29693 cards found
Rofellos's Gift

Rofellos's Gift {G}

Sorcery
Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.
"Rise, elf. We are both of Gaea, and thus we are equal."
—Multani, to Rofellos
  • Urza's Destiny
Ronin Warclub

Ronin Warclub {3}

Artifact - Equipment
Equipped creature gets +2/+1.
Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature.
Equip {5}
  • Betrayers of Kamigawa
Royal Decree

Royal Decree {2}{W}{W}

Enchantment
Cumulative upkeep {W}
Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.
Sadistic Glee

Sadistic Glee {B}

Enchantment - Aura
Enchant creature
Whenever a creature dies, put a +1/+1 counter on enchanted creature.
"First blood isn't as important as last blood."
—Gerrard of the Weatherlight
Sakura-Tribe Springcaller

Sakura-Tribe Springcaller {3}{G}

Creature - Snake Shaman
At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end.
2/4
  • Betrayers of Kamigawa
Sangrophage

Sangrophage {B}{B}

Creature - Zombie
At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.
The living is all it eats.
3/3
Sanity Gnawers

Sanity Gnawers {1}{B}{R}

Creature - Rat
When Sanity Gnawers enters the battlefield, target player discards a card at random.
The last thought to go through their victim's mind is the one they tear out through the scalp.
1/1
  • Alara Reborn
Saprazzan Breaker

Saprazzan Breaker {4}{U}

Creature - Beast
{U}: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn.
3/3
  • Mercadian Masques
Scar

Scar {B/R}

Instant
Put a -1/-1 counter on target creature.
"What is a scar? A sign of courage in the face of danger? A mere trick of flesh? Or a constant reminder of agonizing pain, and the follies of war."
—Illulia of Nighthearth
  • Shadowmoor
Scrounge

Scrounge {2}{B}

Sorcery
Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control.
When leonin settlers abandon their homes to the nim, items of value are often left behind.
  • Darksteel
Scuzzback Marauders

Scuzzback Marauders {4}{R/G}

Creature - Goblin Warrior
Trample
Persist
5/2
Searing Flesh

Searing Flesh {6}{R}

Sorcery
Searing Flesh deals 7 damage to target opponent or planeswalker.
Zemoo found out the hard way that "inflammable" and "flammable" mean the same thing.
  • Onslaught
Seismic Mage

Seismic Mage {3}{R}

Creature - Human Spellshaper
{2}{R}, {T}, Discard a card: Destroy target land.
The ground shakes when he walks. His customers shake if they're late with his fee.
1/1
  • Mercadian Masques
Serra Paladin

Serra Paladin {2}{W}{W}

Creature - Human Knight
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
{1}{W}{W}, {T}: Target creature gains vigilance until end of turn.
One light, one blade, one purpose.
—Vow of the Serra Paladins
2/2
Related card: Apocalypse Chime
Shadow Rider

Shadow Rider {2}{B}{B}

Creature - Knight
Flanking
In its world of complete darkness, it has no shadows to fear.
3/3
  • Weatherlight
Shauku, Endbringer

Shauku, Endbringer {5}{B}{B}

Legendary Creature - Vampire
Flying
Shauku, Endbringer can't attack if there's another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
{T}: Exile target creature and put a +1/+1 counter on Shauku.
5/5
  • Mirage
Sheltering Ancient

Sheltering Ancient {1}{G}

Creature - Treefolk
Trample
Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls.
5/5
Shinka Gatekeeper

Shinka Gatekeeper {2}{R}

Creature - Ogre Warrior
Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.
"Understanding is not a virtue of the ogre. Do not seek to reason your way into Shinka Keep."
—Kiku, Night's Flower
3/2
  • Betrayers of Kamigawa
Simian Grunts

Simian Grunts {2}{G}

Creature - Ape
Flash
Echo {2}{G}
These monkeys mean business.
3/4
Skirk Marauder

Skirk Marauder {1}{R}

Creature - Goblin
Morph {2}{R}
When Skirk Marauder is turned face up, it deals 2 damage to any target.
2/1
Skittish Kavu

Skittish Kavu {1}{R}

Creature - Kavu
Skittish Kavu gets +1/+1 as long as no opponent controls a white or blue creature.
Fierce when roused, this breed of kavu is easily distracted by a strong voice or melodic tune.
1/1
  • Invasion
Skyhunter Cub

Skyhunter Cub {2}{W}

Creature - Cat Knight
As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.
Every young leonin wishes to become a skyhunter, for they soar closest to the suns.
2/2
  • Mirrodin
Slaughter

Slaughter {2}{B}{B}

Instant
Buyback—Pay 4 life.
Destroy target nonblack creature. It can't be regenerated.
  • Exodus
Sluggishness

Sluggishness {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature can't block.
When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand.
Vark decided to lie down and think of a good excuse to quit working.
  • Urza's Legacy
Songs of the Damned

Songs of the Damned {B}

Instant
Add {B} for each creature card in your graveyard.
Not wind, but the breath of the dead.