29661 cards found
Sigiled Starfish

Sigiled Starfish {1}{U}

Creature - Starfish
{T}: Scry 1.
Kruphix hid the most dire prophecies about humankind where humans would never find them and tritons wouldn't care to read them.
0/3
Related cards: Oyaminartok, Polar Werebear Tireless Angler
Sigiled Sword of Valeron

Sigiled Sword of Valeron {3}

Artifact - Equipment
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.
Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.
Equip {3}
Sign in Blood

Sign in Blood {B}{B}

Sorcery
Target player draws two cards and loses 2 life.
"You know I accept only one currency here, and yet you have sought me out. Why now do you hesitate?"
—Xathrid demon
Signal Pest

Signal Pest {1}

Artifact Creature - Pest
Battle cry
Signal Pest can't be blocked except by creatures with flying or reach.
It leaps from tree to tree, revealing the enemy's positions.
0/1
Signal the Clans

Signal the Clans {R}{G}

Instant
Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.
Gruul clanfolk obey few rules, but all feel bound to answer the call of the horn.
  • Gatecrash
Signature Spells

Signature Spells {4}{U}{U}

Enchantment
When Signature Spells enters the battlefield, seek two instant and/or sorcery cards with mana value 3, then exile them.
At the beginning of your upkeep, you may copy a card exiled with Signature Spells. You may cast the copy without paying its mana cost.
  • Alchemy Horizons: Baldur's Gate
Signpost Scarecrow

Signpost Scarecrow {4}

Artifact Creature - Scarecrow
Vigilance
{2}: Add one mana of any color.
"Accursed scarecrow! Sending folk in every direction is the same as sending them nowhere at all."
—Corliss the Wanderer
2/4
Sigrid, God-Favored

Sigrid, God-Favored {1}{W}{W}

Legendary Creature - Human Warrior
Flash
First strike, protection from God creatures
When Sigrid, God-Favored enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.
Never alone, never afraid.
2/2
Silas Renn, Seeker Adept

Silas Renn, Seeker Adept {1}{U}{B}

Legendary Artifact Creature - Human
Deathtouch
Whenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn.
Partner
2/2
Silburlind Snapper

Silburlind Snapper {5}{U}

Creature - Turtle
Silburlind Snapper can't attack unless you've cast a noncreature spell this turn.
Nephalia is home to many hard-shelled creatures of unusual size, the largest of which are either avoided or worshipped.
6/6
  • Shadows over Innistrad
Silence

Silence {W}

Instant
Your opponents can't cast spells this turn.
"All the wizardry in the world has to pass through one small and easily sealed door."
—Ajani Goldmane
Silence the Believers

Silence the Believers {2}{B}{B}

Instant
Strive — This spell costs {2}{B} more to cast for each target beyond the first.
Exile any number of target creatures and all Auras attached to them.
  • Journey into Nyx
Silent Arbiter

Silent Arbiter {4}

Artifact Creature - Construct
No more than one creature can attack each combat.
No more than one creature can block each combat.
Scholars say that arbiters exist on every world, created by an unknown hand to enforce justice.
1/5
Silent Artisan

Silent Artisan {3}{W}{W}

Creature - Giant
On the fourth day they passed through a forest of immense stacked stones. Althemone, youngest of the companions, called these pillars the work of a god, but the Champion knew better. She quickened her pace.
—The Theriad
3/5
  • Theros
Silent Assassin

Silent Assassin {B}{B}

Creature - Human Mercenary Assassin
{3}{B}: Destroy target blocking creature at end of combat.
She feels no need to disturb her victim's slumber.
2/1
  • Mercadian Masques
Silent Attendant

Silent Attendant {2}{W}

Creature - Human Cleric
{T}: You gain 1 life.
"The answer to life should never be death; it should always be more life, wrapped tight around us like precious silks."
0/2
  • Urza's Saga
Silent Clearing

Silent Clearing

Land
{T}, Pay 1 life: Add {W} or {B}.
{1}, {T}, Sacrifice Silent Clearing: Draw a card.
The expedition's end began the marsh's story.
Silent Dart

Silent Dart {1}

Artifact
{4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature.
"These terms are acceptable to House Dimir. Shall we shake on it?"
Silent Departure

Silent Departure {U}

Sorcery
Return target creature to its owner's hand.
Flashback {4}{U}
The same magic that lets geists pass through our realm can force them out of it.
Silent Gravestone

Silent Gravestone {1}

Artifact
Cards in graveyards can't be the targets of spells or abilities.
{4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card.
Made to ward off the Grim Captain and silence the lure of undeath.
  • Rivals of Ixalan
  • Rivals of Ixalan Promos 182p 182s
Silent Observer

Silent Observer {3}{U}

Creature - Spirit
Flying
It's not just a feeling—you are being watched.
1/5
Silent Sentinel

Silent Sentinel {5}{W}{W}

Creature - Archon
Flying
Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.
It serves a justice higher than the whims of the gods.
4/6
Silent Skimmer

Silent Skimmer {3}{B}

Creature - Eldrazi Drone
Devoid
Flying
Whenever Silent Skimmer attacks, defending player loses 2 life.
"I watched it pass at a distance. When I looked back to my companions, Najet was dead."
—Akiri, kor line-slinger
0/4
  • Battle for Zendikar
Silent Specter

Silent Specter {4}{B}{B}

Creature - Specter
Flying
Whenever Silent Specter deals combat damage to a player, that player discards two cards.
Morph {3}{B}{B}
4/4
Silent Submersible

Silent Submersible {U}{U}

Artifact - Vehicle
Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card.
Crew 2
2/3
Related card: Experimental Pilot