27783 cards found
Stitcher Geralf

Stitcher Geralf {3}{U}{U}

Legendary Creature - Human Wizard
{2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.
3/4
Stitcher's Apprentice

Stitcher's Apprentice {1}{U}

Creature - Homunculus
{1}{U}, {T}: Create a 2/2 blue Homunculus creature token, then sacrifice a creature.
"Oglor create life, Oglor take it away. Oglor god! . . . until Master return."
1/2
Stitcher's Graft

Stitcher's Graft {1}

Artifact - Equipment
Equipped creature gets +3/+3.
Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.
Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent.
Equip {2}
Stitcher's Supplier

Stitcher's Supplier {B}

Creature - Zombie
When Stitcher's Supplier enters the battlefield or dies, mill three cards.
No part goes to waste.
1/1
Stitchwing Skaab

Stitchwing Skaab {3}{U}

Creature - Zombie Horror
Flying
{1}{U}, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped.
"Amazing, isn't it, how scraps can come together to create such a wonder?"
—Stitcher Geralf
3/1
Stockpiling Celebrant

Stockpiling Celebrant {2}{W}

Creature - Dwarf Knight
When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.
"What? I'm saving it for later."
3/2
  • Wilds of Eldraine
Stoic Angel

Stoic Angel {1}{G}{W}{U}

Creature - Angel
Flying, vigilance
Players can't untap more than one creature during their untap steps.
Even the most battle-hardened soldiers pause in her presence for a moment of introspection.
3/4
Stoic Builder

Stoic Builder {2}{G}

Creature - Human
When Stoic Builder enters the battlefield, you may return target land card from your graveyard to your hand.
Some have returned to Hollowhenge, the ruins of Avabruck, to restore the lost capital of Kessig.
2/3
Stoic Champion

Stoic Champion {W}{W}

Creature - Human Soldier
Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.
His outer calm belies his inner fury.
2/2
Stoic Ephemera

Stoic Ephemera {2}{W}

Creature - Spirit
Defender
Flying
When Stoic Ephemera blocks, sacrifice it at end of combat.
"Life is fleeting, and so is death. Only the oath is eternal."
5/5
Stoic Farmer

Stoic Farmer {3}{W}

Creature - Dwarf Peasant
When Stoic Farmer enters the battlefield, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle.
Foretell {1}{W}
3/3
  • Kaldheim Commander
Stoic Rebuttal

Stoic Rebuttal {1}{U}{U}

Instant
Metalcraft — This spell costs {1} less to cast if you control three or more artifacts.
Counter target spell.
Obsessed with the pursuit of knowledge above all else, vedalken can appear to be cold and emotionless.
Stoic Sphinx

Stoic Sphinx {2}{U}{U}

Creature - Sphinx
Flash
Flying
Stoic Sphinx has hexproof as long as you haven't cast a spell this turn.
Lucky travelers reported a mighty winged creature among the geysers. Unlucky ones didn't make it back.
5/3
  • Outlaws of Thunder Junction 71 322
Stoke Genius

Stoke Genius {1}{R}

Sorcery - Adventure
Discard your hand, then draw two cards.
Card has other part: Hearth Elemental
  • Wilds of Eldraine
Stoke the Flames

Stoke the Flames {2}{R}{R}

Instant
Convoke
Stoke the Flames deals 4 damage to any target.
The Atarka shamans roused the fire into a scorching rebuke of the invaders and a beacon of hope for the survivors.
Stolen Goodies

Stolen Goodies {3}{G}

Sorcery - Adventure
Distribute three +1/+1 counters among any number of target creatures you control.
Card has other part: Picnic Ruiner
  • Wilds of Eldraine
Stolen Goods

Stolen Goods {3}{U}

Sorcery
Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.
Stolen Grain

Stolen Grain {4}{B}{B}

Sorcery
Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.
At the battle of Guandu, Cao Cao defeated Yuan Shao by raiding his grain depot, leaving him with no way to feed his troops.
Stolen Identity

Stolen Identity {4}{U}{U}

Sorcery
Create a token that's a copy of target artifact or creature.
Cipher
Stolen Strategy

Stolen Strategy {4}{R}

Enchantment
At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.
"Hacking is just good science!"
Stolen Vitality

Stolen Vitality {1}{R}

Instant
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
"There's nothing like a good meal to really lift the spirit."
Stolen by the Fae

Stolen by the Fae {X}{U}{U}

Sorcery
Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.
Denizens of the wilds don't always seek to harm intruders. Sometimes they simply misplace them.
Stomp

Stomp {1}{R}

Instant - Adventure
Damage can't be prevented this turn. Stomp deals 2 damage to any target.
Not every tale ends in glory.
Card has other part: Bonecrusher Giant
Stomp and Howl

Stomp and Howl {2}{G}

Sorcery
Destroy target artifact and target enchantment.
"Mizzium may be impervious to fire, but obviously certain other things can . . . modify its form."
—Ivos Koba, indrik handler
  • Dissension
Stomper Cub

Stomper Cub {3}{G}{G}

Creature - Beast
Trample
"This one is only a yearling, but it would be wise to move away before we provide it with excellent hunting practice."
—Samila, Murasa Expeditionary House
5/3
  • Rise of the Eldrazi