26304 cards found
Taigam's Strike

Taigam's Strike {3}{U}

Sorcery
Target creature gets +2/+0 until end of turn and can't be blocked this turn.
Rebound
  • Dragons of Tarkir
Taigam, Ojutai Master

Taigam, Ojutai Master {2}{W}{U}

Legendary Creature - Human Monk
Instant, sorcery, and Dragon spells you control can't be countered.
Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound.
3/4
Taigam, Sidisi's Hand

Taigam, Sidisi's Hand {3}{U}{B}

Legendary Creature - Human Wizard
Skip your draw step.
At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
{B}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
3/4
Taii Wakeen, Perfect Shot

Taii Wakeen, Perfect Shot {R}{W}

Legendary Creature - Human Mercenary
Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.
{X}, {T}: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.
"You'd best keep yourself out of my sights."
2/3
  • Outlaws of Thunder Junction Promos 234p 234s
  • Outlaws of Thunder Junction 234 365
Tail Slash

Tail Slash {2}{R}

Instant
Target creature you control deals damage equal to its power to target creature you don't control.
"Kneel before a dragon and you will be spared when it turns to leave."
—Yikaro, Atarka warrior
  • Dragons of Tarkir
Tail Swipe

Tail Swipe {G}

Instant
Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other.
Tail the Suspect

Tail the Suspect {G}{U}

Sorcery - Adventure
Investigate. You may play an additional land this turn.
Card has other part: Kellan, Inquisitive Prodigy
  • Murders at Karlov Manor Promos 212pb 212sb
  • Murders at Karlov Manor 212b 334b
Tainted Adversary

Tainted Adversary {1}{B}

Creature - Zombie
Deathtouch
When Tainted Adversary enters, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many 2/2 black Zombie creature tokens with decayed.
2/3
Tainted Aether

Tainted Aether {2}{B}{B}

Enchantment
Whenever a creature enters, its controller sacrifices a creature or land.
Pockets of Aether can be so foul they melt flesh from bone.
Tainted Field

Tainted Field

Land
{T}: Add {C}.
{T}: Add {W} or {B}. Activate only if you control a Swamp.
Tainted Isle

Tainted Isle

Land
{T}: Add {C}.
{T}: Add {U} or {B}. Activate only if you control a Swamp.
Tainted Monkey

Tainted Monkey {1}{B}

Creature - Monkey
{T}: Choose a word. Target player mills a card. If a card with the chosen word in its text box was milled this way, they lose 3 life.
"C'mon, choose 'monkey.' Everybody loves monkeys!"
1/1
  • Unhinged
Tainted Pact

Tainted Pact {1}{B}

Instant
Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
  • Strixhaven Mystical Archive 33 96
  • Odyssey
Tainted Peak

Tainted Peak

Land
{T}: Add {C}.
{T}: Add {B} or {R}. Activate only if you control a Swamp.
Tainted Remedy

Tainted Remedy {2}{B}

Enchantment
If an opponent would gain life, that player loses that much life instead.
"Drink this, brother. It will bring you rest."
—Liliana Vess
Tainted Sigil

Tainted Sigil {1}{W}{B}

Artifact
{T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn.
Sigils corrupted by outsiders do not lose their power, only their purity.
  • Alara Reborn
Tainted Specter

Tainted Specter {3}{B}

Creature - Specter
Flying
{1}{B}{B}, {T}: Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate only as a sorcery.
2/2
  • Mirage
Tainted Strike

Tainted Strike {B}

Instant
Target creature gets +1/+0 and gains infect until end of turn.
"Welcome to perfection."
—Sheoldred, Whispering One
  • Scars of Mirrodin
Tainted Well

Tainted Well {2}{B}

Enchantment - Aura
Enchant land
When Tainted Well enters, draw a card.
Enchanted land is a Swamp.
"No, you get the water. I ain't thirsty."
—Squee
  • Invasion
Tainted Wood

Tainted Wood

Land
{T}: Add {C}.
{T}: Add {B} or {G}. Activate only if you control a Swamp.
Taj-Nar Swordsmith

Taj-Nar Swordsmith {3}{W}

Creature - Cat Soldier
When Taj-Nar Swordsmith enters, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.
2/3
Tajic, Blade of the Legion

Tajic, Blade of the Legion {2}{R}{W}

Legendary Creature - Human Soldier
Indestructible
Battalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
"I run the maze alone, but I fight with the full might of the Legion."
2/2
Tajic, Legion's Edge

Tajic, Legion's Edge {1}{R}{W}

Legendary Creature - Human Soldier
Haste
Mentor
Prevent all noncombat damage that would be dealt to other creatures you control.
{R}{W}: Tajic, Legion's Edge gains first strike until end of turn.
3/2
Tajuru Archer

Tajuru Archer {2}{G}

Creature - Elf Archer Ally
Whenever Tajuru Archer or another Ally you control enters, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.
1/2
Tajuru Beastmaster

Tajuru Beastmaster {5}{G}

Creature - Elf Warrior Ally
Rally — Whenever Tajuru Beastmaster or another Ally you control enters, creatures you control get +1/+1 until end of turn.
"My mount needs neither reins nor bridle. We both share a common purpose."
5/5
  • Battle for Zendikar