on equipped creature.
Equip {1}
Lost Legacy

Lost Legacy {1}{B}{B}

Sorcery
Choose a nonartifact, nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
"That name shall not be spoken."
—Baral, Chief of Compliance
Lost Mine of Phandelver

Lost Mine of Phandelver

Dungeon
Cave Entrance — Scry 1. (Leads to: Goblin Lair, Mine Tunnels)
Goblin Lair — Create a 1/1 red Goblin creature token. (Leads to: Storeroom, Dark Pool)
Mine Tunnels — Create a Treasure token. (Leads to: Dark Pool, Fungi Cavern)
Storeroom — Put a +1/+1 counter on target creature. (Leads to: Temple of Dumathoin)
Dark Pool — Each opponent loses 1 life and you gain 1 life. (Leads to: Temple of Dumathoin)
Fungi Cavern — Target creature gets -4/-0 until your next turn. (Leads to: Temple of Dumathoin)
Temple of Dumathoin — Draw a card.
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  • Adventures in the Forgotten Realms Tokens
Lost Vale
Dowsing Dagger

Lost Vale

Land
{T}: Add three mana of any one color.
The pirates had ventured into the interior for treasure. They found something far greater.
Card has other part: Dowsing Dagger
Lost in Thought

Lost in Thought {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
  • Judgment
Lost in a Labyrinth

Lost in a Labyrinth {U}

Instant
Target creature gets -3/-0 until end of turn. Scry 1.
Even those who leave the labyrinth never escape it, forever dreaming of their time trapped within.
  • Theros
Lost in the Maze

Lost in the Maze {X}{U}{U}

Enchantment
Flash
When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control.
Tapped creatures you control have hexproof.
  • Murders at Karlov Manor Promos 64p 64s
  • Murders at Karlov Manor 64 395
Lost in the Mist

Lost in the Mist {3}{U}{U}

Instant
Counter target spell. Return target permanent to its owner's hand.
The secrets she carried could have saved many lives, but they quietly drowned with her.
  • Innistrad
Lost in the Woods

Lost in the Woods {3}{G}{G}

Enchantment
Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
  • Dark Ascension
Lost to Legend

Lost to Legend {W}{W}

Instant
Put target nonland historic permanent into its owner's library fourth from the top.
"In the days of Isildur, the Ruling Ring passed out of all knowledge."
—Elrond
  • The Lord of the Rings: Tales of Middle-earth 22 473
Lothlórien Blade

Lothlórien Blade {3}

Artifact - Equipment
Whenever equipped creature attacks, it deals damage equal to its power to target creature defending player controls.
Equip Elf {2}
Equip {5}
  • Tales of Middle-earth Commander 77 157 487
Lotus Bloom

Lotus Bloom

Artifact
Suspend 3—{0}
{T}, Sacrifice Lotus Bloom: Add three mana of any one color.
Lotus Blossom

Lotus Blossom {2}

Artifact
At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.
{T}, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.
Lotus Field

Lotus Field

Land
Hexproof
Lotus Field enters the battlefield tapped.
When Lotus Field enters the battlefield, sacrifice two lands.
{T}: Add three mana of any one color.
Lotus Petal

Lotus Petal {0}

Artifact
{T}, Sacrifice Lotus Petal: Add one mana of any color.
Three decades since blooming, it remains a thing of beauty.
Lotus Ring

Lotus Ring {3}

Artifact - Equipment
Indestructible
Equipped creature gets +3/+3 and has vigilance and "{T}, Sacrifice this creature: Add three mana of any one color."
Equip {3}
Lotus Vale

Lotus Vale

Land
If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add three mana of any one color.
At what price beauty?
  • Weatherlight
Lounge

Lounge

Land
Lounge enters the battlefield tapped.
{T}: Add {B} or {G}.
{4}, {T}: Investigate.
  • Ravnica: Clue Edition
Love Song of Night and Day

Love Song of Night and Day {2}{W}

Enchantment - Saga
Read ahead
I — You and target opponent each draw two cards.
II — Create a 1/1 white Bird creature token with flying.
III — Put a +1/+1 counter on each of up to two target creatures.
Loxodon Hierarch Avatar

Loxodon Hierarch Avatar

Vanguard
Sacrifice a permanent: Regenerate target creature you control.
Hand size bonus: +0
Life bonus: +12
  • Magic Online Avatars
Loxodon Warhammer

Loxodon Warhammer {3}

Artifact - Equipment
Equipped creature gets +3/+0 and has trample and lifelink.
Equip {3}
Lucid Dreams

Lucid Dreams {3}{U}{U}

Sorcery
Draw X cards, where X is the number of card types among cards in your graveyard.
Never be afraid to look where others can't—or won't.
  • Modern Horizons 2