22921 cards found
Zoetic Cavern

Zoetic Cavern

Land
{T}: Add {C}.
Morph {2}
Nothing lives within it, yet there is life.
Zoetic Glyph

Zoetic Glyph {2}{U}

Enchantment - Aura
Enchant artifact
Enchanted artifact is a Golem creature with base power and toughness 5/4 in addition to its other types.
When Zoetic Glyph is put into a graveyard from the battlefield, discover 3.
  • The Lost Caverns of Ixalan
Zof Bloodbog
Zof Consumption

Zof Bloodbog

Land
Zof Bloodbog enters tapped.
{T}: Add {B}.
"Look at this place. What more evidence do you require that existence is bleak and meaningless?"
—Voshk, oblivion priest
Card has other part: Zof Consumption
  • Zendikar Rising
Zof Consumption
Zof Bloodbog

Zof Consumption {4}{B}{B}

Sorcery
Each opponent loses 4 life and you gain 4 life.
"Annihilation surrounds us. Our call is to embrace its ceaseless hunger."
—Voshk, oblivion priest
Card has other part: Zof Bloodbog
  • Zendikar Rising
Zombie Apocalypse

Zombie Apocalypse {3}{B}{B}{B}
(Knowby's Incantation)

Sorcery
Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
"Tantir-ah-mis-trobeen-ha-zar-ta
Tantir-man-ov-mis-hazen-sober.
Kanda. Kanda. Kanda."
Zombie Cheese Magician

Zombie Cheese Magician

Stickers
{TK}{TK} — First strike
{TK}{TK}{TK}{TK} — Whenever this creature deals combat damage to a player, draw that many cards.
{TK}{TK} — 3/3
{TK}{TK}{TK} — 6/2
  • Unfinity Sticker Sheets
Zombie Cutthroat

Zombie Cutthroat {3}{B}{B}

Creature - Zombie
Morph—Pay 5 life.
The single-mindedness of a zombie, the cunning of an assassin.
3/4
Zombie Infestation

Zombie Infestation {1}{B}

Enchantment
Discard two cards: Create a 2/2 black Zombie creature token.
The nomads' funeral pyres are more practical than ceremonial.
Zombie Master

Zombie Master {1}{B}{B}

Creature - Zombie
Other Zombie creatures have swampwalk.
Other Zombies have "{B}: Regenerate this permanent."
He controlled the zombies even before his own death; now nothing can make them betray him.
2/3
Zombie Ogre

Zombie Ogre {3}{B}{B}

Creature - Zombie Ogre
At the beginning of your end step, if a creature died this turn, venture into the dungeon.
"On the plus side, Throg no longer thinks he's clever."
—Xanathar
3/5
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms
Zombified

Zombified

Creature - Zombie
(Color indicator: Zombified is black)
{4}{B}: Combine Zombified from your graveyard with target host.
{2}{B}, Exile a creature card from your graveyard:
Augment {4}{B} ({4}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+2/+2
  • Unstable
Zombify

Zombify {3}{B}

Sorcery
Return target creature card from your graveyard to the battlefield.
"The first birth celebrates life. The second birth mocks it."
—Mystic elder
Zone of Flame

Zone of Flame {4}{R}{R}{R}

Enchantment - Aura
Enchant zone (Battlefield, command, exile, and stack are shared zones. Each player has their own graveyard, hand, and library zones.)
Whenever one or more cards enter or leave enchanted zone, Zone of Flame deals 1 damage to each opponent. (Tokens aren't cards.)
  • Mystery Booster 2
Zoological Study

Zoological Study {2}{G}

Sorcery - Adventure
Mill five cards, then return a creature card milled this way to your hand.
Monster Manual, 3rd Edition (2000)
Card has other part: Monster Manual
Zopandrel, Hunger Dominus

Zopandrel, Hunger Dominus {5}{G}{G}

Legendary Creature - Phyrexian Horror
Reach
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
{G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel, Hunger Dominus.
4/6
Zoraline, Cosmos Caller

Zoraline, Cosmos Caller {1}{W}{B}

Legendary Creature - Bat Cleric
Flying, vigilance
Whenever a Bat you control attacks, you gain 1 life.
Whenever Zoraline enters or attacks, you may pay {W}{B} and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
3/3
Zoyowa Lava-Tongue

Zoyowa Lava-Tongue {B}{R}

Legendary Creature - Goblin Warlock
Deathtouch
At the beginning of your end step, if you descended this turn, each opponent may discard a card or sacrifice a permanent. Zoyowa Lava-Tongue deals 3 damage to each opponent who didn't.
2/2
  • The Lost Caverns of Ixalan 245 312
Zoyowa's Justice

Zoyowa's Justice {1}{R}

Instant
The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value.
  • The Lost Caverns of Ixalan
Zulaport Chainmage

Zulaport Chainmage {3}{B}

Creature - Human Shaman Ally
Cohort{T}, Tap an untapped Ally you control: Target opponent loses 2 life.
The chains obey her. Everything else would do best to get out of her way.
4/2
Zulaport Cutthroat

Zulaport Cutthroat {1}{B}

Creature - Human Rogue Ally
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.
"Eldrazi? Ha! Try walking through Zulaport at night with your pockets full. Now that's dangerous."
1/1
Zulaport Duelist

Zulaport Duelist {U}

Creature - Human Rogue
Flash
When Zulaport Duelist enters, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards.
1/1
  • Zendikar Rising
Zulaport Enforcer

Zulaport Enforcer {B}

Creature - Human Warrior
Level up {4}
LEVEL 1-2
3/3
LEVEL 3+
5/5
Zulaport Enforcer can't be blocked except by black creatures.
1/1
Zuo Ci, the Mocking Sage

Zuo Ci, the Mocking Sage {1}{G}{G}

Legendary Creature - Human Advisor
Hexproof
Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship.
1/2
Zur the Enchanter

Zur the Enchanter {1}{W}{U}{B}

Legendary Creature - Human Wizard
Flying
Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
Zur remained aloof from Terisiare's suffering, intent only on his own perfection.
1/4
Zur's Weirding

Zur's Weirding {3}{U}

Enchantment
Players play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.