27726 cards found
Spellchain Scatter

Spellchain Scatter {R}

Instant
Kicker {U}
When you cast your next instant or sorcery spell this turn, conjure a duplicate of that spell into your hand. If this spell wasn't kicked, discard the duplicate at the beginning of your next end step.
  • Alchemy: Dominaria
Spelldrain Assassin

Spelldrain Assassin {U}{B}{R}

Creature - Vampire Assassin
When Spelldrain Assassin enters the battlefield, choose an instant or sorcery card in your hand. It perpetually gains casualty 2.
3/3
  • Alchemy: New Capenna
Spelleater Wolverine

Spelleater Wolverine {2}{R}

Creature - Wolverine
Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard.
"The monster that scares me the most isn't the biggest."
—Taelya, Lavabrink pyromage
3/2
  • Ikoria: Lair of Behemoths
Spellgorger Barbarian

Spellgorger Barbarian {3}{R}

Creature - Human Nightmare Barbarian
When Spellgorger Barbarian enters the battlefield, discard a card at random.
When Spellgorger Barbarian leaves the battlefield, draw a card.
The epidemic insanity had a lasting effect on certain barbarians—but no one noticed.
3/1
  • Judgment
Spellgorger Weird

Spellgorger Weird {2}{R}

Creature - Weird
Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.
Freed from their respective labs, the two weirds formed a partnership, feeding on the arcane energies of war.
2/2
Spellheart Chimera

Spellheart Chimera {1}{U}{R}

Creature - Chimera
Flying, trample
Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.
Thaumaturges remain silent around chimeras, lest their words conjure even stranger beasts.
*/3
Spelling Bee

Spelling Bee {2}{G}

Creature - Alien Insect
Flying, deathtouch
Whenever Spelling Bee deals combat damage to a player, that player looks at the top card of your library and chooses a word on that card. You spell that word. If you spell it correctly, draw a card. Otherwise, scry 1.
Just be thankful it wasn't grammar scorpions.
1/1
  • Unfinity 155 441
Spelljack

Spelljack {3}{U}{U}{U}

Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled.
  • Judgment
Spellkeeper Weird

Spellkeeper Weird {2}{U}

Creature - Weird
{2}, {T}, Sacrifice Spellkeeper Weird: Return target instant or sorcery card from your graveyard to your hand.
They worked well as a team, but they knew it couldn't last forever.
1/4
  • War of the Spark
Spellmorph Raise Dead

Spellmorph Raise Dead {B}

Instant
Return target creature card from your graveyard to your hand.
Spellmorph {B} (You may cast this card face down as a 2/2 creature for {3}. Cast it any time for its spellmorph cost.)
Spellpyre Phoenix

Spellpyre Phoenix {3}{R}{R}

Creature - Phoenix
Flying
When Spellpyre Phoenix enters the battlefield, you may return target instant or sorcery card with a cycling ability from your graveyard to your hand.
At the beginning of each end step, if you cycled two or more cards this turn, return Spellpyre Phoenix from your graveyard to your hand.
4/2
  • Commander 2020
Spellrune Painter
Spellrune Howler

Spellrune Painter {2}{R}

Creature - Human Shaman Werewolf
Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn.
Daybound
2/3
Card has other part: Spellrune Howler
Spellscorn Coven

Spellscorn Coven {3}{B}

Creature - Faerie Warlock
Flying
When Spellscorn Coven enters the battlefield, each opponent discards a card.
2/3
Card has other part: Take It Back
  • Wilds of Eldraine
Spellseeker

Spellseeker {2}{U}

Creature - Human Wizard
When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
Mages and warriors recruited from across Kylem display their skills at Valor's Reach.
1/1
Spellshift

Spellshift {3}{U}

Instant
Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveal an instant or sorcery card. That player may cast that card without paying its mana cost. Then the player shuffles.
  • Planar Chaos
Spellshock

Spellshock {2}{R}

Enchantment
Whenever a player casts a spell, Spellshock deals 2 damage to that player.
A snap of fingers, a snap of teeth.
Spellskite

Spellskite {2}

Artifact Creature - Phyrexian Horror
{U/P}: Change a target of target spell or ability to Spellskite.
"Let's show Vorinclex that progress doesn't always need teeth or claws."
—Malcator, Executor of Synthesis
0/4
Spellstutter Sprite

Spellstutter Sprite {1}{U}

Creature - Faerie Wizard
Flash
Flying
When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control.
1/1
Spelltithe Enforcer

Spelltithe Enforcer {3}{W}{W}

Creature - Elephant Wizard
Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}.
His assistants calculate the amount of the tribute. He measures out the punishment for delinquency.
3/3
Spelltwine

Spelltwine {5}{U}

Sorcery
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
Spellweaver Duo

Spellweaver Duo {6}{U}

Creature - Human Wizard
Assist
When Spellweaver Duo enters the battlefield, you may return target tapped creature to its owner's hand.
Synchronized spell weaving is a difficult but rewarding skill to master.
4/4
  • Battlebond
Spellweaver Eternal

Spellweaver Eternal {1}{U}

Creature - Zombie Naga Wizard
Prowess
Afflict 2
"They were once our brothers and sisters."
—Etha, former Rhet-crop initiate
2/1
Spellweaver Helix

Spellweaver Helix {3}

Artifact
Imprint — When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard.
Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost.
  • Mirrodin
Spellweaver Volute

Spellweaver Volute {3}{U}{U}

Enchantment - Aura
Enchant instant card in a graveyard
Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.
Spellwild Ouphe

Spellwild Ouphe {1}{G}

Creature - Ouphe
Spells that target Spellwild Ouphe cost {2} less to cast.
"You'd think that their big glowing eyes would be almost hypnotic to look at. In fact, it's the other way around—they are entranced by nearly everything they see."
—Balecki, Spellwild druid
1/3
  • Future Sight