29335 cards found
Mire Shade

Mire Shade {1}{B}

Creature - Shade
{B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate only as a sorcery.
"We realized the bog had not given up a soul but had come to claim a new one."
—Scout Ekemet, final journal
1/1
  • Mirage
Mire Triton

Mire Triton {1}{B}

Creature - Zombie Merfolk
Deathtouch
When Mire Triton enters the battlefield, mill two cards and you gain 2 life.
Caught between life and death, between land and sea, between thought and oblivion.
2/1
Mire in Misery

Mire in Misery {1}{B}

Sorcery
Each opponent sacrifices a creature or enchantment.
Misery loves company.
  • Commander 2019
Mire's Grasp

Mire's Grasp {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-3.
Those caught attempting to escape the Underworld spend the rest of their existence trapped in the Mire of Punishment.
  • Theros Beyond Death
Mirror Mockery

Mirror Mockery {1}{U}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat.
Who you are constantly runs toward who you will be.
  • Dragons of Tarkir
Mirror Shield

Mirror Shield {2}

Artifact - Equipment
Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."
Equip {2}
Related card: Arms Scavenger
  • Theros Beyond Death
Mirror of Galadriel

Mirror of Galadriel {2}

Legendary Artifact
{5}, {T}: Scry 1, then draw a card. This ability costs {1} less to activate for each legendary creature you control.
"Your Quest stands upon the edge of a knife. Stray but a little and it will fail, to the ruin of all. Yet hope remains while all the Company is true."
Mirror of the Forebears

Mirror of the Forebears {2}

Artifact
As Mirror of the Forebears enters the battlefield, choose a creature type.
{1}: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
Mirror-Shield Hoplite

Mirror-Shield Hoplite {R}{W}

Creature - Human Soldier
Vigilance
Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn.
In the shield's gleaming surface, the Phyrexian saw a reflection of what it once had been, and paused.
2/2
  • March of the Machine
Miscalculation

Miscalculation {1}{U}

Instant
Counter target spell unless its controller pays {2}.
Cycling {2}
Mischievous Catgeist
Catlike Curiosity

Mischievous Catgeist {1}{U}

Creature - Cat Spirit
Whenever Mischievous Catgeist deals combat damage to a player, draw a card.
Disturb {2}{U}
"I never get any knitting done, but I don't entirely mind."
—Lorn, Lambholt innkeeper
1/1
Card has other part: Catlike Curiosity
Related card: Mischievous Catgeist (Alchemy)
Mischievous Catgeist (Alchemy)
Catlike Curiosity (Alchemy)

Mischievous Catgeist (Alchemy) {1}{U}

Creature - Cat Spirit
Whenever Mischievous Catgeist deals combat damage to a player, draw a card.
Disturb {1}{U}
1/1
Card has other part: Catlike Curiosity (Alchemy)
Related card: Mischievous Catgeist
  • Innistrad: Crimson Vow
Mischievous Chimera

Mischievous Chimera {U}{R}

Enchantment Creature - Chimera
Flying
Whenever you cast your first spell during each opponent's turn, Mischievous Chimera deals 1 damage to each opponent. Scry 1.
Some curiosities are best left alone.
2/2
  • Theros Beyond Death
Misery's Shadow

Misery's Shadow {1}{B}

Creature - Shade
If a creature an opponent controls would die, exile it instead.
{1}: Misery's Shadow gets +1/+1 until end of turn.
In the ruins of Kroog, only anguish thrived.
2/2
Mishra's Domination

Mishra's Domination {1}{R}

Enchantment - Aura
Enchant creature
As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block.
Power radiated from the Weakstone, binding the dragon engine to Mishra's command.
  • The Brothers' War
Mishra, Excavation Prodigy (Alchemy)

Mishra, Excavation Prodigy (Alchemy) {1}{R}

Legendary Creature - Human Artificer
{1}, {T}, Discard a card: Draw a card.
Whenever you discard one or more artifact cards, add {R}{R}. This ability triggers only once each turn.
2/1
Related card: Mishra, Excavation Prodigy
  • The Brothers' War
Misshapen Fiend

Misshapen Fiend {1}{B}

Creature - Horror Mercenary
Flying
You'd scarcely believe they could fly until they drop out of the sky onto you.
1/1
  • Mercadian Masques
Mission Briefing

Mission Briefing {U}{U}

Instant
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead.
Misstep

Misstep {1}{U}

Sorcery
Creatures target player controls don't untap during that player's next untap step.
The feet have no eyes.
—Saprazzan saying
  • Mercadian Masques
Mist Intruder

Mist Intruder {1}{U}

Creature - Eldrazi Drone
Devoid
Flying
Ingest
The wastes spread as quickly as the wind.
1/2
  • Battle for Zendikar
Mistakes Were Made

Mistakes Were Made {1}{G}

Instant
Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat.
In hindsight, Chandra's Incendiary Experience should never have been built next to Auntie Grub's House of Pitch.
  • Unfinity 147 433
Mister Gutsy

Mister Gutsy {2}

Artifact Creature - Robot Soldier
Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on Mister Gutsy.
When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 counters on it.
1/1
Mistfolk

Mistfolk {U}{U}

Creature - Illusion
{U}: Counter target spell that targets Mistfolk.
"Although my official log will state there is no evidence pointing to the existence of the mistfolk, my certainty is lessened by the cursed consistency of the expedition's eyewitness accounts."
—Disa the Restless, journal entry
1/2
Mistform Mask

Mistform Mask {1}{U}

Enchantment - Aura
Enchant creature
{1}: Enchanted creature becomes the creature type of your choice until end of turn.
Trust, the fifth myth of reality: Every truth holds the seed of betrayal.
  • Onslaught
Mistform Sliver

Mistform Sliver {1}{U}

Creature - Illusion Sliver
All Slivers have "{1}: This permanent becomes the creature type of your choice in addition to its other types until end of turn."
Taking the form of a junior researcher, the first sliver slipped out of Riptide.
1/1
  • Legions