2611 cards found
Bleak Coven Vampires

Bleak Coven Vampires {3}{B}{B}

Creature - Vampire Warrior
Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.
As the shadow of the Mephidross spread over the Tangle, the vampires' territory expanded.
4/3
Blessed Alliance

Blessed Alliance {1}{W}

Instant
Escalate {2}
Choose one or more —
• Target player gains 4 life.
• Untap up to two target creatures.
• Target opponent sacrifices an attacking creature.
Blinding Beam

Blinding Beam {2}{W}

Instant
Choose one —
• Tap two target creatures.
• Creatures don't untap during target player's next untap step.
Entwine {1}
Blinding Flare

Blinding Flare {R}

Sorcery
Strive — This spell costs {R} more to cast for each target beyond the first.
Any number of target creatures can't block this turn.
  • Journey into Nyx
Blink

Blink {2}{U}{B}

Enchantment - Saga
I, III — Choose target creature. Its owner shuffles it into their library, then investigates.
II, IV — Create a 2/2 black Alien Angel artifact creature token with first strike, vigilance, and "Whenever an opponent casts a creature spell, this permanent isn't a creature until end of turn."
  • Doctor Who 116 721
Blink Dog

Blink Dog {2}{W}

Creature - Dog
Double strike
Teleport{3}{W}: Blink Dog phases out.
Blink dogs protect the wild places of the world, driving away evil influences.
1/1
  • Adventures in the Forgotten Realms 3 300
Blitz Automaton

Blitz Automaton {7}

Artifact Creature - Construct
Prototype {2}{R} — 3/2
Haste
While Urza's machines favored defense, Mishra built his to end the war quickly.
6/4
  • The Brothers' War
Blizzard Specter

Blizzard Specter {2}{U}{B}

Snow Creature - Specter
Flying
Whenever Blizzard Specter deals combat damage to a player, choose one —
• That player returns a permanent they control to its owner's hand.
• That player discards a card.
2/3
Blood Tribute

Blood Tribute {4}{B}{B}

Sorcery
Kicker—Tap an untapped Vampire you control.
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Blood on the Snow

Blood on the Snow {4}{B}{B}

Snow Sorcery
Choose one —
• Destroy all creatures.
• Destroy all planeswalkers.
Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell.
Bloodboil Sorcerer

Bloodboil Sorcerer {3}{R}

Creature - Human Shaman
When Bloodboil Sorcerer enters the battlefield, you take the initiative.
Crown of Madness{1}{R}, Sacrifice an artifact or creature: Goad target creature.
3/3
Related cards: The Initiative Undercity
  • Commander Legends: Battle for Baldur's Gate
Bloodbraid Challenger

Bloodbraid Challenger {3}{R}{G}

Creature - Elf Berserker
Cascade
Haste
Escape — {3}{R}{G}, Exile three other cards from your graveyard.
Hasal knew hunting in the Rip would be dangerous. He didn't know it would be so much fun.
4/3
  • Modern Horizons 3 Commander 70 122
Bloodbraid Marauder

Bloodbraid Marauder {1}{R}

Creature - Human Berserker
Bloodbraid Marauder can't block.
Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard.
3/1
Bloodcrazed Hoplite

Bloodcrazed Hoplite {1}{B}

Creature - Human Soldier
Heroic — Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.
Whenever a +1/+1 counter is put on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.
2/1
  • Journey into Nyx
Bloodcrusher of Khorne

Bloodcrusher of Khorne {3}{R}

Creature - Demon Knight
Trample
Devastating Charge — Other creatures you control have trample.
The Brazen Thunder, foremost of the bloodcrusher legions, are named for the sound they make as they ride into battle.
3/3
  • Warhammer 40,000 Commander 72 72★
Bloodcurdler

Bloodcurdler {1}{B}

Creature - Horror
Flying
At the beginning of your upkeep, mill a card.
Threshold — As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."
1/1
  • Odyssey
Bloodghast

Bloodghast {B}{B}

Creature - Vampire Spirit
Bloodghast can't block.
Bloodghast has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
2/1
Bloodline Culling

Bloodline Culling {1}{B}{B}

Instant
Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.
"Forget your human ancestors. You're part of my family now."
Bloodrage Alpha

Bloodrage Alpha {3}{R}

Creature - Wolf
When Bloodrage Alpha enters the battlefield, choose one —
• Another target Wolf or Werewolf you control fights target creature you don't control.
• You get a one-time boon with "When you cast a Wolf or Werewolf spell, it gains 'When this creature enters the battlefield, it fights up to one target creature you don't control.'"
4/4
  • Alchemy: Innistrad
Bloodsoaked Champion

Bloodsoaked Champion {B}

Creature - Human Warrior
Bloodsoaked Champion can't block.
Raid{1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn.
"Death is merely another foe the Mardu will overcome."
2/1
Bloodthorn Flail

Bloodthorn Flail {B}

Artifact - Equipment
Equipped creature gets +2/+1.
Equip—Pay {3} or discard a card.
"This weapon embodies both the strength and the weakness of the Legion of Dusk. They will endure any pain to achieve their ends, but they suffer pointlessly just to prove their dedication."
—Huatli
  • The Lost Caverns of Ixalan
Blue Dragon

Blue Dragon {5}{U}{U}

Creature - Dragon
Flying
Lightning Breath — When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.
5/5
Blue Elemental Blast

Blue Elemental Blast {U}

Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Nothing escapes a sharp mind.
Bog Down

Bog Down {2}{B}

Sorcery
Kicker—Sacrifice two lands.
Target player discards two cards. If this spell was kicked, that player discards three cards instead.
  • Planeshift
Boiling Earth

Boiling Earth {1}{R}

Sorcery
Boiling Earth deals 1 damage to each creature your opponents control.
Awaken 4—{6}{R}