19008 cards found
Aethersnipe

Aethersnipe {5}{U}

Creature - Elemental
When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.
Evoke {1}{U}{U}
4/4
Aetherstream Leopard

Aetherstream Leopard {2}{G}

Creature - Cat
Trample
When Aetherstream Leopard enters the battlefield, you get {E}.
Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.
2/3
Aethertorch Renegade

Aethertorch Renegade {2}{R}

Creature - Human Rogue
When Aethertorch Renegade enters the battlefield, you get {E}{E}{E}{E}.
{T}, Pay {E}{E}: Aethertorch Renegade deals 1 damage to target creature.
{T}, Pay {E}{E}{E}{E}{E}{E}{E}{E}: Aethertorch Renegade deals 6 damage to target player or planeswalker.
1/2
Aethertow

Aethertow {3}{W/U}

Instant
Put target attacking or blocking creature on top of its owner's library.
Conspire
Aetherwing, Golden-Scale Flagship
Invasion of Kaladesh

Aetherwing, Golden-Scale Flagship

Legendary Artifact - Vehicle
(Color indicator: Aetherwing, Golden-Scale Flagship is blue and red)
Flying
Aetherwing, Golden-Scale Flagship's power is equal to the number of artifacts you control.
Crew 1
Inspired by the grace of Ixalan's pterodons, Saheeli built one of her own.
*/4
Card has other part: Invasion of Kaladesh
  • March of the Machine
Affa Guard Hound

Affa Guard Hound {2}{W}

Creature - Dog
Flash
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.
Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses.
2/2
Affa Protector

Affa Protector {2}{W}

Creature - Human Soldier Ally
Vigilance
"Through all the terrors we face, I hold on to the memory of the world before the Eldrazi came. I'd like to see that world again."
1/4
Affectionate Indrik

Affectionate Indrik {5}{G}

Creature - Beast
When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control.
The problem isn't the indrik's enthusiasm, it's Ravnica's lack of guardrails.
4/4
Afflict

Afflict {2}{B}

Instant
Target creature gets -1/-1 until end of turn.
Draw a card.
One rarely notices a heartbeat, save when it is stolen.
Afflicted Deserter
Werewolf Ransacker

Afflicted Deserter {3}{R}

Creature - Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.
The rising of the first full moon eliminated any doubt as to the horrible truth lurking within.
3/2
Card has other part: Werewolf Ransacker
  • Dark Ascension
Afterlife

Afterlife {2}{W}

Instant
Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
Afterlife Insurance

Afterlife Insurance {1}{W/B}

Instant
Creatures you control gain afterlife 1 until end of turn. Draw a card.
As far as the Orzhov Syndicate is concerned, it is the height of irresponsibility not to have a plan for your own ghost.
  • Ravnica: Clue Edition
Aftermath Analyst

Aftermath Analyst {1}{G}

Creature - Elf Detective
When Aftermath Analyst enters the battlefield, mill three cards.
{3}{G}, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped.
"Could someone bring me more evidence markers? Like . . . a lot more?"
1/3
  • Murders at Karlov Manor
Aftershock

Aftershock {2}{R}{R}

Sorcery
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
Deciding the house's ownership through a wizard duel had sounded like a brilliant idea at the time.
Against All Odds

Against All Odds {3}{W}

Sorcery
Choose one or both —
• Exile target artifact or creature you control, then return it to the battlefield under its owner's control.
• Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
  • Phyrexia: All Will Be One
Agatha's Champion

Agatha's Champion {4}{G}

Creature - Human Knight
Bargain
Trample
When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control.
4/4
  • Wilds of Eldraine
Ageless Guardian

Ageless Guardian {1}{W}

Creature - Spirit Soldier
Ancient ruins dot the world of Arcavios, most older than Strixhaven itself and many still guarded by soldiers from the Blood Age, centuries after their deaths.
1/4
  • Strixhaven: School of Mages
Agency Coroner

Agency Coroner {4}{B}

Creature - Ogre Cleric
{2}{B}, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead.
"Well, cause of death seems pretty straightforward, but what else can you tell me, friend?"
3/6
  • Murders at Karlov Manor
Agency Outfitter

Agency Outfitter {4}{U}{U}

Creature - Sphinx Detective
Flying
When Agency Outfitter enters the battlefield, you may search your graveyard, hand, and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle.
4/3
Related cards: Magnifying Glass Thinking Cap
  • Murders at Karlov Manor
Agent of Acquisitions

Agent of Acquisitions {2}

Artifact Creature - Construct
Draft Agent of Acquisitions face up.
Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round.
2/1
  • Conspiracy
Agent of Erebos

Agent of Erebos {3}{B}

Enchantment Creature - Zombie
Constellation — Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile target player's graveyard.
Erebos's minions hunt the Returned and warn those who consider the same folly.
2/2
  • Journey into Nyx
Agent of Horizons

Agent of Horizons {2}{G}

Creature - Human Rogue
{2}{U}: Agent of Horizons can't be blocked this turn.
The light in the woods just before dawn reveals a glimmering network of branches, roots, and spiderwebs. The acolytes of Kruphix walk this lattice unseen.
3/2
  • Theros
Agent of Masks

Agent of Masks {3}{W}{B}

Creature - Human Advisor
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
"You say that I am two-faced? Enough with the flattery. We have business to conduct."
2/3
Agent of Shauku

Agent of Shauku {1}{B}

Creature - Human Mercenary
{1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn.
"Go ahead. Take it. You'll be so very powerful . . . and what harm can it do?"
1/1
  • Prophecy
Agent of Stromgald

Agent of Stromgald {R}

Creature - Human Knight
{R}: Add {B}.
"The Order of Stromgald spreads its poisonous lies from within Varchild's troops, and still she sees only visions of conquest."
—Lovisa Coldeyes, Balduvian Chieftain
1/1
  • Alliances 64a 64b