28908 cards found
Somberwald Sage

Somberwald Sage {2}{G}

Creature - Human Druid
{T}: Add three mana of any one color. Spend this mana only to cast creature spells.
"You can face any danger when all of nature is on your side."
0/1
Somberwald Spider

Somberwald Spider {4}{G}

Creature - Spider
Reach
Morbid — Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn.
Stensian vampires encourage spiders near their manors so they can rob the webs.
2/4
  • Innistrad
Somberwald Stag

Somberwald Stag {3}{G}{G}

Creature - Elk
When Somberwald Stag enters the battlefield, you may have it fight target creature you don't control.
Despite the reemergence of werewolves and the proliferation of Eldrazi, elk numbers in the Somberwald have remained steady.
4/3
Somberwald Vigilante

Somberwald Vigilante {R}

Creature - Human Warrior
Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.
He has nothing left but his resentment.
1/1
Some Disassembly Required

Some Disassembly Required {B}

Enchantment
{B}, Sacrifice a creature: Distribute the sacrificed creature's keyword abilities among any number of other target creatures until end of turn. If it's December, you gain 1 life for each of those keywords.
Now all they needed was a jolly, happy soul.
  • Happy Holidays
Somnomancer

Somnomancer {1}{W/U}

Creature - Kithkin Wizard
When Somnomancer enters the battlefield, you may tap target creature.
"Are you tired? You look tired."
2/1
  • Shadowmoor
Somnophore

Somnophore {2}{U}{U}

Creature - Illusion
Flying
Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.
2/2
  • Urza's Saga
Song of Blood

Song of Blood {1}{R}

Sorcery
Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
Purraj sang slaughter and danced death.
  • Visions
Song of Creation

Song of Creation {1}{G}{U}{R}

Enchantment
You may play an additional land on each of your turns.
Whenever you cast a spell, draw two cards.
At the beginning of your end step, discard your hand.
She wept, not from perfect understanding, but from serene gratitude.
Song of Eärendil

Song of Eärendil {3}{G}{U}

Enchantment - Saga
I — Scry 2, then draw two cards.
II — Create a Treasure token and a 2/2 blue Bird creature token with flying.
III — Put a flying counter on each creature you control without flying.
  • Tales of Middle-earth Commander 69 479
Song of Freyalise

Song of Freyalise {1}{G}

Enchantment - Saga
I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color."
III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
Song of Inspiration

Song of Inspiration {3}{G}{G}

Instant
Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards.
1—14 | Return those cards to your hand.
15+ | Return those cards to your hand. You gain life equal to their total mana value.
  • Forgotten Realms Commander 42 311
Song of Serenity

Song of Serenity {1}{G}

Enchantment
Creatures that are enchanted can't attack or block.
Heartwood brings peace in great symphonies where dryads conduct the trees through every note.
  • Exodus
Song of Stupefaction

Song of Stupefaction {1}{U}

Enchantment - Aura
Enchant creature or Vehicle
When Song of Stupefaction enters the battlefield, you may mill two cards.
Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard.
  • The Lost Caverns of Ixalan
Song of Totentanz

Song of Totentanz {X}{R}

Sorcery
Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn.
Townsfolk tapped their feet and hummed along, unwittingly amplifying the tune that would summon their doom.
  • Wilds of Eldraine 150 353
  • Wilds of Eldraine Promos 150p 150s
Song of the Dryads

Song of the Dryads {2}{G}

Enchantment - Aura
Enchant permanent
Enchanted permanent is a colorless Forest land.
Few who encounter the strange, human-like grove leave once the lilting chorus of the dryads reaches their ears.
Song of the Worldsoul

Song of the Worldsoul {4}{W}{W}

Enchantment
Whenever you cast a spell, populate.
"Mat'Selesnya sings out, and life flourishes in answer."
  • Commander 2019
Song-Mad Treachery
Song-Mad Ruins

Song-Mad Treachery {3}{R}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
"I'm not proud of the things I did. But all I could think about at the time was how to make the noise stop."
—Yavotz, Sea Gate Expeditionary House
Card has other part: Song-Mad Ruins
  • Zendikar Rising
Songbirds' Blessing

Songbirds' Blessing {3}{W}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.
  • Wilds of Eldraine Commander 7 43
Songs of the Damned

Songs of the Damned {B}

Instant
Add {B} for each creature card in your graveyard.
Not wind, but the breath of the dead.
Songstitcher

Songstitcher {W}

Creature - Human Cleric
{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
The true names of birds are songs woven into their souls.
1/1
Sonic Assault

Sonic Assault {1}{U}{R}

Instant
Tap target creature. Sonic Assault deals 2 damage to that creature's controller.
Jump-start
He heard stars and saw thunder.
  • Guilds of Ravnica
Sonic Burst

Sonic Burst {1}{R}

Instant
As an additional cost to cast this spell, discard a card at random.
Sonic Burst deals 4 damage to any target.
Music scythes the savage beast.
Sonic Screwdriver

Sonic Screwdriver {3}

Artifact
{T}: Add one mana of any color.
{1}, {T}: Untap another target artifact.
{2}, {T}: Scry 1.
{3}, {T}: Target creature can't be blocked this turn.
Sonic Seizure

Sonic Seizure {R}

Instant
As an additional cost to cast this spell, discard a card at random.
Sonic Seizure deals 3 damage to any target.
  • Torment