29661 cards found
Bounding Krasis

Bounding Krasis {1}{G}{U}

Creature - Fish Lizard
Flash
When Bounding Krasis enters the battlefield, you may tap or untap target creature.
Unpredictable as a storm and destructive as a tidal wave.
3/3
Unfinished Business

Unfinished Business {3}{W}{W}

Sorcery
Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature.
"My story ends when I say so."
  • Wilds of Eldraine Commander 8 44
Hidden Ancients

Hidden Ancients {1}{G}

Enchantment
When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.
The only alert the invaders had was the rustling of leaves on a day without wind.
  • Urza's Saga
Éomer, Marshal of Rohan

Éomer, Marshal of Rohan {2}{R}{R}

Legendary Creature - Human Knight
Haste
Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.
"Need brooks no delay, yet late is better than never."
4/4
Contraption Cannon

Contraption Cannon {4}

Artifact
{2}, Sacrifice Contraption Cannon: It deals damage to any target equal to the number of Contraptions you control.
Common side effects include headaches, ringing in ears, and excessive smithereens. In some cases, a small hole in space-time may develop.
  • Unstable
Symbiotic Elf

Symbiotic Elf {3}{G}

Creature - Elf
When Symbiotic Elf dies, create two 1/1 green Insect creature tokens.
The elves arriving in Wirewood had no homes, let alone weapons, but they knew that the forest would always provide.
2/2
Trap Essence

Trap Essence {G}{U}{R}

Instant
Counter target creature spell. Put two +1/+1 counters on up to one target creature.
"Meat sustains the body. The spirit requires different sustenance."
—Arel the Whisperer
Wandering Tombshell

Wandering Tombshell {3}{B}

Creature - Zombie Turtle
The crumbling temples on the tortoise's back are monuments to the decadence of the ancient Sultai. Though it harkens back to the era of the khans, Silumgar allows it to walk his territory as a warning to those who would oppose him.
1/6
  • Dragons of Tarkir
Vine Trellis

Vine Trellis {1}{G}

Creature - Plant Wall
Defender
{T}: Add {G}.
Nature twists knots stronger than any rope.
0/4
Recommission

Recommission {1}{W}

Sorcery
Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it.
"Put your backs into it! If we don't lay claim to it, the Fallaji will!"
  • The Brothers' War
Hammerheim Deadeye

Hammerheim Deadeye {3}{R}

Creature - Giant Warrior
Echo {5}{R}
When Hammerheim Deadeye enters the battlefield, destroy target creature with flying.
3/3
Steam Clean

Steam Clean {1}{U}

Sorcery - Adventure
Return target nonland permanent to its owner's hand.
Card has other part: Scalding Viper
Auger Spree

Auger Spree {1}{B}{R}

Instant
Target creature gets +4/-4 until end of turn.
"Finally, a weapon the Boros can't confiscate!"
—Juri, proprietor of the Juri Revue
Generous Plunderer

Generous Plunderer {1}{R}

Creature - Human Rogue
Menace
At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.
Whenever Generous Plunderer attacks, it deals damage to defending player equal to the number of artifacts they control.
2/2
Insatiable Avarice

Insatiable Avarice {B}

Sorcery
Spree
+ {2} — Search your library for a card, then shuffle and put that card on top.
+ {B}{B} — Target player draws three cards and loses 3 life.
Akul didn't know what lay inside Tarnation's great vault, but the mystery fueled his obsession.
  • Outlaws of Thunder Junction 91 325
Stitch Together

Stitch Together {B}{B}

Sorcery
Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.
Fragmentize

Fragmentize {W}

Sorcery
Destroy target artifact or enchantment with mana value 4 or less.
"Too much friction on your bearings, your countersinking is inconsistent, and there are lines in your casting. Dispose of it, and begin again."
—Dovin Baan
Celestial Ancient

Celestial Ancient {3}{W}{W}

Creature - Elemental
Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
"We thought the clouds had moved from the night sky. Then the night sky moved, and the horizon grew wings."
—Josuri
3/3
Blossoming Wreath

Blossoming Wreath {G}

Instant
You gain life equal to the number of creature cards in your graveyard.
"I place this wreath for you, my kin. Even in death, you give me strength to avenge you."
—Mirri of the Weatherlight
  • Weatherlight
Citizen's Crowbar

Citizen's Crowbar {1}{W}

Artifact - Equipment
When Citizen's Crowbar enters the battlefield, create a 1/1 green and white Citizen creature token, then attach Citizen's Crowbar to it.
Equipped creature gets +1/+1 and has "{W}, {T}, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment."
Equip {2}
  • Streets of New Capenna
The Nipton Lottery

The Nipton Lottery {2}{B}{R}

Sorcery
Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures.
Oliver Swanick won the only lottery that matters: a chance to live another day.
Cutthroat Contender

Cutthroat Contender {B}

Creature - Vampire Warrior
Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.
The fights may sometimes be rigged, but the front-row spectators know the wounds are real.
1/1
  • Streets of New Capenna
Selesnya Guildgate

Selesnya Guildgate

Land - Gate
Selesnya Guildgate enters the battlefield tapped.
{T}: Add {G} or {W}.
"Everyone who crosses that threshold is our most cherished friend. Everyone who crosses it again is our bitterest enemy."
—Trostani
Blood-Toll Harpy

Blood-Toll Harpy {2}{B}

Creature - Harpy
Flying
When Blood-Toll Harpy enters the battlefield, each player loses 1 life.
When harpies demand a toll to cross through their territory, consider yourself lucky if they permit payment in coin.
2/1
Warden of the First Tree

Warden of the First Tree {G}

Creature - Human
{1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.
{2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.
{3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.
1/1