399 cards found
Lavabelly Sliver

Lavabelly Sliver {1}{R}{W}

Creature - Sliver
Sliver creatures you control have "When this creature enters, it deals 1 damage to target player or planeswalker and you gain 1 life."
Warm enough to incubate eggs or incinerate those who would eat them.
2/2
Related card: Sliver Weftwinder
Legion Guildmage

Legion Guildmage {R}{W}

Creature - Human Wizard
{5}{R}, {T}: This creature deals 3 damage to each opponent.
{2}{W}, {T}: Tap another target creature.
2/2
  • Guilds of Ravnica
Legion Leadership
Legion Stronghold

Legion Leadership {1}{R/W}

Instant
Until end of turn, double target creature's power and it gains first strike.
"The firemane angels are mighty, but their greatest value lies in the fervor their presence kindles in the heart of a soldier."
—Agrus Kos
Card has other part: Legion Stronghold
  • Modern Horizons 3
Legion's Initiative

Legion's Initiative {R}{W}

Enchantment
Red creatures you control get +1/+0.
White creatures you control get +0/+1.
{R}{W}, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
  • Double Masters 2022 242 517
  • Dragon's Maze
Liara of the Flaming Fist

Liara of the Flaming Fist {R}{W}

Legendary Creature - Human Soldier
At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard.
{1}{R}{W}: Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once.
2/2
  • Alchemy Horizons: Baldur's Gate
Lightning Helix

Lightning Helix {R}{W}

Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
After heavy casualties in the Phyrexian invasion, the Boros mage-priests trained as many rank-and-file soldiers as possible to wield the Legion's legendary battle magic.
Related card: Key to the Archive
Lightning, Army of One

Lightning, Army of One {1}{R}{W}

Legendary Creature - Human Soldier
First strike, trample, lifelink
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
"Lightning. It flashes bright, then fades away. It can't protect. It only destroys."
3/2
Lorehold Apprentice

Lorehold Apprentice {R}{W}

Creature - Human Cleric
Magecraft — Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain "{T}: This creature deals 1 damage to each opponent."
Ancient footfalls echo in her head, their timeless rhythm guiding the present.
2/2
  • Strixhaven: School of Mages
Lorehold Archivist

Lorehold Archivist {1}{R}{W}

Creature - Dwarf Artificer
First strike
At the beginning of your upkeep, if there are three or more artifact and/or creature cards in your graveyard, this creature becomes prepared.
3/2
Card has other part: Restore Relic
  • Secrets of Strixhaven Commander 49a 97a
Lorehold Charm

Lorehold Charm {R}{W}

Instant
Choose one —
• Each opponent sacrifices a nontoken artifact of their choice.
• Return target artifact or creature card with mana value 2 or less from your graveyard to the battlefield.
• Creatures you control get +1/+1 and gain trample until end of turn.
  • Secrets of Strixhaven 200 363
Lorehold Command

Lorehold Command {3}{R}{W}

Instant
Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards.
Lorehold Excavation

Lorehold Excavation {R}{W}

Enchantment
At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, this enchantment deals 1 damage to each opponent.
{5}, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token.
  • Strixhaven: School of Mages
Lorehold Pledgemage

Lorehold Pledgemage {1}{R/W}{R/W}

Creature - Kor Shaman
First strike
Magecraft — Whenever you cast or copy an instant or sorcery spell, this creature gets +1/+0 until end of turn.
"The weight of history can empower you or it can crush you. It's your choice."
2/2
  • Strixhaven: School of Mages
Lorehold, the Historian

Lorehold, the Historian {3}{R}{W}

Legendary Creature - Elder Dragon
Flying, haste
Each instant and sorcery card in your hand has miracle {2}.
At the beginning of each opponent's upkeep, you may discard a card. If you do, draw a card.
5/5
Lulu, Inspiring Hollyphant

Lulu, Inspiring Hollyphant {2}{R}{W}

Legendary Creature - Elephant Angel
Flying
Whenever you attack with one or more other creatures with flying, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
2/4
Related cards: Lulu, Curious Hollyphant Lulu, Forgetful Hollyphant Lulu, Helpful Hollyphant Lulu, Vengeful Hollyphant Lulu, Wild Hollyphant
  • Alchemy Horizons: Baldur's Gate
Mabel, Heir to Cragflame

Mabel, Heir to Cragflame {1}{R}{W}

Legendary Creature - Mouse Soldier
Other Mice you control get +1/+1.
When Mabel enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip {2}.
3/3
Make Your Mark

Make Your Mark {R/W}

Instant
Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.
Those who do learn from history may still choose to repeat it.
  • Strixhaven: School of Mages
Markov Waltzer

Markov Waltzer {2}{R}{W}

Creature - Vampire
Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.
"I'll lead."
1/3
Martial Glory

Martial Glory {R}{W}

Instant
Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
"Yes, Boros tactics are unparalleled. But when your comrades are dying around you, inner strength must carry the day."
—Gideon Jura, to Aurelia
Master Warcraft

Master Warcraft {2}{R/W}{R/W}

Instant
Cast this spell only before attackers are declared.
You choose which creatures attack this turn.
You choose which creatures block this turn and how those creatures block.
Mechanized Ninja Cavalry

Mechanized Ninja Cavalry {1}{R/W}

Artifact Creature - Robot Ninja
When this creature enters, create a 1/1 colorless Robot artifact creature token.
"This is absolutely ridiculous, Saki! They aren't meant for riding! What happened to the ninja's famous subtlety?"
—Baxter Stockman
1/1
  • Teenage Mutant Ninja Turtles
Meddling Youths

Meddling Youths {3}{R}{W}

Creature - Human Detective
Haste
Whenever you attack with three or more creatures, investigate.
"Well, if it isn't mean old Mr. Larchbottom, who's always been so eager to have the only dumpling stall in Oxblood Alley."
4/5
  • Murders at Karlov Manor 219 367
Merry, Esquire of Rohan

Merry, Esquire of Rohan {R}{W}

Legendary Creature - Halfling Knight
Haste
Merry has first strike as long as it's equipped.
Whenever you attack with Merry and another legendary creature, draw a card.
Then suddenly Merry felt it at last, beyond doubt: a change. Wind was in his face!
2/2
Midnight Mayhem

Midnight Mayhem {2}{R}{W}

Sorcery
Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn.
"They might look funny, but when all those teeth sink into your flesh, you won't be laughing."
—Winter
  • Duskmourn: House of Horror
Mirror-Shield Hoplite

Mirror-Shield Hoplite {R}{W}

Creature - Human Soldier
Vigilance
Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn.
In the shield's gleaming surface, the Phyrexian saw a reflection of what it once had been, and paused.
2/2
  • March of the Machine