29661 cards found
Narcolepsy

Narcolepsy {1}{U}

Enchantment - Aura
Enchant creature
At the beginning of each upkeep, if enchanted creature is untapped, tap it.
"It's so cute when it's sleeping, isn't it? Actually, it's still as abhorrent as ever, but at least it's not trying to kill us."
—Noyan Dar, Tazeem lullmage
Narcomoeba

Narcomoeba {1}{U}

Creature - Illusion
Flying
When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.
"What bait do you cast to catch a dream?"
—Ravnican riddle
1/1
Nardole, Resourceful Cyborg

Nardole, Resourceful Cyborg {1}{U}

Legendary Artifact Creature - Scientist
{T}: Add {U} for each counter on Nardole. Spend this mana only to cast noncreature spells.
Undying
Doctor's companion
1/2
Narnam Cobra

Narnam Cobra {2}

Artifact Creature - Snake
{G}: Narnam Cobra gains deathtouch until end of turn.
Some say tales of the Narnam greenhouse are told to scare the children, but every tale grows from a seed of truth.
2/1
Narset's Reversal

Narset's Reversal {U}{U}

Instant
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
"In the disarray of battle, an enemy's attack may be your most convenient weapon."
—Narset
  • War of the Spark
  • War of the Spark Promos 62p 62s
Nascent Metamorph

Nascent Metamorph {1}{U}

Creature - Shapeshifter
Whenever Nascent Metamorph attacks or blocks, target opponent reveals cards from the top of their library until they reveal a creature card. Nascent Metamorph becomes a copy of that card until end of turn. Then that player puts all cards revealed this way on the bottom of their library in a random order.
1/1
  • Commander 2020
Nasty End

Nasty End {1}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards. If the sacrificed creature was legendary, draw three cards instead.
"And that's the end of that. A nasty end for Saruman, and I wish I needn't have seen it; but it's a good riddance."
—Sam
  • The Lord of the Rings: Tales of Middle-earth 99 416 550
Nath's Buffoon

Nath's Buffoon {1}{B}

Creature - Goblin Rogue
Protection from Elves
Smik learned the elvish dance quickly enough. The most difficult, yet most important step was to stay out of Nath's sight until called to perform.
1/1
  • Lorwyn
Natural Obsolescence

Natural Obsolescence {1}{G}

Instant
Put target artifact on the bottom of its owner's library.
"It is folly to believe your precious inventions will endure. All things return to the soil."
—Nirav, Tirahar elder
  • Aether Revolt
Naturalize

Naturalize {1}{G}

Instant
Destroy target artifact or enchantment.
"And if you threaten me again, your shiny steel trousers will be sprouting daggerthorn vines."
—Iveta, rooftop runner
Related cards: Wingbane Vantasaur You Line Up the Shot
Nature's Chant

Nature's Chant {1}{G/W}

Instant
Destroy target artifact or enchantment.
"Plant every sword. Embrace every soul."
—Trostani
  • Modern Horizons
Nature's Kiss

Nature's Kiss {1}{G}

Enchantment - Aura
Enchant creature
{1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.
I cradle my rage even as the earth cradles my dead kin.
—Mirri of the Weatherlight
  • Weatherlight
Nature's Lore

Nature's Lore {1}{G}

Sorcery
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
From the cracks in the stone, she reads stories of the past. From the swirling vines, she glimpses visions of the future.
Nature's Spiral

Nature's Spiral {1}{G}

Sorcery
Return target permanent card from your graveyard to your hand.
"As Argoth's last defenders fell to Urza's juggernauts, Titania said, 'Nature cannot be destroyed, only changed.'"
—The Antiquities War
Nature's Way

Nature's Way {1}{G}

Sorcery
Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Many elves incorporate the beauty of nature into their inventions. Very few capture its savagery.
Nausea

Nausea {1}{B}

Sorcery
All creatures get -1/-1 until end of turn.
No fear. No sense. And soon, no lunch.
Naya Hushblade

Naya Hushblade {R/W}{G}

Creature - Elf Rogue
As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud.
2/1
  • Alara Reborn
Nearheath Pilgrim

Nearheath Pilgrim {1}{W}

Creature - Human Cleric
Soulbond
As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.
2/1
  • Avacyn Restored
Necrogen Communion

Necrogen Communion {1}{B}

Enchantment - Aura
Enchant creature you control
Enchanted creature has toxic 2.
When enchanted creature dies, return that card to the battlefield under your control.
  • Phyrexia: All Will Be One
Necrogenesis

Necrogenesis {B}{G}

Enchantment
{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.
"Those may be the squirms of one life ending or of another beginning. Either way, I'd leave it alone."
—Rakka Mar
Necromancer's Stockpile

Necromancer's Stockpile {1}{B}

Enchantment
{1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.
The experiments decided to perform some research of their own.
Necropede

Necropede {2}

Artifact Creature - Phyrexian Insect
Infect
When Necropede dies, you may put a -1/-1 counter on target creature.
1/1
  • Scars of Mirrodin
Necrosynthesis

Necrosynthesis {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature."
When enchanted creature dies, look at the top X cards of your library, where X is its power. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Nectar Faerie

Nectar Faerie {1}{B}

Creature - Faerie Wizard
Flying
{B}, {T}: Target Faerie or Elf gains lifelink until end of turn.
"The unpredictable fae are just as likely to provide a blight as a boon."
—Desmera, perfect of Wren's Run
1/1
  • Lorwyn
Needlethorn Drake

Needlethorn Drake {G}{U}

Creature - Drake
Flying, deathtouch
As they learn to fly, young drakes have a tendency to accidentally impale trees, cliffs, and unsuspecting students.
1/1
  • Strixhaven: School of Mages