29661 cards found
Hollowhenge Beast

Hollowhenge Beast {3}{G}{G}

Creature - Beast
In a world of monsters, it's the stuff of nightmares.
5/5
Related card: Hollowhenge Wrangler
  • Dark Ascension
Increasing Confusion

Increasing Confusion {X}{U}

Sorcery
Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.
Flashback {X}{U}
  • Dark Ascension
Kessig Recluse

Kessig Recluse {2}{G}{G}

Creature - Spider
Reach
Deathtouch
Its silk is highly prized, but then again, so is your life.
2/3
  • Dark Ascension
Krallenhorde Killer
Wolfbitten Captive

Krallenhorde Killer

Creature - Werewolf
(Color indicator: Krallenhorde Killer is green)
{3}{G}: Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.
2/2
Card has other part: Wolfbitten Captive
  • Dark Ascension
Lambholt Elder
Silverpelt Werewolf

Lambholt Elder {2}{G}

Creature - Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.
"Be wary of the seemingly gentle souls. The weak here were slaughtered long ago."
—Rem Karolus, Blade of the Inquisitors
1/2
Card has other part: Silverpelt Werewolf
  • Dark Ascension
Lost in the Woods

Lost in the Woods {3}{G}{G}

Enchantment
Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
  • Dark Ascension
Loyal Cathar
Unhallowed Cathar

Loyal Cathar {W}{W}

Creature - Human Soldier
Vigilance
When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.
"I trust myself to do my duty, even unto death. It's what comes after that I'm afraid of."
—Constable Visil, to Thalia
2/2
Card has other part: Unhallowed Cathar
  • Dark Ascension
Markov Blademaster

Markov Blademaster {1}{R}{R}

Creature - Vampire Warrior
Double strike
Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.
"Mortals practice swordplay for a few decades at best. How can they ever attain the exquisite mastery that eternity has to offer?"
1/1
  • Dark Ascension
Markov's Servant
Chosen of Markov

Markov's Servant

Creature - Vampire
(Color indicator: Markov's Servant is black)
". . . and for that I shall be eternally grateful."
4/4
Card has other part: Chosen of Markov
  • Dark Ascension
Moonscarred Werewolf
Scorned Villager

Moonscarred Werewolf

Creature - Werewolf
(Color indicator: Moonscarred Werewolf is green)
Vigilance
{T}: Add {G}{G}.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.
". . . and I will bring the fury of the wild back to my village."
2/2
Card has other part: Scorned Villager
  • Dark Ascension
Moonveil Dragon

Moonveil Dragon {3}{R}{R}{R}

Creature - Dragon
Flying
{R}: Each creature you control gets +1/+0 until end of turn.
"Their hearts beat, their lungs draw breath, and they have one true form. I count them as allies of the living."
—Thalia, Knight-Cathar
5/5
  • Dark Ascension
Niblis of the Breath

Niblis of the Breath {2}{U}

Creature - Spirit
Flying
{U}, {T}: You may tap or untap target creature.
"Why do the dead remain among us? Where is Flight Alabaster to lead them home? Where is Avacyn?"
—Eruth of Lambholt
2/1
  • Dark Ascension
Niblis of the Mist

Niblis of the Mist {2}{W}

Creature - Spirit
Flying
When Niblis of the Mist enters the battlefield, you may tap target creature.
"Not even a roaring fire could thaw the chill it put in my heart."
—Vonn, geist-trapper
2/1
  • Dark Ascension
Niblis of the Urn

Niblis of the Urn {1}{W}

Creature - Spirit
Flying
Whenever Niblis of the Urn attacks, you may tap target creature.
"I never had the nerve to open that bottle. I'll bet you're wishing right now you hadn't been so curious yourself."
—Old Rutstein
1/1
  • Dark Ascension
Pyreheart Wolf

Pyreheart Wolf {2}{R}

Creature - Wolf
Whenever Pyreheart Wolf attacks, creatures you control gain menace until end of turn.
Undying
1/1
  • Dark Ascension
Reap the Seagraf

Reap the Seagraf {2}{B}

Sorcery
Create a 2/2 black Zombie creature token.
Flashback {4}{U}
The wreck hung on the jagged reef, each night disgorging more of its gruesome cargo.
  • Dark Ascension
Russet Wolves

Russet Wolves {3}{R}

Creature - Wolf
"The wolves of our valley are bred to detest the scent of ghouls. For centuries they have kept our estates clear of such carrion."
—Olivia Voldaren
3/3
  • Dark Ascension
Saving Grasp

Saving Grasp {U}

Instant
Return target creature you own to your hand.
Flashback {W}
Nothing's more valuable than perfect timing.
  • Dark Ascension
Scorch the Fields

Scorch the Fields {4}{R}

Sorcery
Destroy target land. Scorch the Fields deals 1 damage to each Human creature.
"Your fields will turn as black as a ghoul's tongue and fire shall be your only harvest."
—Minaldra, the Vizag Atum
  • Dark Ascension
Scorned Villager
Moonscarred Werewolf

Scorned Villager {1}{G}

Creature - Human Werewolf
{T}: Add {G}.
At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.
"My village's fear drove me into the wild . . ."
1/1
Card has other part: Moonscarred Werewolf
  • Dark Ascension
Shattered Perception

Shattered Perception {2}{R}

Sorcery
Discard all the cards in your hand, then draw that many cards.
Flashback {5}{R}
"You must shatter the fetters of the past. Only then can you truly act."
—Rem Karolus, Blade of the Inquisitors
  • Dark Ascension
Sightless Ghoul

Sightless Ghoul {3}{B}

Creature - Zombie Soldier
Sightless Ghoul can't block.
Undying
It blindly marches on Thraben's gates, guided by its master's direful will.
2/2
  • Dark Ascension
Silverclaw Griffin

Silverclaw Griffin {3}{W}{W}

Creature - Griffin
Flying, first strike
It patrols the grafs for miles around Thraben, ensuring that the unhallowed do not wake for long.
3/2
  • Dark Ascension
Silverpelt Werewolf
Lambholt Elder

Silverpelt Werewolf

Creature - Werewolf
(Color indicator: Silverpelt Werewolf is green)
Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.
4/5
Card has other part: Lambholt Elder
  • Dark Ascension
Skillful Lunge

Skillful Lunge {1}{W}

Instant
Target creature gets +2/+0 and gains first strike until end of turn.
"Valor is a currency of the living that serves us well."
—Cosper Lowe of the Silbern Guard
  • Dark Ascension