20616 cards found
Aetherborn Marauder

Aetherborn Marauder {3}{B}

Creature - Aetherborn Rogue
Flying, lifelink
When Aetherborn Marauder enters the battlefield, move any number of +1/+1 counters from other permanents you control onto Aetherborn Marauder.
"I don't know what that is or who it belongs to, but it's shiny and I want it."
2/2
  • Kaladesh
Aetherflame Wall

Aetherflame Wall {1}{R}

Creature - Wall
Defender
Aetherflame Wall can block creatures with shadow as though they didn't have shadow.
{R}: Aetherflame Wall gets +1/+0 until end of turn.
0/4
  • Time Spiral
Aetherflux Reservoir

Aetherflux Reservoir {4}

Artifact
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.
While most power is used for ordinary, everyday tasks, one shouldn't underestimate its potential for the extraordinary.
Aethergeode Miner

Aethergeode Miner {1}{W}

Creature - Dwarf Scout
Whenever Aethergeode Miner attacks, you get {E}{E}.
Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.
Gremlins in the wild feed on nodules of pure aether, which are also prized by miners.
3/1
Aetherize

Aetherize {3}{U}

Instant
Return all attacking creatures to their owner's hand.
"You can come back once you've learned some manners—and figured out how to reconstitute your physical forms."
Aetherling

Aetherling {4}{U}{U}

Creature - Shapeshifter
{U}: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
{U}: Aetherling can't be blocked this turn.
{1}: Aetherling gets +1/-1 until end of turn.
{1}: Aetherling gets -1/+1 until end of turn.
4/5
  • Dragon's Maze
Aethermage's Touch

Aethermage's Touch {2}{W}{U}

Instant
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Aetherplasm

Aetherplasm {2}{U}{U}

Creature - Illusion
Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
Its fickle form holds hints of a thousand former identities.
1/1
  • Guildpact
Aethershield Artificer

Aethershield Artificer {3}{W}

Creature - Dwarf Artificer
At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn.
Most smiths shape metal, but some prefer more delicate materials.
3/3
  • Core Set 2019
Aethersnatch

Aethersnatch {4}{U}{U}

Instant
Gain control of target spell. You may choose new targets for it.
"You were saying?"
Aethersnipe

Aethersnipe {5}{U}

Creature - Elemental
When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.
Evoke {1}{U}{U}
4/4
Aethersphere Harvester

Aethersphere Harvester {3}

Artifact - Vehicle
Flying
When Aethersphere Harvester enters the battlefield, you get {E}{E}.
Pay {E}: Aethersphere Harvester gains lifelink until end of turn.
Crew 1
3/5
Aetherspouts

Aetherspouts {3}{U}{U}

Instant
For each attacking creature, its owner puts it on the top or bottom of their library.
"Don't worry, there's plenty for everyone."
—Vickon, Eleventh Company battlemage
  • Magic 2015
Aethersquall Ancient

Aethersquall Ancient {5}{U}{U}

Creature - Leviathan
Flying
At the beginning of your upkeep, you get {E}{E}{E}.
Pay {E}{E}{E}{E}{E}{E}{E}{E}: Return all other creatures to their owners' hands. Activate this ability only any time you could cast a sorcery.
6/6
Aetherstorm Roc

Aetherstorm Roc {2}{W}{W}

Creature - Bird
Flying
Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E}.
Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls.
3/3
Aetherstream Leopard

Aetherstream Leopard {2}{G}

Creature - Cat
Trample
When Aetherstream Leopard enters the battlefield, you get {E}.
Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.
2/3
  • Aether Revolt
Aethertide Whale

Aethertide Whale {4}{U}{U}

Creature - Whale
Flying
When Aethertide Whale enters the battlefield, you get {E}{E}{E}{E}{E}{E}.
Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand.
"To survive up here, I've learned when to use my harpoon and when to just enjoy the view."
—Kadhu, skywhaler
6/4
Aethertorch Renegade

Aethertorch Renegade {2}{R}

Creature - Human Rogue
When Aethertorch Renegade enters the battlefield, you get {E}{E}{E}{E}.
{T}, Pay {E}{E}: Aethertorch Renegade deals 1 damage to target creature.
{T}, Pay {E}{E}{E}{E}{E}{E}{E}{E}: Aethertorch Renegade deals 6 damage to target player or planeswalker.
1/2
  • Kaladesh
Aethertow

Aethertow {3}{W/U}

Instant
Put target attacking or blocking creature on top of its owner's library.
Conspire
Aetherwind Basker

Aetherwind Basker {4}{G}{G}{G}

Creature - Lizard
Trample
Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} for each creature you control.
Pay {E}: Aetherwind Basker gets +1/+1 until end of turn.
Its frill inspired the design of efficient aether collectors.
7/7
Aetherworks Marvel

Aetherworks Marvel {4}

Legendary Artifact
Whenever a permanent you control is put into a graveyard, you get {E}.
{T}, Pay {E}{E}{E}{E}{E}{E}: Look at the top six cards of your library. You may cast a card from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Affa Guard Hound

Affa Guard Hound {2}{W}

Creature - Hound
Flash
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.
Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses.
2/2
Affa Protector

Affa Protector {2}{W}

Creature - Human Soldier Ally
Vigilance
"Through all the terrors we face, I hold on to the memory of the world before the Eldrazi came. I'd like to see that world again."
1/4
Affectionate Indrik

Affectionate Indrik {5}{G}

Creature - Beast
When Affectionate Indrik enters the battlefield, you may have it fight target creature you don't control.
The problem isn't the indrik's enthusiasm, it's Ravnica's lack of guardrails.
4/4
Afflict

Afflict {2}{B}

Instant
Target creature gets -1/-1 until end of turn.
Draw a card.
One rarely notices a heartbeat, save when it is stolen.