573 cards found
Interplanar Tunnel

Interplanar Tunnel

Phenomenon
When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order.
Into the Earthen Maw

Into the Earthen Maw

Scheme
When you set this scheme in motion, exile up to one target creature with flying, up to one target creature without flying, and all cards from up to one target opponent's graveyard.
"You may even see them again. Full digestion takes three hundred years."
  • Archenemy Schemes
Introductions Are in Order

Introductions Are in Order

Scheme
When you set this scheme in motion, choose one —
• Search your library for a creature card, reveal it, put it into your hand, then shuffle.
• You may put a creature card from your hand onto the battlefield.
"Meet my newest minion. Come now, don't be shy—shake her pincer."
  • Archenemy Schemes
Inys Haen

Inys Haen

Plane - Cridhe
When you planeswalk to Inys Haen and at the beginning of your upkeep, mill three cards.
When you planeswalk away from Inys Haen, each player returns all land cards from their graveyard to the battlefield tapped.
Whenever chaos ensues, return target nonland card from your graveyard to your hand.
  • March of the Machine Commander
Isle of Vesuva

Isle of Vesuva

Plane - Dominaria
Whenever a nontoken creature enters, its controller creates a token that's a copy of that creature.
Whenever chaos ensues, destroy target creature and all other creatures with the same name as that creature.
Iterative Analysis

Iterative Analysis

Conspiracy
Hidden agenda
Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.
Izzet Steam Maze

Izzet Steam Maze

Plane - Ravnica
Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.
Whenever chaos ensues, instant and sorcery spells you cast this turn cost {3} less to cast.
Jamming Device

Jamming Device

Artifact - Contraption
Whenever you crank Jamming Device, creatures target player controls get -1/-1 until end of turn.
  • Unstable
Jaya Ballard Avatar

Jaya Ballard Avatar

Vanguard
{X}: Jaya Ballard Avatar deals an amount of damage chosen at random from 0 to X to any target. Activate only once each turn.
Hand size bonus: +0
Life bonus: +1
  • Magic Online Avatars
Jetpack Death Seltzer

Jetpack Death Seltzer

Stickers
{TK}{TK} — Trample
{TK}{TK}{TK}{3}: Monstrosity 3.
{TK}{TK}{TK} — 2/7
{TK}{TK}{TK}{TK} — 6/5
  • Unfinity Sticker Sheets
Jhoira of the Ghitu Avatar

Jhoira of the Ghitu Avatar

Vanguard
{3}, Discard a card: Copy three instant cards chosen at random. You may cast one of the copies without paying its mana cost.
{3}, Discard a card: Copy three sorcery cards chosen at random. You may cast one of the copies without paying its mana cost. Activate only as a sorcery.
Hand size bonus: +1
Life bonus: +0
  • Magic Online Avatars
Jund

Jund

Plane - Alara
Whenever a player casts a creature spell that's black, red, or green, it gains devour 5.
Whenever chaos ensues, create two 1/1 red Goblin creature tokens.
Karn

Karn

Vanguard
Each noncreature artifact you control is an artifact creature with power and toughness each equal to its mana value.
Both part of the Legacy and an individual in his own right, the silver golem Karn is haunted by a single, terrible incident: while serving to protect the young Gerrard, Karn accidentally took the life of another. Wakened from years spent as a statue, the golem has vowed to never kill again as he rejoins Gerrard.
Hand size bonus: +1
Life bonus: +6
  • Vanguard Series
Karona, False God Avatar

Karona, False God Avatar

Vanguard
At the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random.
Hand size bonus: -1
Life bonus: +8
  • Magic Online Avatars
Kerblam! Warehouse

Kerblam! Warehouse

Plane - Kandoka
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Whenever chaos ensues, until your next turn, noncreature artifacts you control gain "{T}, Sacrifice this artifact: Flip a coin. If you win the flip, this artifact deals 3 damage to any target."
  • Doctor Who
Kessig

Kessig

Plane - Innistrad
Prevent all combat damage that would be dealt by non-Werewolf creatures.
Whenever chaos ensues, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Ketria

Ketria

Plane - Ikoria
When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control.
Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
  • March of the Machine Commander
Kharasha Foothills

Kharasha Foothills

Plane - Mongseng
Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.
Whenever chaos ensues, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.
Kiddie Coaster

Kiddie Coaster

Artifact - Attraction
Visit — Creatures you control get +1/+0 until end of turn.
The only ride that's never failed a safety inspection.
Attraction Lights: 2, 3, 6
Kilnspire District

Kilnspire District

Plane - Ravnica
When you planeswalk to Kilnspire District and at the beginning of your first main phase, put a charge counter on Kilnspire District, then add {R} for each charge counter on it.
Whenever chaos ensues, you may pay {X}. If you do, Kilnspire District deals X damage to any target.
Kneel Before My Legions

Kneel Before My Legions

Scheme
When you set this scheme in motion, choose one —
• Create a 4/4 colorless Scarecrow artifact creature token with vigilance.
• Creatures you control get +3/+3 and gain vigilance and trample until end of turn.
"You wish to beg for mercy? Save your breath for screaming."
  • Duskmourn: House of Horror Commander
Know Evil

Know Evil

Scheme
When you set this scheme in motion, until your next turn, up to one target opponent can't attack with creatures, up to one target opponent can't cast creature spells, and up to one target opponent can't cast noncreature spells. You can't choose any player as a target more than once.
  • Archenemy: Nicol Bolas Schemes
Know Naught but Fire

Know Naught but Fire

Scheme
When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand.
"Cranial explosions for everyone. Still planning to outthink my dragons?"
  • Archenemy Schemes
Kresh the Bloodbraided Avatar

Kresh the Bloodbraided Avatar

Vanguard
Whenever a creature you control is devoured, create an X/X green Ooze creature token, where X is the devoured creature's power.
Hand size bonus: +1
Life bonus: -3
  • Magic Online Avatars
Krosa

Krosa

Plane - Dominaria
All creatures get +2/+2.
Whenever chaos ensues, you may add {W}{U}{B}{R}{G}.