28765 cards found
Snuff Out

Snuff Out {3}{B}

Instant
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
スクイーは、同情と安堵が入り交じった気持ちで、カイレンの同類たちが死ぬのを見ていた。
So Shiny

So Shiny {2}{U}

Enchantment - Aura
Enchant creature
When So Shiny enters the battlefield, if you control a token, tap enchanted creature, then scry 2.
Enchanted creature doesn't untap during its controller's untap step.
So Tiny

So Tiny {U}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.
His sword sounded like a silver chime on the glass jar, and the sprite laughed with delight.
Soar

Soar {1}{U}

Enchantment - Aura
You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +0/+1 and has flying.
"Would you give up your hands to fly? That is what the birds have done."
—The One Thousand Questions
  • Mirage
Soaring Drake

Soaring Drake {2}{U}

Creature - Drake
Flying
The already spectacular views from the towers of the College at Lat-Nam are sometimes enhanced by glimpses of drakes diving into the ocean to devour small sharks.
2/3
  • Dominaria United
Soaring Hope

Soaring Hope {4}{W}

Enchantment - Aura
Enchant creature
When Soaring Hope enters the battlefield, you gain 3 life.
Enchanted creature has flying.
{W}: Put Soaring Hope on top of its owner's library.
  • Lorwyn
Soaring Sandwing

Soaring Sandwing {4}{W}{W}

Creature - Dinosaur
Flying
When Soaring Sandwing enters the battlefield, you gain 3 life.
Plainscycling {2}
3/5
  • The Lost Caverns of Ixalan
Soaring Seacliff

Soaring Seacliff

Land
Soaring Seacliff enters the battlefield tapped.
When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.
{T}: Add {U}.
Soaring Show-Off

Soaring Show-Off {2}{U}

Creature - Bird Warrior
Flying
When Soaring Show-Off enters the battlefield, each player draws a card.
Some spectators love an underdog, but others are just as happy to support a proven winner.
2/2
  • Battlebond
Soaring Thought-Thief

Soaring Thought-Thief {U}{B}

Creature - Human Rogue
Flash
Flying
As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.
Whenever one or more Rogues you control attack, each opponent mills two cards.
1/3
  • Zendikar Rising
Social Climber

Social Climber {2}{G}

Creature - Human Druid
Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life.
"It's all about who you know, darling. And now you're lucky enough to know me."
3/2
Related card: Social Climber (Alchemy)
  • Streets of New Capenna
Social Climber (Alchemy)

Social Climber (Alchemy) {2}{G}

Creature - Human Druid
Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life.
4/2
Related card: Social Climber
  • Streets of New Capenna
Socketed Sprocketer

Socketed Sprocketer {U}

Artifact Creature - Cyborg Knight
{T}: Uninstall all results from Socketed Sprocketer, then roll a six-sided die. Install the result on Socketed Sprocketer. (Put the die on this card.)
You may uninstall a result from Socketed Sprocketer to use it for a die you rolled.
Uninstall a 6 from Socketed Sprocketer: Draw a card.
1/1
  • Unstable
Soilshaper

Soilshaper {1}{G}

Creature - Spirit
Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.
It spoke with the voice of nature, but its words were curses spat upon humankind.
1/1
  • Champions of Kamigawa
Sojourner's Companion

Sojourner's Companion {7}

Artifact Creature - Salamander
Affinity for artifacts
Artifact landcycling {2}
Before Phyrexia's corruption, many of Mirrodin's creatures were more curious than cruel.
4/4
  • Modern Horizons 2
Sokenzan Bruiser

Sokenzan Bruiser {4}{R}

Creature - Ogre Warrior
Mountainwalk
"We camped near the Sokenzan Mountains. Though I know its inhabitants are sparse, I hear cries coming from the highest peaks every night, as if the mountains themselves bellow for vengeance."
—Lost Battalion, message to General Takeno
3/3
  • Champions of Kamigawa
Sokenzan Renegade

Sokenzan Renegade {2}{R}

Creature - Ogre Samurai Mercenary
Bushido 1
At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.
3/3
  • Saviors of Kamigawa
Sokenzan Smelter

Sokenzan Smelter {1}{R}

Creature - Goblin Artificer
At the beginning of combat on your turn, you may pay {1} and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste.
Among the artisans of Sokenzan City, reusing every scrap of metal is a point of pride.
2/2
Sokenzan Spellblade

Sokenzan Spellblade {4}{R}

Creature - Ogre Samurai Shaman
Bushido 1
{1}{R}: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.
2/3
  • Saviors of Kamigawa
Sokenzan, Crucible of Defiance

Sokenzan, Crucible of Defiance

Legendary Land
{T}: Add {R}.
Channel{3}{R}, Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.
Sol Grail

Sol Grail {3}

Artifact
As Sol Grail enters the battlefield, choose a color.
{T}: Add one mana of the chosen color.
"Look deep into the Grail, and see there what you desire most."
—Gerda Äagesdotter, Archmage of the Unseen
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
When the great vault fell, it scattered its wonders across Thunder Junction.
Sol Talisman

Sol Talisman

Artifact
Suspend 3—{1}
{T}: Add {C}{C}.
Sol'Kanar the Tainted

Sol'Kanar the Tainted {2}{U}{B}{R}

Legendary Creature - Elemental Demon
At the beginning of your end step, choose one that hasn't been chosen —
• Draw a card.
• Each opponent loses 2 life and you gain 2 life.
• Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker.
• Exile Sol'Kanar, then return it to the battlefield under an opponent's control.
5/5
Sol'kanar the Swamp King

Sol'kanar the Swamp King {2}{U}{B}{R}

Legendary Creature - Demon
Swampwalk
Whenever a player casts a black spell, you gain 1 life.
"All the power of a maro-sorcerer, all the mindless fury of a pitlord. He is a perfect servant."
—Geyadrone Dihada
5/5