22921 cards found
Wooden Sphere

Wooden Sphere {1}

Artifact
Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.
Wooden Stake

Wooden Stake {2}

Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.
Equip {1}
Woodfall Primus

Woodfall Primus {5}{G}{G}{G}

Creature - Treefolk Shaman
Trample
When Woodfall Primus enters, destroy target noncreature permanent.
Persist
6/6
Woodland Acolyte

Woodland Acolyte {2}{W}

Creature - Human Cleric
When Woodland Acolyte enters, draw a card.
He left knighthood behind to heal the scars of the invasion.
2/2
Card has other part: Mend the Wilds
  • Wilds of Eldraine
Woodland Bellower

Woodland Bellower {4}{G}{G}

Creature - Beast
When Woodland Bellower enters, you may search your library for a nonlegendary green creature card with mana value 3 or less, put it onto the battlefield, then shuffle.
6/5
  • Magic Origins
Woodland Cemetery

Woodland Cemetery

Land
Woodland Cemetery enters tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.
"They never found the body of young Josu, or that of his murderous sister."
—"The Fall of the House of Vess"
Woodland Champion

Woodland Champion {1}{G}

Creature - Elf Scout
Whenever one or more tokens you control enter, put that many +1/+1 counters on Woodland Champion.
"Every footfall on the forest floor is a heartbeat sending strength into my veins."
2/2
Woodland Changeling

Woodland Changeling {1}{G}

Creature - Shapeshifter
Changeling
Changelings cannot resist the draw of a new shape, even if doing so would be in their best interests.
2/2
Woodland Chasm

Woodland Chasm

Snow Land - Swamp Forest
({T}: Add {B} or {G}.)
Woodland Chasm enters tapped.
"Is this the grave of a god? A tunnel carved by the Cosmos Serpent? It matters not. It is no place for us."
—Iskene, Kannah storyteller
Woodland Investigation

Woodland Investigation {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. It perpetually becomes a Clue artifact in addition to its other types and gains "{2}, Sacrifice this permanent: Draw a card."
  • Alchemy: Murders at Karlov Manor
Woodland Mystic

Woodland Mystic {1}{G}

Creature - Elf Druid
{T}: Add {G}.
"I sing to the branches, and they reach to the sky. I sing to the leaves, and they open to the sun. I sing to the roots, and they dig their fingers deep. I sing the song that creation sung."
1/1
Woodland Patrol

Woodland Patrol {2}{G}

Creature - Human Scout
Vigilance
Each had seen friends and family taken by the corruption, so each carried an axe at the other's request.
3/2
  • Eldritch Moon
Woodland Stream

Woodland Stream

Land
Woodland Stream enters tapped.
{T}: Add {G} or {U}.
Waterways carve their routes through the land to reflect the paths the aether streams cut through the clouds.
Woodland Wanderer

Woodland Wanderer {3}{G}

Creature - Elemental
Vigilance, trample
Converge — Woodland Wanderer enters with a +1/+1 counter on it for each color of mana spent to cast it.
"The elements understand better than anyone that actions speak louder than words."
—Gideon Jura
2/2
Woodweaver's Puzzleknot

Woodweaver's Puzzleknot {2}

Artifact
When Woodweaver's Puzzleknot enters, you gain 3 life and get {E}{E}{E}.
{2}{G}, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get {E}{E}{E}.
Woolly Loxodon

Woolly Loxodon {5}{G}{G}

Creature - Elephant Warrior
Morph {5}{G}
Even among the hardiest warriors of the Temur, loxodons are respected for their adaptation to the mountain snows.
6/7
Woolly Thoctar

Woolly Thoctar {R}{G}{W}

Creature - Beast
One of the most ferocious and deadly gargantuans, the thoctar never sees its worshippers, but it often awakens surrounded by gifts and sacrifices.
5/4
Word of Command

Word of Command {B}{B}

Instant
Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
Word of Seizing

Word of Seizing {3}{R}{R}

Instant
Split second
Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
"Obey!"
Words of War

Words of War {2}{R}

Enchantment
{1}: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead.
"Passions can't be shackled by laws or mastered with logic. The choice is freedom or death."
—Volume IV, The Book of Fire
Work a Double

Work a Double {2}{R}{R}

Sorcery
Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)
Ig and Burf discovered the technique by accident when Burf reached for his hammer and missed.
  • Unstable
Workhorse

Workhorse {6}

Artifact Creature - Horse
Workhorse enters with four +1/+1 counters on it.
Remove a +1/+1 counter from Workhorse: Add {C}.
0/0
Workshop Assistant

Workshop Assistant {3}

Artifact Creature - Construct
When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.
Sometimes the smallest things make the biggest difference.
1/2
Workshop Elders

Workshop Elders {6}{U}

Creature - Human Artificer
Artifact creatures you control have flying.
At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.
"Fear not what's under the bed. The toys are watching."
—Beyond the Great Henge
4/4
Workshop Warchief

Workshop Warchief {3}{G}{G}

Creature - Rhino Warrior
Trample
When Workshop Warchief enters, you gain 3 life.
When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token.
Blitz {4}{G}{G}
5/3