22028 cards found
Aethergeode Miner

Aethergeode Miner {1}{W}

Creature - Dwarf Scout
Whenever Aethergeode Miner attacks, you get {E}{E}.
Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.
Gremlins in the wild feed on nodules of pure aether, which are also prized by miners.
3/1
Aetherize

Aetherize {3}{U}

Instant
Return all attacking creatures to their owner's hand.
"You can come back once you've learned some manners—and figured out how to reconstitute your physical forms."
Aetherling

Aetherling {4}{U}{U}

Creature - Shapeshifter
{U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
{U}: Aetherling can't be blocked this turn.
{1}: Aetherling gets +1/-1 until end of turn.
{1}: Aetherling gets -1/+1 until end of turn.
4/5
  • Dragon's Maze
Aethermage's Touch

Aethermage's Touch {2}{W}{U}

Instant
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Aetherplasm

Aetherplasm {2}{U}{U}

Creature - Illusion
Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
Its fickle form holds hints of a thousand former identities.
1/1
Aethersnipe

Aethersnipe {5}{U}

Creature - Elemental
When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.
Evoke {1}{U}{U}
4/4
Aethersphere Harvester

Aethersphere Harvester {3}

Artifact - Vehicle
Flying
When Aethersphere Harvester enters the battlefield, you get {E}{E}.
Pay {E}: Aethersphere Harvester gains lifelink until end of turn.
Crew 1
3/5
Aethersquall Ancient

Aethersquall Ancient {5}{U}{U}

Creature - Leviathan
Flying
At the beginning of your upkeep, you get {E}{E}{E}.
Pay {E}{E}{E}{E}{E}{E}{E}{E}: Return all other creatures to their owners' hands. Activate only as a sorcery.
6/6
Aetherstorm Roc

Aetherstorm Roc {2}{W}{W}

Creature - Bird
Flying
Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E}.
Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
3/3
Aetherstream Leopard

Aetherstream Leopard {2}{G}

Creature - Cat
Trample
When Aetherstream Leopard enters the battlefield, you get {E}.
Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.
2/3
Aethertide Whale

Aethertide Whale {4}{U}{U}

Creature - Whale
Flying
When Aethertide Whale enters the battlefield, you get {E}{E}{E}{E}{E}{E}.
Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand.
"To survive up here, I've learned when to use my harpoon and when to just enjoy the view."
—Kadhu, skywhaler
6/4
Aethertorch Renegade

Aethertorch Renegade {2}{R}

Creature - Human Rogue
When Aethertorch Renegade enters the battlefield, you get {E}{E}{E}{E}.
{T}, Pay {E}{E}: Aethertorch Renegade deals 1 damage to target creature.
{T}, Pay {E}{E}{E}{E}{E}{E}{E}{E}: Aethertorch Renegade deals 6 damage to target player or planeswalker.
1/2
Aethertow

Aethertow {3}{W/U}

Instant
Put target attacking or blocking creature on top of its owner's library.
Conspire
Aetherwind Basker

Aetherwind Basker {4}{G}{G}{G}

Creature - Lizard
Trample
Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} for each creature you control.
Pay {E}: Aetherwind Basker gets +1/+1 until end of turn.
Its frill inspired the design of efficient aether collectors.
7/7
Aetherwing, Golden-Scale Flagship
Invasion of Kaladesh

Aetherwing, Golden-Scale Flagship

Legendary Artifact - Vehicle
(Color indicator: Aetherwing, Golden-Scale Flagship is blue and red)
Flying
Aetherwing, Golden-Scale Flagship's power is equal to the number of artifacts you control.
Crew 1
Inspired by the grace of Ixalan's pterodons, Saheeli built one of her own.
*/4
Card has other part: Invasion of Kaladesh
  • March of the Machine
Aetherworks Marvel

Aetherworks Marvel {4}

Legendary Artifact
Whenever a permanent you control is put into a graveyard, you get {E}.
{T}, Pay {E}{E}{E}{E}{E}{E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Affa Guard Hound

Affa Guard Hound {2}{W}

Creature - Dog
Flash
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.
Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses.
2/2
Affa Protector

Affa Protector {2}{W}

Creature - Human Soldier Ally
Vigilance
"Through all the terrors we face, I hold on to the memory of the world before the Eldrazi came. I'd like to see that world again."
1/4
Affectionate Indrik

Affectionate Indrik {5}{G}

Creature - Beast
When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control.
The problem isn't the indrik's enthusiasm, it's Ravnica's lack of guardrails.
4/4
Afflict

Afflict {2}{B}

Instant
Target creature gets -1/-1 until end of turn.
Draw a card.
When one of the Patriarch's champions displeased him, he would only shake his finger. That was enough.
Afflicted Deserter
Werewolf Ransacker

Afflicted Deserter {3}{R}

Creature - Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.
The rising of the first full moon eliminated any doubt as to the horrible truth lurking within.
3/2
Card has other part: Werewolf Ransacker
  • Dark Ascension
Afiya Grove

Afiya Grove {1}{G}

Enchantment
Afiya Grove enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.
When Afiya Grove has no +1/+1 counters on it, sacrifice it.
  • Mirage
Afterlife

Afterlife {2}{W}

Instant
Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
Aftermath Analyst

Aftermath Analyst {1}{G}

Creature - Elf Detective
When Aftermath Analyst enters the battlefield, mill three cards.
{3}{G}, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped.
"Could someone bring me more evidence markers? Like . . . a lot more?"
1/3
  • Murders at Karlov Manor
Aftershock

Aftershock {2}{R}{R}

Sorcery
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
"Every act of destruction has a repercussion."
—Karn, silver golem