24918 cards found
Tovolar's Packleader
Tovolar's Huntmaster

Tovolar's Packleader

Creature - Werewolf
(Color indicator: Tovolar's Packleader is green)
Whenever this creature enters or attacks, create two 2/2 green Wolf creature tokens.
{2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control.
Nightbound
7/7
Card has other part: Tovolar's Huntmaster
Tovolar, Dire Overlord
Tovolar, the Midnight Scourge

Tovolar, Dire Overlord {1}{R}{G}

Legendary Creature - Human Werewolf
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
Daybound
3/3
Card has other part: Tovolar, the Midnight Scourge
Related card: Ominous Traveler
Tovolar, the Midnight Scourge
Tovolar, Dire Overlord

Tovolar, the Midnight Scourge

Legendary Creature - Werewolf
(Color indicator: Tovolar, the Midnight Scourge is red and green)
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
{X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
Nightbound
4/4
Card has other part: Tovolar, Dire Overlord
Related card: Ominous Traveler
Towashi Guide-Bot

Towashi Guide-Bot {4}

Artifact Creature - Construct
When this creature enters, put a +1/+1 counter on target creature you control.
{4}, {T}: Draw a card. This ability costs {1} less to activate for each modified creature you control.
2/1
  • Kamigawa: Neon Dynasty
Towashi Songshaper

Towashi Songshaper {1}{R}

Artifact Creature - Human Artificer
Whenever another artifact you control enters, this creature gets +1/+0 until end of turn.
Most Uprisers augment their bodies for speed, strength, or protection, but a few just want to be one with the music.
2/2
  • Kamigawa: Neon Dynasty
Tower Above

Tower Above {2/G}{2/G}{2/G}

Sorcery
Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able."
Tower Defense

Tower Defense {1}{G}

Instant
Creatures you control get +0/+5 and gain reach until end of turn.
"We've been practicing for this all our lives. This is the final test!"
—Korun Nar, Rubblebelt hunter
Tower Drake

Tower Drake {2}{U}

Creature - Drake
Flying
{W}: This creature gets +0/+1 until end of turn.
The first motion put forth in the pristine Jelenn Column was for severe restrictions on the airspace around New Prahv.
2/1
Tower Gargoyle

Tower Gargoyle {1}{W}{U}{B}

Artifact Creature - Gargoyle
Flying
"Esper, like any work of art, can be truly appreciated only from a distance."
—Tezzeret
4/4
Tower Geist

Tower Geist {3}{U}

Creature - Spirit
Flying
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Jenrik's tower is served by those who once sought to enter it uninvited.
2/2
Tower Worker

Tower Worker {3}

Artifact Creature - Assembly-Worker
Reach
{T}: Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead.
Even Urza's most mundane creations shared his obsession with perfection.
1/3
Related cards: Mine Worker Power Plant Worker
  • The Brothers' War
Tower of Calamities

Tower of Calamities {4}

Artifact
{8}, {T}: This artifact deals 12 damage to target creature.
The ur-golems concealed one of their towers out of fear that its power would be abused, and in anticipation of a time when its power would be sorely needed.
Tower of Champions

Tower of Champions {4}

Artifact
{8}, {T}: Target creature gets +6/+6 until end of turn.
The ur-golem runes tell of the transformation of Mirrodin's warden from silent guardian to merciless god.
  • Mirrodin
Tower of Coireall

Tower of Coireall {2}

Artifact
{T}: Target creature can't be blocked by Walls this turn.
  • The Dark
Tower of Eons

Tower of Eons {4}

Artifact
{8}, {T}: You gain 10 life.
Its etchings tell the ur-golems' stories of an entity able to force life into a lifeless plane.
Tower of Fortunes

Tower of Fortunes {4}

Artifact
{8}, {T}: Draw four cards.
The ur-golem etchings begin by celebrating Mirrodin's creator, a golem of almost limitless power. They end by cursing its protector, a being called Memnarch.
Tower of Murmurs

Tower of Murmurs {4}

Artifact
{8}, {T}: Target player mills eight cards.
Etched on its surface are warnings from a long-lost race of ur-golems pushed to the brink of extinction.
Tower of the Magistrate

Tower of the Magistrate

Land
{T}: Add {C}.
{1}, {T}: Target creature gains protection from artifacts until end of turn.
Like the city, weakest at its foundation.
Towering Baloth

Towering Baloth {6}{G}{G}

Creature - Beast
Morph {6}{G}
The Mirari twisted all that lived in the Krosan Forest into gross mockeries of their former selves.
7/6
  • Onslaught
Towering Indrik

Towering Indrik {3}{G}

Creature - Beast
Reach
It chases its airborne prey relentlessly, heedless to what it pulverizes beneath its hooves.
2/4
  • Return to Ravnica
Towering Thunderfist

Towering Thunderfist {4}{R}

Creature - Giant Soldier
{W}: This creature gains vigilance until end of turn.
"Nothing ruins a party like one of those big killjoys bursting through the door and setting all the guests free."
—Ruba, Rakdos cultist
4/4
Towering-Wave Mystic

Towering-Wave Mystic {1}{U}

Creature - Merfolk Wizard
Whenever this creature deals damage, target player mills that many cards.
Thassa's favor followed him to the Underworld. Even the waves of Nerono obeyed his will.
2/1
Town Gossipmonger
Incited Rabble

Town Gossipmonger {W}

Creature - Human
{T}, Tap an untapped creature you control: Transform this creature.
"You'll never believe what I heard."
1/1
Card has other part: Incited Rabble
Town Greeter

Town Greeter {1}{G}

Creature - Human Citizen
When this creature enters, mill four cards. You may put a land card from among them into your hand. If you put a Town card into your hand this way, you gain 2 life.
"This is Cornelia, the city of dreams."
1/1
  • Final Fantasy
Toxic Abomination

Toxic Abomination {1}{B}

Creature - Phyrexian Zombie
When this creature enters, you lose 2 life.
Deep in the forgotten reaches of Urborg, ancient Phyrexian monstrosities shamble endlessly, putrid ichor leaking from their rusted forms.
3/2
Related card: March Toward Perfection
  • Dominaria United