22921 cards found
Zenith Flare

Zenith Flare {2}{R}{W}

Instant
Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.
"I defy this world to try our defenses now. Send pterons and skycats. Send Vadrok!"
—Janae, Coppercoat architect
  • Ikoria: Lair of Behemoths
Zenith Seeker

Zenith Seeker {3}{U}

Creature - Bird Wizard
Flying
Whenever you cycle or discard a card, target creature gains flying until end of turn.
Only from the sky can one fully understand the horrors of the wastes and the wonder of the Hekma's protection.
2/2
  • Amonkhet
Zephid's Embrace

Zephid's Embrace {2}{U}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and shroud.
Spells will shun you, as will everyone else.
Zephyr Boots

Zephyr Boots {1}

Artifact - Equipment
Equipped creature has flying.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip {2}
Related card: Big Spender
  • Strixhaven: School of Mages
Zephyr Charge

Zephyr Charge {1}{U}

Enchantment
{1}{U}: Target creature gains flying until end of turn.
"The knights charged forward on wings of wind, and the necromancer's horde roared in helpless rage."
—Krinnea, Siege of the Bone Spire
Zephyr Gull

Zephyr Gull {U}

Creature - Bird
Flying
1/1
Zephyr Scribe

Zephyr Scribe {2}{U}

Creature - Human Monk
{U}, {T}: Draw a card, then discard a card.
Whenever you cast a noncreature spell, untap Zephyr Scribe.
"Ojutai's rule has allowed Tarkir's monks to learn from the truly enlightened."
—Sarkhan Vol
2/1
  • Dragons of Tarkir
Zephyr Sentinel

Zephyr Sentinel {1}{U}

Creature - Human Soldier
Flash
Flying
When Zephyr Sentinel enters, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.
2/1
  • The Brothers' War
Zephyr Singer

Zephyr Singer {2}{U}{U}

Creature - Siren Pirate
Convoke
Flying, vigilance
When Zephyr Singer enters, put a flying counter on each creature that convoked it.
3/4
  • March of the Machine Promos 86p 86s
  • March of the Machine 86 355
Zephyr Winder

Zephyr Winder {1}{U}

Creature - Elemental
Flying
Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature.
It twines through the roiling cloudscape feeding on the energies of nascent storms.
2/1
  • March of the Machine
Zephyrim

Zephyrim {3}{W}

Creature - Human Warrior
Squad {2}
Flying, vigilance
Miracle {1}{W}
3/3
  • Warhammer 40,000 Commander 20 20★
Zeriam, Golden Wind

Zeriam, Golden Wind {3}{W}

Legendary Creature - Griffin
Flying
Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying.
"For their courage, the griffins were granted domain over all the desert skies."
—Afari, Tales
3/4
  • Dominaria United Commander 5 81
Zetalpa, Primal Dawn

Zetalpa, Primal Dawn {6}{W}{W}

Legendary Creature - Elder Dinosaur
Flying, double strike, vigilance, trample, indestructible
The sky takes flight and the earth trembles.
4/8
Zethi, Arcane Blademaster

Zethi, Arcane Blademaster {1}{W}{U}

Legendary Creature - Human Soldier
Multikicker {W/U}
When Zethi, Arcane Blademaster enters, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them.
Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.
3/3
Zevlor, Elturel Exile

Zevlor, Elturel Exile {1}{U}{B}{R}

Legendary Creature - Tiefling Warrior
Haste
{2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.
4/2
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 296 441 552
Zhalfirin Decoy

Zhalfirin Decoy {1}{W}

Creature - Human Soldier
{T}: Tap target creature. Activate only if you had a creature enter the battlefield under your control this turn.
"Never let them take their eyes off you."
—Sidar Jabari
1/3
Zhalfirin Lancer

Zhalfirin Lancer {2}{W}

Creature - Human Knight
Whenever another Knight you control enters, Zhalfirin Lancer gets +1/+1 and gains vigilance until end of turn.
The Phyrexians armored themselves against blades, fire, and every conjuration they could think of. She brought a war rhino.
3/3
  • March of the Machine
Zhalfirin Shapecraft

Zhalfirin Shapecraft {1}{U}

Instant
Target creature has base power and toughness 4/3 until end of turn.
Draw a card.
Patient and observant, the people of Zhalfir lurked beyond the veil of time until their moment came to finally strike at Phyrexia.
  • March of the Machine
Zhalfirin Void

Zhalfirin Void

Land
When Zhalfirin Void enters, scry 1.
{T}: Add {C}.
"The wind whispers, 'come home,' but I cannot."
—Teferi
Zhentarim Bandit

Zhentarim Bandit {1}{B}

Creature - Halfling Rogue
Whenever Zhentarim Bandit attacks, you may pay 1 life. If you do, create a Treasure token.
"The Zhentarim are ruthless, unscrupulous, and dishonest. But I must admit, they are effective."
—Commander Liara Portyr
2/1
  • Commander Legends: Battle for Baldur's Gate
Zhulodok, Void Gorger

Zhulodok, Void Gorger {5}{C}

Legendary Creature - Eldrazi
Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade."
7/4
Zhur-Taa Druid

Zhur-Taa Druid {R}{G}

Creature - Human Druid
{T}: Add {G}.
Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.
"Only the decadent think magic should be pristine and without cost."
1/1
Zhur-Taa Goblin

Zhur-Taa Goblin {R}{G}

Creature - Goblin Berserker
Riot
Among the Zhur-Taa Clan, goblins are the first to enter battlefury. When the battle is over, the survivors are still frothing at the mouth, looking for someone to hit.
2/2
  • Ravnica Allegiance
Zhur-Taa Swine

Zhur-Taa Swine {3}{R}{G}

Creature - Boar
Bloodrush{1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.
Gurley was the first to domesticate one, though his widow didn't take much solace in that accomplishment.
5/4
Ziatora's Envoy

Ziatora's Envoy {1}{B}{R}{G}

Creature - Lizard Warrior
Trample
Whenever Ziatora's Envoy deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand.
Blitz {2}{B}{R}{G}
5/4