Reach, trample Ward {2} {1}{G}{G}, Exile Wilson from your graveyard: Target creature you control perpetually gets +1/+1 and gains reach, trample, and ward {2}. Activate only as a sorcery.
Reach When Wingbane Vantasaur enters the battlefield, choose one — • Conjure a card named Savage Stomp into your hand. • Conjure a card named Naturalize into your hand.
Flying Whenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn. Undying
Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.
Whenever Wolf of Devil's Breach attacks, you may pay {1}{R} and discard a card. If you do, Wolf of Devil's Breach deals damage to target creature or planeswalker equal to the discarded card's mana value.
"How can werewolves be considered abominations next to such creatures?" —Arlinn Kord
Prototype {2}{G}{G} — 3/3 When Woodcaller Automaton enters the battlefield, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land.
When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with mana value 3 or less, put it onto the battlefield, then shuffle.
Woolly Razorback enters the battlefield with three ice counters on it. As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender. Whenever Woolly Razorback blocks, remove an ice counter from it.
Devoid When you cast this spell, exile target artifact, enchantment, or land. Reach {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand.