29693 cards found
Songs of the Damned

Songs of the Damned {B}

Instant
Add {B} for each creature card in your graveyard.
Not wind, but the breath of the dead.
Spark Fiend

Spark Fiend {4}{R}

Creature - Beast
When Spark Fiend enters the battlefield, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice Spark Fiend. If you rolled 7 or 11, don't roll dice for Spark Fiend during any of your following upkeeps. If you rolled any other total, note that total.
At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice Spark Fiend. If you roll the noted total, don't roll dice for Spark Fiend during any of your following upkeeps. Otherwise, do nothing.
5/6
  • Unglued
Spark Spray

Spark Spray {R}

Instant
Spark Spray deals 1 damage to any target.
Cycling {R}
"You see this rock-grinder? One step closer and it'll be a face-grinder!"
Spectral Sliver

Spectral Sliver {2}{B}

Creature - Sliver Spirit
All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."
"Sure, I've seen agents of the Cabal here and there. Well, not here, and certainly not in any of the sliver labs. Oh dear, I've said too much."
—Apprentice researcher
2/2
Spelljack

Spelljack {3}{U}{U}{U}

Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled.
  • Judgment
Spin Engine

Spin Engine {3}

Artifact Creature - Construct
{R}: Target creature can't block Spin Engine this turn.
"It will be battle-ready before our strike at Oxid Ridge, and it will guarantee our victory."
—Ketuc of the Helm
3/1
  • Mirrodin Besieged
Spined Thopter

Spined Thopter {2}{U/P}

Artifact Creature - Phyrexian Thopter
Flying
"I appreciate the depravity of noble designs turned to devious ends."
—Tezzeret
2/1
Spiritual Visit

Spiritual Visit {W}

Instant - Arcane
Create a 1/1 colorless Spirit creature token.
Splice onto Arcane {W}
  • Saviors of Kamigawa
Spoils of War

Spoils of War {X}{B}

Sorcery
X is the number of artifact and/or creature cards in an opponent's graveyard as you cast this spell.
Distribute X +1/+1 counters among any number of target creatures.
"This is the fun part!"
—Ib Halfheart, Goblin Tactician
  • Ice Age
Stinkdrinker Daredevil

Stinkdrinker Daredevil {2}{R}

Creature - Goblin Rogue
Giant spells you cast cost {2} less to cast.
Boggarts constantly strive to outdo each other with the things they bring back to the warren, each hoping the exploit will become as well-known as those of Auntie Grub.
1/3
Stonewood Invocation

Stonewood Invocation {3}{G}

Instant
Split second
Target creature gets +5/+5 and gains shroud until end of turn.
"Might of ancient wood and stone, Into spirit, flesh, and bone."
  • Time Spiral
Storm Spirit

Storm Spirit {3}{G}{W}{U}

Creature - Elemental Spirit
Flying
{T}: Storm Spirit deals 2 damage to target creature.
"Come to us, with your lightning. Come to us, with your thunder. Serve us with your strength, and smite our foes with your power."
—Steinar Icefist, Balduvian Shaman
3/3
Survival of the Fittest

Survival of the Fittest {1}{G}

Enchantment
{G}, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Tahngarth

Tahngarth

Vanguard
Creatures you control have haste.
Tahngarth, first mate of the Weatherlight under Sisay, knows that there are really only two forms of life: the ugly ones and the minotaurs. A narcissist, he considers the condition of his hide as important as the accuracy of his blade.
Hand size bonus: -1
Life bonus: +7
  • Vanguard Series
Tahngarth's Glare

Tahngarth's Glare {R}

Sorcery
Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.
  • Apocalypse
Talruum Champion

Talruum Champion {4}{R}

Creature - Minotaur
First strike
Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn.
タールルームの言葉に、「驚かされる」という言い方はない。
3/3
Talruum Minotaur

Talruum Minotaur {2}{R}{R}

Creature - Minotaur Berserker
Haste
Don't insult a Talruum unless your mount is swift.
—Suq'Ata saying
3/3
Talruum Piper

Talruum Piper {4}{R}

Creature - Minotaur
All creatures with flying able to block Talruum Piper do so.
When the Talruum began to play, the dragons fell from the sky to squash the obnoxious noise.
3/3
  • Visions
Tanglewalker

Tanglewalker {2}{G}

Creature - Dryad
Each creature you control can't be blocked as long as defending player controls an artifact land.
In bringing life to Mirrodin, Memnarch was more successful than he knew—for Mirrodin began to take on a life of its own.
2/2
  • Darksteel
Tears of Rage

Tears of Rage {2}{R}{R}

Instant
Cast this spell only during the declare attackers step.
Attacking creatures you control get +X/+0 until end of turn, where X is the number of attacking creatures. Sacrifice those creatures at the beginning of the next end step.
  • Darksteel
The Dark Barony

The Dark Barony

Plane - Ulgrotha
Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life.
Whenever chaos ensues, each opponent discards a card.
Thelon's Curse

Thelon's Curse {G}{G}

Enchantment
Blue creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {U} for each creature chosen this way. If the player does, untap those creatures.
  • Fallen Empires
Thoughtpicker Witch

Thoughtpicker Witch {B}

Creature - Human Wizard
{1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.
"Once the brew gets the brains nice and pickled, they're a lot easier to pick through."
1/1
  • Ravnica: City of Guilds
Thran War Machine

Thran War Machine {4}

Artifact Creature - Construct
Echo {4}
Thran War Machine attacks each combat if able.
4/5
Touch of Darkness

Touch of Darkness {B}

Instant
One or more target creatures become black until end of turn.
"Black spirits and white, red spirits and gray,/
Mingle, mingle, mingle, you that mingle may."
—Thomas Middleton, The Witch
  • Legends