33523 cards found
Nin, the Pain Artist

Nin, the Pain Artist {U}{R}

Legendary Creature - Vedalken Wizard
{X}{U}{R}, {T}: Nin deals X damage to target creature. That creature's controller draws X cards.
"Your body is a delicate instrument that tells me truths. These devices help me 'tune' that instrument."
1/1
Daxiver, Izzet Electromancer

Daxiver, Izzet Electromancer {1}{U}{R}

Legendary Creature - Goblin Wizard
Rulebreaker — If Daxiver, Izzet Electromancer is your Commander, you may include instant and sorcery cards of any color in your deck regardless of color identity.
{T}: Add one mana of any color. Spend this mana only to cast instant and sorcery spells.
2/4
  • Unknown Event
Darkslick Shores

Darkslick Shores

Land
This land enters tapped unless you control two or fewer other lands.
{T}: Add {U} or {B}.
Where curiosity meets cruelty, hideous innovations arise.
Syr Gwyn, Hero of Ashvale

Syr Gwyn, Hero of Ashvale {3}{R}{W}{B}

Legendary Creature - Human Knight
Vigilance, menace
Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.
Equipment you control have equip Knight {0}.
Squires throughout the realm aspire to her mix of panache and martial prowess.
5/5
  • Throne of Eldraine
Academy Elite

Academy Elite {3}{U}

Creature - Human Wizard
This creature enters with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
{2}{U}, Remove a +1/+1 counter from this creature: Draw a card, then discard a card.
0/0
Skywhaler's Shot

Skywhaler's Shot {2}{W}

Instant
Destroy target creature with power 3 or greater. Scry 1.
In the moment of truth, it is as though time stands still, and the whale waits, suspended in the sky.
Righteous Fury

Righteous Fury {4}{W}{W}

Sorcery
Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
Deathcult Rogue

Deathcult Rogue {1}{U/B}{U/B}

Creature - Human Rogue
This creature can't be blocked except by Rogues.
"The hussars can't catch him, and he evades our traps with ease. I fear he walks unseen even in the halls of New Prahv."
—Arrester Lavinia, Tenth Precinct
2/2
  • Gatecrash
Gen, Confider of Ages

Gen, Confider of Ages {W}{U}{B}{R}{G}

Legendary Creature - Human Wizard
Gen gets +1/+1 for each different year of release among other nontoken permanents you control. (For example, if a card was released in 1993, that's one year of release. Specific editions matter.)
Whenever Gen attacks, if its power is 30 or greater, you win the game.
Prize Card for the Unknown event at Gen Con, August 3rd, 2023.
0/0
  • Unknown Event
Kitchen Imp

Kitchen Imp {3}{B}

Creature - Imp
Flying, haste
Madness {B}
"Order up! Ooze aspic and jellied anurid eyes!"
2/2
Akoum Hellhound

Akoum Hellhound {R}

Creature - Elemental Dog
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Hellhound packs roam the Spikefields, basking in the harsh sunlight and lighting the night with their flames.
0/1
Frenzied Devils

Frenzied Devils {4}{R}

Creature - Devil
Haste
Whenever you cast a noncreature spell, this creature gets +2/+2 until end of turn.
"Devils need no reason to stir up chaos. The chaos itself is their reward."
—Rem Karolus, Fiendslayer
3/3
Related card: Tibalt, Wicked Tormentor
Kastral, the Windcrested

Kastral, the Windcrested {3}{W}{U}

Legendary Creature - Bird Scout
Flying
Whenever one or more Birds you control deal combat damage to a player, choose one —
• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it.
• Put a +1/+1 counter on each Bird you control.
• Draw a card.
4/5
Veteran Warleader

Veteran Warleader {1}{G}{W}

Creature - Human Soldier Ally
Veteran Warleader's power and toughness are each equal to the number of creatures you control.
Tap another untapped Ally you control: This creature gains your choice of first strike, vigilance, or trample until end of turn.
*/*
Uncaged Fury

Uncaged Fury {2}{R}

Instant
Target creature gets +1/+1 and gains double strike until end of turn.
The cage is a crucible for the rage that builds inside, refining it into something pure and terrible.
Gavony Trapper

Gavony Trapper {W}

Creature - Human Soldier
{2}, {T}: Tap target creature.
The elite cathars of the Parish-Blades train in all manner of techniques designed to delay and frustrate the beasts that hunt the crossways.
0/2
Simian Spirit Guide

Simian Spirit Guide {2}{R}

Creature - Ape Spirit
Exile this card from your hand: Add {R}.
"All my spells smell like burnt hair lately."
—Jaya Ballard, task mage
2/2
Related card: Elvish Spirit Guide
War Screecher

War Screecher {1}{W}

Creature - Bird
Flying
{5}{W}, {T}: Other creatures you control get +1/+1 until end of turn.
Soaring over Vitu-Ghazi, New Prahv, and Orzhova, the Conclave's trained falcons provided critical intelligence.
1/3
Pitiless Carnage

Pitiless Carnage {3}{B}

Sorcery
Sacrifice any number of permanents you control, then draw that many cards.
Plot {1}{B}{B}
Akul saw his Hellspur followers as little more than ammunition to be expended.
  • Outlaws of Thunder Junction Promos 98p 98s
  • Outlaws of Thunder Junction 98 326
Heroism

Heroism {2}{W}

Enchantment
Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.
  • Fallen Empires
Affectionate Indrik

Affectionate Indrik {5}{G}

Creature - Beast
When this creature enters, you may have it fight target creature you don't control.
The problem isn't the indrik's enthusiasm, it's Ravnica's lack of guardrails.
4/4
Weave the Nightmare

Weave the Nightmare {1}{U}{B}

Instant
Choose one. If you control a nonland permanent you don't own as you cast this spell, you may choose two instead.
• Heist target opponent's library.
• Target creature gets -5/-5 until end of turn.
• Counter target noncreature spell.
  • Alchemy: Outlaws of Thunder Junction
Tomoya the Revealer

Tomoya the Revealer

Legendary Creature - Human Wizard
(Tomoya the Revealer keeps color and mana cost of Jushi Apprentice when flipped)
{3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand.
2/3
Card has other part: Jushi Apprentice
Awakener Druid

Awakener Druid {2}{G}

Creature - Human Druid
When this creature enters, target Forest becomes a 4/5 green Treefolk creature for as long as this creature remains on the battlefield. It's still a land.
The druids of Mazar treat each seedcone with respect for the warrior it will become.
1/1
Look at Me, I'm the DCI

Look at Me, I'm the DCI {5}{W}{W}

Sorcery
Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)
Few understand the DCI's rigorous decision-making process.