23431 cards found
Whitemane Lion

Whitemane Lion {1}{W}

Creature - Cat
Flash
When Whitemane Lion enters, return a creature you control to its owner's hand.
Saltfield nomads call a sudden storm a "whitemane."
2/2
Whiteout

Whiteout {1}{G}

Instant
All creatures lose flying until end of turn.
Sacrifice a snow land: Return Whiteout from your graveyard to your hand.
Whitewater Naiads

Whitewater Naiads {3}{U}{U}

Enchantment Creature - Nymph
Constellation — Whenever Whitewater Naiads or another enchantment you control enters, target creature can't be blocked this turn.
Stand against the crash of the river's rapids and you will know the power of the naiads.
4/4
Who

Who {X}{W}

Instant
Target player gains X life.
Card has other parts: What When Where Why
Who's That Praetor?

Who's That Praetor? {6}

Sorcery
Choose one at random. Create a token that's a copy of the chosen card.
• Elesh Norn, Mother of Machines
• Jin-Gitaxias, Progress Tyrant
• Sheoldred, the Apocalypse
• Urabrask, Heretic Praetor
• Vorinclex, Monstrous Raider
• Ebon Praetor
Why

Why {1}{G}

Instant
Destroy target enchantment.
Card has other parts: Who What When Where
Wibbly-wobbly, Timey-wimey

Wibbly-wobbly, Timey-wimey {1}{U}

Sorcery
Time travel.
Draw a card.
"People assume time is a strict progression of cause to effect, but actually, from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly-wobbly, timey-wimey stuff."
  • Doctor Who 62 667
Wick's Patrol

Wick's Patrol {4}{B}{B}

Creature - Rat Warlock
When Wick's Patrol enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.
"What a hideous creature! And the worm's no looker either."
—Grumble, rival marshstalker
5/3
  • Bloomburrow
Wick, the Whorled Mind

Wick, the Whorled Mind {3}{B}

Legendary Creature - Rat Warlock
Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control.
{U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.
2/4
Wicked Guardian

Wicked Guardian {3}{B}

Creature - Human Noble
When Wicked Guardian enters, you may have it deal 2 damage to another creature you control. If you do, draw a card.
"Some are born to greatness. You were born to scrub greatness's floors."
4/2
Wicked Pact

Wicked Pact {1}{B}{B}

Sorcery
Destroy two target nonblack creatures. You lose 5 life.
Wicked Slumber

Wicked Slumber {3}{U}

Instant
Convoke
Tap up to two target creatures. Put a stun counter on either of them. Then put a stun counter on either of them.
Wicked Visitor

Wicked Visitor {1}{B}

Creature - Nightmare
Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Amalgamations of many childhood nightmares stalked the realm of dreams, feeding on the collective terror of all those trapped in the Wicked Slumber.
2/2
  • Wilds of Eldraine
Wicked Wolf

Wicked Wolf {2}{G}{G}

Creature - Wolf
When Wicked Wolf enters, it fights up to one target creature you don't control.
Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.
3/3
Wicker Picker

Wicker Picker {3}

Artifact Creature - Scarecrow Guest
Creature spells you cast have sticker kicker {1}.
"Unless you're quicker, I wouldn't snicker."
2/3
  • Unfinity 196 482
Wicker Witch

Wicker Witch {3}

Artifact Creature - Scarecrow
When there were no more crows to scare, it focused its efforts elsewhere.
3/1
  • Shadows over Innistrad
Wickerbough Elder

Wickerbough Elder {3}{G}

Creature - Treefolk Shaman
Wickerbough Elder enters with a -1/-1 counter on it.
{G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.
"Living scarecrows make a mockery of the natural order. Dead ones make fine hats."
4/4
Wickerfolk Indomitable

Wickerfolk Indomitable {3}{B}

Artifact Creature - Scarecrow
You may cast this card from your graveyard by paying 2 life and sacrificing an artifact or creature in addition to paying its other costs.
Some horrors are created. Others are the recognition of a possibility that has always existed.
4/3
  • Aetherdrift
Wickerfolk Thresher

Wickerfolk Thresher {3}{G}

Artifact Creature - Scarecrow
Delirium — Whenever Wickerfolk Thresher attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
5/4
  • Duskmourn: House of Horror
Wickerwing Effigy

Wickerwing Effigy {3}

Artifact Creature - Scarecrow
Defender
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1.
1/4
  • Alchemy: Innistrad
Widespread Brutality

Widespread Brutality {1}{B}{R}{R}

Sorcery
Amass Zombies 2, then the Army you amassed deals damage equal to its power to each non-Army creature.
  • War of the Spark
  • War of the Spark Promos 226p 226s
Widespread Thieving

Widespread Thieving {2}{R}

Enchantment
Hideaway 5
Whenever you cast a multicolored spell, create a Treasure token. Then you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost.
Widget Contraption

Widget Contraption

Artifact - Contraption
Whenever you crank Widget Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
  • Unstable
Widow's Walk

Widow's Walk {3}{B}

Enchantment - Room
Whenever a creature you control attacks alone, it gets +1/+0 and gains deathtouch until end of turn.
Card has other part: Derelict Attic
  • Duskmourn: House of Horror
Wight

Wight {1}{B}

Creature - Zombie Soldier
Wight enters tapped.
Life Drain — Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card.
Wights want the world to resound with echoes of their own cruel hatred.
3/2
  • Adventures in the Forgotten Realms Promos 127a 127p 127s
  • Adventures in the Forgotten Realms 127 316