28439 cards found
Snapsail Glider

Snapsail Glider {3}

Artifact Creature - Construct
Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts.
Built from a reconfigured thresher, it charges with light reflected off the golden plain, ready to take to the air in case of danger.
2/2
  • Scars of Mirrodin
Snare Tactician

Snare Tactician {2}{W}

Creature - Human Soldier
Whenever you cycle a card, tap target creature an opponent controls.
"Our volleys don't aim to kill. Impair them and the ground will do the rest."
—Alux, Skysail defender
2/3
  • Ikoria: Lair of Behemoths
Snare Thopter

Snare Thopter {4}

Artifact Creature - Thopter
Flying, haste
"I did not think I would understand the cold filigree creatures of this world, but they too are governed by the laws of nature."
—Nissa Revane
3/2
Snare the Skies

Snare the Skies {G}

Instant
Target creature gets +1/+1 and gains reach until end of turn.
A hunter's precision and a durkvine's strength are a potent combination.
  • Avacyn Restored
Snaremaster Sprite

Snaremaster Sprite {U}

Creature - Faerie Wizard
Flying
When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it.
1/1
  • Wilds of Eldraine
Snarespinner

Snarespinner {1}{G}

Creature - Spider
Reach
Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.
In the rich jungles of Yavimaya, bright colors are the perfect camouflage.
1/3
Related card: Ishkanah, Broodmother
Snarlfang Vermin

Snarlfang Vermin {B}

Creature - Rat
Whenever Snarlfang Vermin deals combat damage to a creature, if that creature is still on the battlefield, suspect that creature. It perpetually gains this ability.
Whenever a suspected creature an opponent controls dies while Snarlfang Vermin is in your graveyard, that opponent loses 1 life.
2/1
  • Alchemy: Murders at Karlov Manor
Snarling Gorehound

Snarling Gorehound {B}

Creature - Dog
Menace
Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1.
"I'd offer your dog a treat, but I'm afraid I don't have any appendages to spare."
—Alquist Proft, to Judith
1/1
  • Murders at Karlov Manor
Snarling Undorak

Snarling Undorak {2}{G}{G}

Creature - Beast
{2}{G}: Target Beast creature gets +1/+1 until end of turn.
Morph {1}{G}{G}
Most creatures in the Krosan Forest feared the Mirari's power. A few fed upon it.
3/3
  • Onslaught
Snarling Warg

Snarling Warg {3}{B}

Creature - Wolf
Menace
As long as you control a Goblin or Orc, Snarling Warg gets +1/+0.
A shuddering howl broke from him, as if he were a captain summoning his pack to the assault.
3/4
  • The Lord of the Rings: Tales of Middle-earth 109 560
Snarling Wolf

Snarling Wolf {G}

Creature - Wolf
{1}{G}: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn.
"Oh, thank the angels. It's not a werewolf, just a regular wo—"
—Bruno, Ulvenwald guide, last words
1/1
Snazzy Aether Homunculus

Snazzy Aether Homunculus

Stickers
{TK}{TK}{1}: Target creature gains all creature types until end of turn.
{TK}{TK}{TK} — Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
{TK}{TK} — 2/4
{TK}{TK}{TK}{TK}{TK} — 8/7
  • Unfinity Sticker Sheets
Sneak Attack

Sneak Attack {3}{R}

Enchantment
{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
"Korlag carefully prepared to try the new 'am bush' strategy he'd heard about."
—The Ogre's Revenge
Sneaking Guide

Sneaking Guide {R}

Creature - Goblin Rogue
{2}, {T}: Target creature with power 2 or less can't be blocked this turn.
"I swear, it's a shortcut."
1/1
  • Zendikar Rising
Sneaky Homunculus

Sneaky Homunculus {1}{U}

Creature - Homunculus Illusion
Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.
Keep watch only for the giants and you'll be eaten by the ants.
1/1
Snickering Squirrel

Snickering Squirrel {B}

Creature - Squirrel Advisor
You may tap Snickering Squirrel to increase the result of a die any player rolled by 1.
"In this line of work, you've got to know how to squirrel things away. Quite literally, in my case."
1/1
Snooping Newsie

Snooping Newsie {U}{B}

Creature - Human Rogue
When Snooping Newsie enters the battlefield, mill two cards.
As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.
2/2
  • Streets of New Capenna
Snorting Gahr

Snorting Gahr {2}{G}{G}

Creature - Rhino Beast
Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn.
There's little advantage to surprising the gahr.
3/3
  • Mercadian Masques
Snow Day

Snow Day {4}{U}{U}

Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Draw two cards, then discard a card.
"Advanced Elemental Manifestations is canceled until all students have thawed."
—Prismari dormitory notice
Snow Devil

Snow Devil {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has flying.
Enchanted creature has first strike as long as it's blocking and you control a snow land.
"Give me wings to fly and speed to strike. In return, the glory I earn shall be yours."
—Steinar Icefist, Balduvian shaman
Snow Fortress

Snow Fortress {5}

Artifact Creature - Wall
Defender
{1}: Snow Fortress gets +1/+0 until end of turn.
{1}: Snow Fortress gets +0/+1 until end of turn.
{3}: Snow Fortress deals 1 damage to target creature without flying that's attacking you.
0/4
Snow Hound

Snow Hound {2}{W}

Creature - Dog
{1}, {T}: Return Snow Hound and target green or blue creature you control to their owner's hand.
"If you're starving, eat your horses, your dead, or yourself—but never eat your dog."
—General Jarkeld, the Arctic Fox
1/1
  • Ice Age
Snow-Covered Forest

Snow-Covered Forest

Basic Snow Land - Forest
({T}: Add {G}.)
Snow-Covered Island

Snow-Covered Island

Basic Snow Land - Island
({T}: Add {U}.)
Snow-Covered Mountain

Snow-Covered Mountain

Basic Snow Land - Mountain
({T}: Add {R}.)