7772 cards found
Fencing Ace

Fencing Ace {1}{W}

Creature - Human Soldier
Double strike
1/1
Feral Hydra

Feral Hydra {X}{G}

Creature - Hydra Beast
Feral Hydra enters with X +1/+1 counters on it.
{3}: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.
It shreds its prey as each head fights for the choicest bits.
0/0
Feral Prowler

Feral Prowler {1}{G}

Creature - Cat
When Feral Prowler dies, draw a card.
1/3
Feral Roar

Feral Roar {1}{G}

Sorcery
Target creature gets +4/+4 until end of turn.
Feral Thallid

Feral Thallid {3}{G}{G}{G}

Creature - Fungus
At the beginning of your upkeep, put a spore counter on Feral Thallid.
Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.
"Born and bred of fungus, thallids were nearly impossible to kill."
—Sarpadian Empires, vol. I
6/3
Feral Throwback

Feral Throwback {4}{G}{G}

Creature - Beast
Amplify 2
Provoke
3/3
Ferocious Zheng

Ferocious Zheng {2}{G}{G}

Creature - Cat Beast
Known for their glowing horn and stone-rattling roar, zheng are the fiercest predators in the forest. Few survived before Jiang Yanggu came.
4/4
Fertile Footsteps

Fertile Footsteps {2}{G}

Sorcery - Adventure
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Card has other part: Beanstalk Giant
Fertile Ground

Fertile Ground {1}{G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
The forest was too lush for the brothers to despoil —almost.
Fervent Mastery

Fervent Mastery {3}{R}{R}

Sorcery
You may pay {2}{R}{R} rather than pay this spell's mana cost.
If the {2}{R}{R} cost was paid, an opponent discards any number of cards, then draws that many cards.
Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random.
  • Magic Online Promos
  • Strixhaven: School of Mages 101 311
  • Strixhaven: School of Mages Promos 101p 101s
Fervent Paincaster

Fervent Paincaster {2}{R}

Creature - Human Wizard
{T}: Fervent Paincaster deals 1 damage to target player or planeswalker.
{T}, Exert Fervent Paincaster: It deals 1 damage to target creature.
3/1
Festering Mummy

Festering Mummy {B}

Creature - Zombie
When Festering Mummy dies, you may put a -1/-1 counter on target creature.
1/1
Fetid Pools

Fetid Pools

Land - Island Swamp
({T}: Add {U} or {B}.)
Fetid Pools enters tapped.
Cycling {2}
Fevered Strength

Fevered Strength {2}{B}

Instant
Target creature gets +2/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
"The burst of strength brought on by this plague should not be mistaken for a sign of renewed health."
—Kolbjörn, High Honored Druid
  • Masters Edition III
  • Alliances 50a 50b
Fevered Suspicion

Fevered Suspicion {6}{B}{R}

Sorcery
Each opponent exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among those nonland cards without paying their mana costs.
Rebound
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Fevered Visions

Fevered Visions {1}{U}{R}

Enchantment
At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to that player.
Field Creeper

Field Creeper {2}

Artifact Creature - Scarecrow
As it walks across the fallow field, its awkward, loping gait matches the rattling on its head to create a haunting rhythm that chills the bones.
2/1
Field of Dreams

Field of Dreams {U}

World Enchantment
Players play with the top card of their libraries revealed.
Field of Souls

Field of Souls {2}{W}{W}

Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
Fields of Summer

Fields of Summer

Plane - Moag
Whenever a player casts a spell, that player may gain 2 life.
Whenever chaos ensues, you may gain 10 life.
Fiend Artisan

Fiend Artisan {B/G}{B/G}

Creature - Nightmare
Fiend Artisan gets +1/+1 for each creature card in your graveyard.
{X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
1/1
Fiend Binder

Fiend Binder {3}{W}

Creature - Human Soldier
Whenever Fiend Binder attacks, tap target creature defending player controls.
3/2
Fiend Hunter

Fiend Hunter {1}{W}{W}

Creature - Human Cleric
When Fiend Hunter enters, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
1/3
Fiendlash

Fiendlash {1}{R}

Artifact - Equipment
Equipped creature gets +2/+0 and has reach.
Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker.
Equip {2}{R}
Fierce Invocation

Fierce Invocation {4}{R}

Sorcery
Manifest the top card of your library, then put two +1/+1 counters on it.
Anger can empower those who embrace it.