29661 cards found
Shineshadow Snarl

Shineshadow Snarl

Land
As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped.
{T}: Add {W} or {B}.
A flickering beacon of righteous corruption.
Show of Confidence

Show of Confidence {1}{W}

Instant
When you cast this spell, copy it for each other instant and sorcery spell you've cast this turn. You may choose new targets for the copies.
Put a +1/+1 counter on target creature. It gains vigilance until end of turn.
  • Strixhaven: School of Mages
Silverquill Apprentice

Silverquill Apprentice {W}{B}

Creature - Human Warlock
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.
She had spoken the words a hundred times, but under the spotlight, in front of everyone, something new emerged. And the crowd went wild.
2/2
  • Strixhaven: School of Mages
Silverquill Campus

Silverquill Campus

Land
Silverquill Campus enters the battlefield tapped.
{T}: Add {W} or {B}.
{4}, {T}: Scry 1.
Mage-students drawn to the power of language choose Silverquill, the college of eloquence.
Silverquill Command

Silverquill Command {2}{W}{B}

Sorcery
Choose two —
• Target creature gets +3/+3 and gains flying until end of turn.
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• Target player draws a card and loses 1 life.
• Target opponent sacrifices a creature.
Silverquill Pledgemage

Silverquill Pledgemage {1}{W/B}{W/B}

Creature - Vampire Cleric
Magecraft — Whenever you cast or copy an instant or sorcery spell, Silverquill Pledgemage gains your choice of flying or lifelink until end of turn.
"I avoid violence. It is the last resort of the witless. But if you insist, I'll make an exception for you."
3/1
  • Strixhaven: School of Mages
Silverquill Silencer

Silverquill Silencer {W}{B}

Creature - Human Cleric
As Silverquill Silencer enters the battlefield, choose a nonland card name.
Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card.
"I am very much in the mood to start handing out expulsions."
3/2
Sly Instigator

Sly Instigator {3}{U}

Creature - Human Wizard
{U}, {T}: Until your next turn, target creature an opponent controls can't be blocked. Goad that creature.
"Me? I'm just an innocent bystander!"
2/4
Snow Day

Snow Day {4}{U}{U}

Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Draw two cards, then discard a card.
"Advanced Elemental Manifestations is canceled until all students have thawed."
—Prismari dormitory notice
Solve the Equation

Solve the Equation {2}{U}

Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Zimone's brilliance drew attention from many, including the sinister mages known as the Oriq.
Soothsayer Adept

Soothsayer Adept {1}{U}

Creature - Merfolk Wizard
{1}{U}, {T}: Draw a card, then discard a card.
One of the first lessons divination students learn is how to recognize the difference between a portent and a simple surface ripple.
1/3
  • Strixhaven: School of Mages
Sparring Regimen

Sparring Regimen {2}{W}

Enchantment
When Sparring Regimen enters the battlefield, learn.
Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.
Spawning Kraken

Spawning Kraken {5}{U}

Creature - Kraken
Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.
"I never imagined I'd lay eyes on a creature that makes Gyruda look small and harmless!"
—Lukka
6/6
Spectacle Mage

Spectacle Mage {1}{U}{R}

Creature - Bird Shaman
Flying
Instant and sorcery spells you cast with mana value 5 or greater cost {1} less to cast.
"It would be a crime to withhold my light from the world."
2/2
  • Strixhaven: School of Mages
Specter of the Fens

Specter of the Fens {3}{B}

Creature - Specter
Flying
{5}{B}: Target opponent loses 2 life and you gain 2 life.
Foul specters hunt down those who try to back out of a deal with a daemogoth.
2/3
  • Strixhaven: School of Mages
Spell Satchel

Spell Satchel {2}

Artifact
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel.
{T}, Remove a book counter from Spell Satchel: Add {C}.
{3}, {T}, Remove three book counters from Spell Satchel: Draw a card.
Related card: Spell Satchel (Alchemy)
  • Strixhaven: School of Mages
Spell Satchel (Alchemy)

Spell Satchel (Alchemy) {2}

Artifact
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel.
{T}, Remove a book counter from Spell Satchel: Add {C}.
{2}, {T}, Remove two book counters from Spell Satchel: Draw a card.
Related card: Spell Satchel
  • Strixhaven: School of Mages
Spined Karok

Spined Karok {2}{G}

Creature - Crocodile
"The bogs are deeper than you realize. Most of the space beneath the surface is taken up by these enormous karoks. You might think your feet are touching the bottom. They're probably not."
—Gyome, Witherbloom chef
2/4
  • Strixhaven: School of Mages
Spirit Summoning

Spirit Summoning {1}{R/W}{R/W}

Sorcery - Lesson
Create a 3/2 red and white Spirit creature token.
"Books are fantastic, but if you're really curious about the distant past, why not ask someone who was there?"
—Augusta, Lorehold dean
  • Strixhaven: School of Mages
Spiteful Squad

Spiteful Squad {2}{W}{B}

Creature - Human Warlock
Deathtouch
Spiteful Squad enters the battlefield with two +1/+1 counters on it.
When Spiteful Squad dies, put its counters on target creature you control.
"Don't you know first-years pay a toll to walk through here?"
0/0
  • Strixhaven: School of Mages
Springmane Cervin

Springmane Cervin {2}{G}

Creature - Elk
When Springmane Cervin enters the battlefield, you gain 2 life.
Cervins feed on the mana-rich plants around the star arches, imbuing their bodies with extraordinary grace and vitality.
3/2
  • Strixhaven: School of Mages
Sproutback Trudge

Sproutback Trudge {7}{G}{G}

Creature - Fungus Beast
This spell costs {X} less to cast, where X is the amount of life you gained this turn.
Trample
At the beginning of your end step, if you gained life this turn, you may cast Sproutback Trudge from your graveyard.
9/7
Square Up

Square Up {1}{G/U}

Instant
Target creature has base power and toughness 4/4 until end of turn.
Sometimes the most radical thing you can do is think inside the box.
  • Strixhaven: School of Mages
Star Pupil

Star Pupil {W}

Creature - Human Wizard
Star Pupil enters the battlefield with a +1/+1 counter on it.
When Star Pupil dies, put its counters on target creature you control.
"When I'm done here, they'll name entire buildings after me."
0/0
  • Strixhaven: School of Mages
Start from Scratch

Start from Scratch {2}{R}

Sorcery - Lesson
Choose one —
• Start from Scratch deals 1 damage to any target.
• Destroy target artifact.
"I don't care what they think!" Rootha snapped. "I know I can do better."
  • Strixhaven: School of Mages