33427 cards found
Emperor Mihail II

Emperor Mihail II {1}{U}{U}

Legendary Creature - Merfolk Noble
You may look at the top card of your library any time.
You may cast Merfolk spells from the top of your library.
Whenever you cast a Merfolk spell, you may pay {1}. If you do, create a 1/1 blue Merfolk creature token.
3/3
  • The Lost Caverns of Ixalan Commander
  • Dominaria United Commander 23 73
Boromir, Warden of the Tower

Boromir, Warden of the Tower {2}{W}

Legendary Creature - Human Soldier
Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir: Creatures you control gain indestructible until end of turn. The Ring tempts you.
"Farewell, Aragorn! Go to Minas Tirith and save my people!"
3/3
Related cards: The Ring The Ring Tempts You
Wizard's Rockets

Wizard's Rockets {1}

Artifact
This artifact enters tapped.
{X}, {T}, Sacrifice this artifact: Add X mana in any combination of colors.
When this artifact is put into a graveyard from the battlefield, draw a card.
Wulfgar of Icewind Dale

Wulfgar of Icewind Dale {3}{R}{G}

Legendary Creature - Human Barbarian
Melee
If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/4
Rumbling Slum Avatar

Rumbling Slum Avatar

Vanguard
At the beginning of your upkeep, Rumbling Slum Avatar deals 1 damage to each opponent.
Hand size bonus: +1
Life bonus: +1
  • Magic Online Avatars
Rainbow Dash

Rainbow Dash {1}{R}{W}

Legendary Creature - Pegasus
Flying, haste
Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.)
Sonic Rainboom{T}: If you're at least 100% cool, add {W}{U}{B}{R}{G}, draw a card, and reset your coolness.
2/2
  • Secret Lair Drop
Cradle of Vitality

Cradle of Vitality {3}{W}

Enchantment
Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.
Naya's trees grow tall and sturdy. Their foliage intertwines to form dewcups, rainwater pools where the elves gather to celebrate life.
Mordant Dragon

Mordant Dragon {3}{R}{R}{R}

Creature - Dragon
Flying
{1}{R}: This creature gets +1/+0 until end of turn.
Whenever this creature deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
5/5
Furnace Gremlin

Furnace Gremlin {1}{R}

Creature - Phyrexian Gremlin
{1}{R}: This creature gets +1/+0 until end of turn.
When this creature dies, incubate X, where X is its power.
1/2
  • March of the Machine
Arlinn, Voice of the Pack

Arlinn, Voice of the Pack {4}{G}{G}

Legendary Planeswalker - Arlinn
Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it.
[–2]: Create a 2/2 green Wolf creature token.
Loyalty:
7
Sunscourge Champion

Sunscourge Champion {2}{W}

Creature - Human Wizard
When this creature enters, you gain life equal to its power.
Eternalize—{2}{W}{W}, Discard a card.
2/3
Purify

Purify {3}{W}{W}

Sorcery
Destroy all artifacts and enchantments.
"We have no need for these trinkets. We need only the strength of our swords and the virtue of our hearts."
—The Northern Paladin
Fleshformer

Fleshformer {2}{B}

Creature - Human Wizard
{W}{U}{B}{R}{G}: This creature gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn.
Necromancers who discovered the new sources of mana were quick to dream up new nightmares with them.
2/2
  • Conflux
Thermal Flux

Thermal Flux {U}

Instant
Choose one —
• Target nonsnow permanent becomes snow until end of turn.
• Target snow permanent isn't snow until end of turn.
Draw a card at the beginning of the next turn's upkeep.
  • Coldsnap
Baloth Pup

Baloth Pup {1}{G}

Creature - Beast
This creature has trample as long as it has a +1/+1 counter on it.
A young baloth channels its energy into playful destructiveness. Over time, it becomes less playful but no less destructive.
3/1
  • Oath of the Gatewatch
Defiant Khenra

Defiant Khenra {1}{R}

Creature - Jackal Warrior
There were those who saw the death of the gods and the city's collapse as a final test of worth. Some believed it meant the God-Pharaoh had been killed. Only a few realized they had been deceived.
2/2
  • Hour of Devastation
Nocturnal Hunger

Nocturnal Hunger {2}{B}

Instant
Gift a Food
Destroy target creature. If the gift wasn't promised, you lose 2 life.
  • Bloomburrow
Knights' Charge

Knights' Charge {1}{W}{B}

Enchantment
Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life.
{6}{W}{B}, Sacrifice this enchantment: Return all Knight creature cards from your graveyard to the battlefield.
"By hoof, wing, or paw. For the realm!"
—Syr Gwyn, Hero of Ashvale
Wildwood Scourge

Wildwood Scourge {X}{G}

Creature - Hydra
This creature enters with X +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on this creature.
0/0
Onakke Oathkeeper

Onakke Oathkeeper {1}{W}

Creature - Ogre Spirit
Creatures can't attack planeswalkers you control unless their controller pays {1} for each creature they control that's attacking a planeswalker you control.
{4}{W}{W}, Exile this card from your graveyard: Return target planeswalker card from your graveyard to the battlefield.
0/4
  • Commander Masters 722 755
Widow's Walk

Widow's Walk {3}{B}

Enchantment - Room
Whenever a creature you control attacks alone, it gets +1/+0 and gains deathtouch until end of turn.
Card has other part: Derelict Attic
  • Duskmourn: House of Horror
Bayou Dragonfly

Bayou Dragonfly {1}{G}

Creature - Insect
Flying; swampwalk
"Like a sugar stick with wings!"
—Squee, goblin cabin hand
1/1
  • Tempest
Basal Sliver

Basal Sliver {2}{B}

Creature - Sliver
All Slivers have "Sacrifice this permanent: Add {B}{B}."
"Fascinating . . . These creatures display the paradox of tenacity and purposed self-destruction I have sought to breed into my thrulls."
—Endrek Sahr, master breeder
2/2
Selesnya Evangel

Selesnya Evangel {G}{W}

Creature - Elf Shaman
{1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.
"The clamor of the city drowns all voices. But together we can sing a harmony that will resonate from Ravnica's tallest spires to her deepest wells."
1/2
Base Camp (Alchemy)

Base Camp (Alchemy)

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
Related card: Base Camp
  • Zendikar Rising