33353 cards found
Beamsaw Prospector

Beamsaw Prospector {1}{B}

Creature - Human Artificer
When this creature dies, create a Lander token.
The Kav had learned their lesson about mining too deep. Zern Miffles had not.
2/1
  • Edge of Eternities
Aetherflux Conduit

Aetherflux Conduit {6}

Artifact
Whenever you cast a spell, you get an amount of {E} equal to the amount of mana spent to cast that spell.
{T}, Pay fifty {E}: Draw seven cards. You may cast any number of spells from your hand without paying their mana costs.
As Kaladesh became Avishkar, aether finally started flowing freely to all.
  • Aetherdrift Commander 17 33
Amplifire

Amplifire {2}{R}{R}

Creature - Elemental
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, this creature's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.
1/1
Wandering Stream

Wandering Stream {2}{G}

Sorcery
Domain — You gain 2 life for each basic land type among lands you control.
"Dominaria touches us all."
—Molimo, maro-sorcerer
  • Invasion
Ezuri's Archers

Ezuri's Archers {G}

Creature - Elf Archer
Reach
Whenever this creature blocks a creature with flying, this creature gets +3/+0 until end of turn.
1/2
Nylea's Disciple

Nylea's Disciple {2}{G}{G}

Creature - Centaur Archer
When this creature enters, you gain life equal to your devotion to green.
3/3
Junkyo Bell

Junkyo Bell {4}

Artifact
At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn, where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.
  • Champions of Kamigawa
Rhystic Scrying

Rhystic Scrying {2}{U}{U}

Sorcery
Draw three cards. Then if any player pays {2}, discard three cards.
"The trick is to ask when no one's listening."
—Alexi, zephyr mage
  • Prophecy
Thoughts of Ruin

Thoughts of Ruin {2}{R}{R}

Sorcery
Each player sacrifices a land of their choice for each card in your hand.
"In our war with the kami, we annihilate what is our own. Do they too suffer ruination in their hidden world?"
—Diary of Azusa
  • Saviors of Kamigawa
Cynical Loner

Cynical Loner {1}{B}

Creature - Human Survivor
This creature can't be blocked by Glimmers.
Survival — At the beginning of your second main phase, if this creature is tapped, you may search your library for a card, put it into your graveyard, then shuffle.
"Thanks, but no thanks. I'm done with hope."
3/1
  • Duskmourn: House of Horror
Lumbering Falls

Lumbering Falls

Land
This land enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}: This land becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
Jester's Cap

Jester's Cap {4}

Artifact
{2}, {T}, Sacrifice this artifact: Search target player's library for three cards and exile them. Then that player shuffles.
"Know your foes' strengths as well as their weaknesses."
—Arcum Dagsson, Soldevi machinist
Ludevic, Necro-Alchemist

Ludevic, Necro-Alchemist {1}{U}{R}

Legendary Creature - Human Wizard
At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.
Partner
"How does one become a self-taught genius? Naturally, it requires brains."
1/4
Phyrexian Vatmother

Phyrexian Vatmother {2}{B}{B}

Creature - Phyrexian Horror
Infect
At the beginning of your upkeep, you get a poison counter.
4/5
The Everflowing Well
The Myriad Pools

The Everflowing Well {2}{U}

Legendary Artifact
When The Everflowing Well enters, mill two cards, then draw two cards.
Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.
Card has other part: The Myriad Pools
  • The Lost Caverns of Ixalan 56a 363a
Bog Elemental

Bog Elemental {3}{B}{B}

Creature - Elemental
Protection from white
At the beginning of your upkeep, sacrifice this creature unless you sacrifice a land.
"When the bog walks, the wise run."
—Erissa, bog witch
5/4
  • Prophecy
Giant Crab

Giant Crab {4}{U}

Creature - Crab
{U}: This creature gains shroud until end of turn.
During the giant crabs' mating season, Skyshroud nights are filled with the clatter of their skirmishes.
3/3
Crucible of the Spirit Dragon

Crucible of the Spirit Dragon

Land
{T}: Add {C}.
{1}, {T}: Put a storage counter on this land.
{T}, Remove X storage counters from this land: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
Bone Dragon

Bone Dragon {3}{B}{B}

Creature - Dragon Skeleton
Flying
{3}{B}{B}, Exile seven other cards from your graveyard: Return this card from your graveyard to the battlefield tapped.
Its roar is the clatter of a thousand bones.
5/4
Related card: Darigaaz, Shivan Champion
Naya Hushblade

Naya Hushblade {R/W}{G}

Creature - Elf Rogue
As long as you control another multicolored permanent, this creature gets +1/+1 and has shroud.
2/1
  • Alara Reborn
Ascendant Packleader

Ascendant Packleader {G}

Creature - Wolf
This creature enters with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.
Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature.
2/1
Shield of the Ages

Shield of the Ages {2}

Artifact
{2}: Prevent the next 1 damage that would be dealt to you this turn.
"This shield is a true rarity: an artifact whose purpose is obvious."
—Arcum Dagsson, Soldevi Machinist
Demonmail Hauberk

Demonmail Hauberk {4}

Artifact - Equipment
Equipped creature gets +4/+2.
Equip—Sacrifice a creature.
It comes off as easily as your own skin.
Seascape Aerialist

Seascape Aerialist {4}{U}

Creature - Merfolk Wizard Ally
Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain flying until end of turn.
"The sky is like another sea. It teems with currents, life, and endless possibility."
2/3
  • Zendikar
Tezzeret's Reckoning

Tezzeret's Reckoning {1}{U}

Instant
Exile three random cards from your library face down and look at them. For as long as they remain exiled, you may play one of those cards.
  • Alchemy: Phyrexia