17530 cards found
Aethertide Whale

Aethertide Whale {4}{U}{U}

Creature - Whale
Flying
When this creature enters, you get six {E}.
Pay {E}{E}{E}{E}: Return this creature to its owner's hand.
"To survive up here, I've learned when to use my harpoon and when to just enjoy the view."
—Kadhu, skywhaler
6/4
Aethertorch Renegade

Aethertorch Renegade {2}{R}

Creature - Human Rogue
When this creature enters, you get {E}{E}{E}{E}.
{T}, Pay {E}{E}: This creature deals 1 damage to target creature.
{T}, Pay eight {E}: This creature deals 6 damage to target player or planeswalker.
1/2
Aetherwind Basker

Aetherwind Basker {4}{G}{G}{G}

Creature - Lizard
Trample
Whenever this creature enters or attacks, you get {E} for each creature you control.
Pay {E}: This creature gets +1/+1 until end of turn.
Its frill inspired the design of efficient aether collectors.
7/7
Aetherworks Marvel

Aetherworks Marvel {4}

Legendary Artifact
Whenever a permanent you control is put into a graveyard, you get {E}.
{T}, Pay six {E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Aeve, Progenitor Ooze

Aeve, Progenitor Ooze {2}{G}{G}{G}

Legendary Creature - Ooze
Storm
Aeve isn't legendary if it's a token.
Aeve enters with a +1/+1 counter on it for each other Ooze you control.
2/2
Affa Guard Hound

Affa Guard Hound {2}{W}

Creature - Dog
Flash
When this creature enters, target creature gets +0/+3 until end of turn.
Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses.
2/2
Affa Protector

Affa Protector {2}{W}

Creature - Human Soldier Ally
Vigilance
"Through all the terrors we face, I hold on to the memory of the world before the Eldrazi came. I'd like to see that world again."
1/4
Affectionate Indrik

Affectionate Indrik {5}{G}

Creature - Beast
When this creature enters, you may have it fight target creature you don't control.
The problem isn't the indrik's enthusiasm, it's Ravnica's lack of guardrails.
4/4
Afiya Grove

Afiya Grove {1}{G}

Enchantment
This enchantment enters with three +1/+1 counters on it.
At the beginning of your upkeep, move a +1/+1 counter from this enchantment onto target creature.
When this enchantment has no +1/+1 counters on it, sacrifice it.
  • Mirage
Afterlife

Afterlife {2}{W}

Instant
Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
Facets of life, reflections of the soul.
Afterlife Insurance

Afterlife Insurance {1}{W/B}

Instant
Creatures you control gain afterlife 1 until end of turn. Draw a card.
As far as the Orzhov Syndicate is concerned, it is the height of irresponsibility not to have a plan for your own ghost.
  • Ravnica: Clue Edition
Afterlife from the Loam

Afterlife from the Loam {5}{B}{B}{B}

Sorcery
Delve
For each player, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're Zombies in addition to their other types.
  • Tarkir: Dragonstorm Commander 25 65
Aftermath Analyst

Aftermath Analyst {1}{G}

Creature - Elf Detective
When this creature enters, mill three cards.
{3}{G}, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
"Could someone bring me more evidence markers? Like...a lot more?"
1/3
Aftershock

Aftershock {2}{R}{R}

Sorcery
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
"Every act of destruction has a repercussion."
—Karn, silver golem
Against All Odds

Against All Odds {3}{W}

Sorcery
Choose one or both —
• Exile target artifact or creature you control, then return it to the battlefield under its owner's control.
• Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
Agate Instigator

Agate Instigator {1}{R}

Creature - Lizard Rogue
Offspring {1}{R}
Whenever another creature you control enters, this creature deals 1 damage to each opponent.
1/3
  • Bloomburrow Commander 21 56
Ageless Entity

Ageless Entity {3}{G}{G}

Creature - Elemental
Whenever you gain life, put that many +1/+1 counters on this creature.
Tel-Jilad's sworn protectors are the trolls, yet more fearsome protectors were created by the Tangle itself.
4/4
Agent Venom

Agent Venom {2}{B}
(Rhilex the Accursed)

Legendary Creature - Symbiote Soldier Hero
Flash
Menace
Whenever another nontoken creature you control dies, you draw a card and lose 1 life.
2/3
Agent of Acquisitions

Agent of Acquisitions {2}

Artifact Creature - Construct
Draft this card face up.
Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn this card face down and you can't draft cards for the rest of this draft round.
2/1
Agent of Raffine

Agent of Raffine {U}

Creature - Human Rogue
{2}, {T}: Choose target opponent. Conjure a duplicate of the top card of their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." Then they exile the top card of their library face down.
1/2
  • Alchemy: New Capenna
Agent of Stromgald

Agent of Stromgald {R}

Creature - Human Knight
{R}: Add {B}.
"The Order of Stromgald spreads its poisonous lies from within Varchild's troops, and still she sees only visions of conquest."
—Lovisa Coldeyes, Balduvian Chieftain
1/1
  • Alliances 64a 64b
Agent's Toolkit

Agent's Toolkit {1}{G}{U}

Artifact - Clue
This artifact enters with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it.
Whenever a creature you control enters, you may move a counter from this artifact onto that creature.
{2}, Sacrifice this artifact: Draw a card.
Aggravated Assault

Aggravated Assault {2}{R}

Enchantment
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Aggression

Aggression {2}{R}

Enchantment - Aura
Enchant non-Wall creature
Enchanted creature has first strike and trample.
At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.
The star that burns twice as bright burns half as long.
  • Ice Age
Aggressive Biomancy

Aggressive Biomancy {X}{X}{G}{U}

Sorcery
Create X tokens that are copies of target creature you control, except they have "When this token enters, it fights up to one target creature you don't control."
"I am an esteemed scientist. Base violence is beneath me. Luckily, it's not beneath my subjects."
—Gulistan, Simic biomancer
  • Modern Horizons 3 Commander 69 121