29335 cards found
Thada Adel, Acquisitor

Thada Adel, Acquisitor {1}{U}{U}

Legendary Creature - Merfolk Rogue
Islandwalk
Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.
2/2
  • Worldwake
Jungle Barrier

Jungle Barrier {2}{G}{U}

Creature - Plant Wall
Defender
When Jungle Barrier enters the battlefield, draw a card.
Within silent clearings guarded by living palisades, the natural world guards its most precious secrets.
2/6
Tablet of Epityr

Tablet of Epityr {1}

Artifact
Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life.
Originally considered the work of Urza, this tablet was created by forgers seeking to imitate Urza's masterpieces.
Related card: Golgothian Sylex
Morphic Pool

Morphic Pool

Land
Morphic Pool enters the battlefield tapped unless you have two or more opponents.
{T}: Add {U} or {B}.
No one really knows how deep the waters go beneath Undercity, nor what amorphous horrors lurk within.
Portent of Betrayal

Portent of Betrayal {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1.
Mogis can fan a small flame of resentment into an inferno of madness.
Nova Chaser

Nova Chaser {3}{R}

Creature - Elemental Warrior
Trample
Champion an Elemental
10/2
  • Lorwyn
Plane-Merge Elf

Plane-Merge Elf {4}{G}

Creature - Elf Warrior
Landship — At the beginning of your upkeep, you may look at the top card of your library. If it's a land, you may reveal it. If you do, create a 1/1 green Elf Warrior creature token.
Kinfall — Whenever a creature enters the battlefield under your control, if it shares a creature type with Plane-Merge Elf, creatures you control get +1/+1 until end of turn.
3/3
Tremor

Tremor {R}

Sorcery
Tremor deals 1 damage to each creature without flying.
Where do you run when the earth becomes your enemy?
Kaya, Ghost Haunter

Kaya, Ghost Haunter {2}{W}{B}

Legendary Planeswalker - Kaya
[0]: Exile Kaya, Ghost Haunter haunting target creature for as long as that creature remains on the battlefield.
[–1]: You get an emblem with, "At the beginning of your upkeep, this emblem deals 3 damage to the owner of target haunted creature."
[–2]: You get an emblem with, "At the beginning of your upkeep, gain control of target haunted creature for as long as it remains haunted."
Loyalty:
3
Planar Chaos

Planar Chaos {2}{R}

Enchantment
At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos.
Whenever a player casts a spell, that player flips a coin. If they lose the flip, counter that spell.
Cabal Inquisitor

Cabal Inquisitor {1}{B}

Creature - Human Minion
Threshold{1}{B}, {T}, Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if seven or more cards are in your graveyard.
1/1
  • Odyssey
Winnow

Winnow {1}{W}

Instant
Destroy target nonland permanent if another permanent with the same name is on the battlefield.
Draw a card.
"Strength in numbers? I think not."
—Gerrard
  • Invasion
Yavimaya Iconoclast

Yavimaya Iconoclast {1}{G}

Creature - Elf
Kicker {R}
Trample
When Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn.
Steel weapons hold a forbidden allure to some of the younger Yavimayans.
3/2
  • Dominaria United
Involuntary Cooldown

Involuntary Cooldown {3}{U}

Sorcery
Tap up to two target artifacts and/or creatures. Put two stun counters on each of them.
"Back to the ivory towers! This won't hold for long!"
—Vayor, Third Path cryomancer
  • The Brothers' War
Dauthi Voidwalker

Dauthi Voidwalker {B}{B}

Creature - Dauthi Rogue
Shadow
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
{T}, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
3/2
Decorated Knight

Decorated Knight {3}{U}

Creature - Human Knight
Whenever Decorated Knight attacks, draw a card from your original deck if it's outside the game.
3/3
Card has other part: Present Arms
  • Happy Holidays
Empty City Ruse

Empty City Ruse {W}

Sorcery
Target opponent skips all combat phases of their next turn.
Out of time and options, Kongming was forced to bluff at Xicheng. He tricked an army of 150,000 Wei by leaving the city gates open and calmly playing the zither.
  • Portal Three Kingdoms
Dire Wolf Prowler

Dire Wolf Prowler {2}{G}

Creature - Wolf
{1}{G}: Dire Wolf Prowler gets +2/+2 and gains haste until end of turn. Activate only once each turn.
Large as horses, dire wolves must hunt often to satisfy thier ravenous hunger. A mere human does little more than blunt their appetite.
2/2
Related card: Garruk, Wrath of the Wilds
Ultimate Price

Ultimate Price {1}{B}

Instant
Destroy target monocolored creature.
"The realization that one is dying is far more terrifying than death itself."
—Sidisi, Silumgar vizier
Pirate's Cutlass

Pirate's Cutlass {3}

Artifact - Equipment
When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control.
Equipped creature gets +2/+1.
Equip {2}
Night Revelers

Night Revelers {4}{R}

Creature - Vampire
Night Revelers has haste as long as an opponent controls a Human.
Vampires think of themselves as the indisputable nobility of Innistrad, able to do as they please. There are few who can prove them wrong.
4/4
  • Innistrad
Earthquake

Earthquake {X}{R}

Sorcery
Earthquake deals X damage to each creature without flying and each player.
They fell screaming into the depths of the chasm like so many pebbles tossed down a well.
Thieving Magpie

Thieving Magpie {2}{U}{U}

Creature - Bird
Flying
Whenever Thieving Magpie deals damage to an opponent, draw a card.
Other birds collect twigs for their nests. Magpies collect jewels for theirs.
1/3
Related card: Landlore Navigator
Martyr of Sands

Martyr of Sands {W}

Creature - Human Cleric
{1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.
"Only in our vulnerability is there true power, and that power is life itself."
1/1
Mortal Obstinacy

Mortal Obstinacy {W}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment.
  • Journey into Nyx