29661 cards found
Necrosquito

Necrosquito {3}{B}

Creature - Phyrexian Insect
Flying
Necrosquito enters the battlefield with two oil counters on it.
Necrosquito gets +1/+1 for each oil counter on it.
Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Necrosquito.
0/0
  • Phyrexia: All Will Be One
Voidwing Hybrid

Voidwing Hybrid {U}{B}

Creature - Phyrexian Bat
Flying
Toxic 1
When you proliferate, return Voidwing Hybrid from your graveyard to your hand.
2/1
  • Phyrexia: All Will Be One
Mirrex

Mirrex

Land - Sphere
{T}: Add {C}.
{T}: Add one mana of any color. Activate only if Mirrex entered the battlefield this turn.
{3}, {T}: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."
  • Phyrexia: All Will Be One Promos 254p 254s
  • Phyrexia: All Will Be One 254 400
Slaughter Singer

Slaughter Singer {G}{W}

Creature - Phyrexian Cleric
Toxic 2
Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.
After giving in to the thrill of the hunt, he could never again return to the quiet of the Basilica.
2/2
  • Phyrexia: All Will Be One 216 281
Terramorphic Expanse

Terramorphic Expanse

Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
"The Phyrexian's monuments of today will be nothing but dust tomorrow. With enough tomorrows, so will their rule."
—Koth
Vivisurgeon's Insight

Vivisurgeon's Insight {3}{U}{U}

Sorcery
Draw three cards. Proliferate.
"Experimental Log 290: Leaving the subject's pain receptors active appears to yield an unprecedented combination of incoherence and hyperawareness."
  • Phyrexia: All Will Be One
Academy Wall

Academy Wall {2}{U}

Creature - Wall
Defender
Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
Once the Society of Mishra took control, the Tolarian Academy at Lat-Nam became a haven for dark research.
0/5
  • Dominaria United
Ancient Tomb

Ancient Tomb

Land
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
Aradara Express

Aradara Express {5}

Artifact - Vehicle
Menace
Crew 4
It glides around the city, a sublime combination of elegance and utility.
8/6
Arid Mesa

Arid Mesa

Land
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Awaken the Sky Tyrant

Awaken the Sky Tyrant {3}{R}

Enchantment
When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying.
Beck

Beck {G}{U}

Sorcery
Whenever a creature enters the battlefield this turn, you may draw a card.
Fuse
Card has other part: Call
Blood Crypt

Blood Crypt

Land - Swamp Mountain
({T}: Add {B} or {R}.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Life is a show, and death its final performance.
Bloodfell Caves

Bloodfell Caves

Land
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}.
Blooming Marsh

Blooming Marsh

Land
Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {B} or {G}.
A retreat to nature can inspire even the most jaded inventor.
Boonweaver Giant

Boonweaver Giant {6}{W}

Creature - Giant Monk
When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle.
4/4
  • Magic 2015
Brinelin, the Moon Kraken

Brinelin, the Moon Kraken {6}{U}{U}

Legendary Creature - Kraken
When Brinelin, the Moon Kraken enters the battlefield or whenever you cast a spell with mana value 6 or greater, you may return target nonland permanent to its owner's hand.
Partner
6/8
Call

Call {4}{W}{U}

Sorcery
Create four 1/1 white Bird creature tokens with flying.
Fuse
Card has other part: Beck
Call of the Nightwing

Call of the Nightwing {2}{U}{B}

Sorcery
Create a 1/1 blue and black Horror creature token with flying.
Cipher
Canopy Vista

Canopy Vista

Land - Forest Plains
({T}: Add {G} or {W}.)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
The continent of Murasa lies beneath a blanket of dense vegetation, its enormous branches tangled so thickly that some inhabitants never see the ground.
Case of the Crimson Pulse

Case of the Crimson Pulse {2}{R}

Enchantment - Case
When this Case enters the battlefield, discard a card, then draw two cards.
To solve — You have no cards in hand.
Solved — At the beginning of your upkeep, discard your hand, then draw two cards.
  • Murders at Karlov Manor Promos 114p 114s
  • Murders at Karlov Manor
Cast Off

Cast Off {3}{W}{W}

Sorcery - Adventure
Destroy all non-Giant creatures.
Card has other part: Realm-Cloaked Giant
Castle Garenbrig

Castle Garenbrig

Land
Castle Garenbrig enters the battlefield tapped unless you control a Forest.
{T}: Add {G}.
{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Without Garenbrig's strength, the realm would succumb to the wilds.
Chamber Sentry

Chamber Sentry {X}

Artifact Creature - Construct
Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
{X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target.
{W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand.
0/0
Chimil, the Inner Sun

Chimil, the Inner Sun {6}

Legendary Artifact
Spells you control can't be countered.
At the beginning of your end step, discover 5.