2379 cards found
Boggart Birth Rite

Boggart Birth Rite {B}

Tribal Sorcery - Goblin
Return target Goblin card from your graveyard to your hand.
Auntie excitedly held up the squalling newborn. "This one looks like Byoog! Maybe he'll tell us what he saw and felt in the beyond."
  • Lorwyn
Boggart Forager

Boggart Forager {R}

Creature - Goblin Rogue
{R}, Sacrifice Boggart Forager: Target player shuffles their library.
"Reach in this hole, lose a hand. Reach in that hole, find a sparkly."
—Auntie wisdom
1/1
  • Lorwyn
Bold Impaler

Bold Impaler {R}

Creature - Vampire Knight
{2}{R}: Bold Impaler gets +2/+0 until end of turn.
Burning with hatred for Nahiri, the Voldaren and Markov forces assaulted the warped Markov Manor with a collective fury not seen in centuries.
1/2
  • Eldritch Moon
Bombardment

Bombardment {R}

Sorcery
Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target."
Bond Beetle

Bond Beetle {G}

Creature - Insect
When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.
A beetle on your shoulder
—Elvish expression meaning "a blessing of luck"
0/1
  • Magic 2013
Bone Shards

Bone Shards {B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Destroy target creature or planeswalker.
In the Kathari dumping grounds known as the Boneheaps, its not hard to improvise an offense.
Bone Splinters

Bone Splinters {B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
"Steel may be more durable, but nothing channels the spite of the unjustly dead like bone."
—Braids
Boon of Erebos

Boon of Erebos {B}

Instant
Target creature gets +2/+0 until end of turn. Regenerate it. You lose 2 life.
"Death is not a certainty. Erebos determines when a mortal's time is up."
—Iadorna, death priest of Erebos
  • Theros
Boon of Safety

Boon of Safety {W}

Instant
Put a shield counter on target creature.
Scry 1.
"Saving a stranger's life is an excellent recruitment method. Luckily, peril is so easy to come by."
—Falco Spara
  • Streets of New Capenna
Booster Tutor

Booster Tutor {B}

Instant
Open a sealed Magic booster pack, reveal the cards, and put one of them into your hand. (Remove that card from your deck before beginning a new game.)
"You saved that Urza's Saga pack all these years for this?"
Boots of Speed

Boots of Speed {R}

Artifact - Equipment
Equipped creature gets +1/+0 and has haste.
Equip {1}
Click your heels and become the wind.
Related card: Arms Scavenger
  • Adventures in the Forgotten Realms
Boreal Druid

Boreal Druid {G}

Snow Creature - Elf Druid
{T}: Add {C}.
Some creatures are bound to the cold by Rimewind magic. Others seek it out, adapted by two thousand years of the Ice. The Boreal, where Heidar's frigid sway is strongest, is home to both.
1/1
Boros Elite

Boros Elite {W}

Creature - Human Soldier
Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
"First, you must fight among the rank and file. It is there I will discern your skills as a leader."
—Aurelia, to Gideon Jura
1/1
Borrowed Hostility

Borrowed Hostility {R}

Instant
Escalate {3}
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.
Borrowed Malevolence

Borrowed Malevolence {B}

Instant
Escalate {2}
Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Target creature gets -1/-1 until end of turn.
Boulder Rush

Boulder Rush {R}

Instant - Adventure
Target creature gets +2/+0 until end of turn.
Card has other part: Rimrock Knight
Brainstorm

Brainstorm {U}

Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
The mizzium-sphere array drove her mind deep into the thought field, where only the rarest motes of genius may be plucked.
Related card: Tome of Gadwick
Brainwash

Brainwash {W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack unless its controller pays {3}.
"They're not your friends; they despise you. I'm the only one you can count on. Trust me."
Brand

Brand {R}

Instant
Gain control of all permanents you own.
Cycling {2}
"By this glyph I affirm your role."
—Urza, to Karn
Branded Brawlers

Branded Brawlers {R}

Creature - Human Soldier
Branded Brawlers can't attack if defending player controls an untapped land.
Branded Brawlers can't block if you control an untapped land.
"The sword or the lash. Choose."
—Akul, Keldon whip sergeant
2/2
  • Prophecy
Brave the Elements

Brave the Elements {W}

Instant
Choose a color. White creatures you control gain protection from the chosen color until end of turn.
Brave the Wilds

Brave the Wilds {G}

Sorcery
Bargain
If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land.
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
  • Wilds of Eldraine
Break Expectations

Break Expectations {B}

Sorcery
Target player reveals all cards with mana value 2 or greater in their hand. You choose a card from among those cards. Exile that card. If a card was exiled this way, that player drafts a card from Break Expectations's spellbook and reveals it.
Related cards: Colossal Plow Fifty Feet of Rope Gingerbrute Leather Armor Magistrate's Scepter Millstone Orazca Relic Pyre of Heroes Raiders' Karve Relic Amulet Replicating Ring Spiked Pit Trap Treasure Chest Weapon Rack Whirlermaker
  • Alchemy: Innistrad
Break the Spell

Break the Spell {W}

Instant
Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card.
As Hylda watched Ruby drag Kellan's unconscious form through the cold, Hylda felt something she hadn't felt in a long time: compassion.
  • Wilds of Eldraine
Briar Shield

Briar Shield {G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.
In all its forms, the forest is the elves' best protector.
  • Weatherlight