33330 cards found
Tethered Skirge

Tethered Skirge {2}{B}

Creature - Phyrexian Imp
Flying
Whenever this creature becomes the target of a spell or ability, you lose 1 life.
It bites the hand that leads it.
2/2
  • Urza's Legacy
Sweeping Cleave

Sweeping Cleave {1}{R}

Instant - Adventure
Target creature you control gains double strike until end of turn.
Card has other part: Two-Handed Axe
Spectra Ward

Spectra Ward {3}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has protection from each color. This effect doesn't remove Auras.
  • Magic 2015
Ghirapur Aether Grid

Ghirapur Aether Grid {2}{R}

Enchantment
Tap two untapped artifacts you control: This enchantment deals 1 damage to any target.
The city of Ghirapur is a living thing, and living things defend themselves.
Legions of Lim-Dûl

Legions of Lim-Dûl {1}{B}{B}

Creature - Zombie
Snow swampwalk
"I have seen the faces of my dead friends among that grim band, and I can bear no more."
—Lucilde Fiksdotter,
leader of the Order of the White Shield
2/3
Rumbling Aftershocks

Rumbling Aftershocks {4}{R}

Enchantment
Whenever you cast a kicked spell, you may have this enchantment deal damage to any target equal to the number of times that spell was kicked.
"I like it here. You always get a little more for your mana."
—Chandra Nalaar
  • Worldwake
Plundering Pirate

Plundering Pirate {2}{R}

Creature - Orc Pirate
When this creature enters, create a Treasure token.
"Whatever it is, it set off a trap. It must be valuable!"
3/2
  • The Lost Caverns of Ixalan
Aerial Boost

Aerial Boost {1}{W}

Instant
Convoke
Target creature gets +2/+2 and gains flying until end of turn.
"Ha! You missed!"
  • March of the Machine
Lava Tubes

Lava Tubes

Land
This land doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from this land.
{T}: Add {B} or {R}. Put a depletion counter on this land.
Grinning Ignus

Grinning Ignus {2}{R}

Creature - Elemental
{R}, Return this creature to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery.
On rare occasions, a Prismari student will summon an elemental that shows such promise that it's permitted to stay and enroll.
2/2
Unsummon

Unsummon {U}

Instant
Return target creature to its owner's hand.
Tolarian apprentices learn to liberate aetheric energy long before they are taught to bind it.
Echo of Death's Wail
Tribute to Horobi

Echo of Death's Wail

Enchantment Creature - Spirit
(Color indicator: Echo of Death's Wail is black)
Flying, haste
When this creature enters, gain control of all Rat tokens.
Whenever this creature attacks, you may sacrifice another creature. If you do, draw a card.
3/3
Card has other part: Tribute to Horobi
Gourmand's Talent

Gourmand's Talent {G}

Enchantment - Class
During your turn, artifacts you control are Foods in addition to their other types and have "{2}, {T}, Sacrifice this artifact: You gain 3 life."
{2}{G}: Level 2
Whenever you gain life for the first time each turn, create a 3/3 green Raccoon creature token.
{3}{G}: Level 3
Whenever you gain life for the first time each turn, put a +1/+1 counter on each creature you control.
  • Bloomburrow Commander
Cave Tiger

Cave Tiger {2}{G}

Creature - Cat
Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn.
The druids found a haven in the cool limestone tunnels beneath Argoth. The invaders found only tigers.
2/2
  • Urza's Saga
Throne Warden

Throne Warden {1}{W}

Creature - Human Soldier
At the beginning of your end step, if you're the monarch, put a +1/+1 counter on this creature.
"Rulers come and go, but my allegiance belongs to the throne."
2/2
Steelclad Spirit

Steelclad Spirit {1}{U}

Creature - Spirit
Defender
Whenever an enchantment you control enters, this creature can attack this turn as though it didn't have defender.
Some geists imitate the lives they left behind. Others follow the dreams they never realized.
3/3
Related card: Ominous Traveler
Tahngarth

Tahngarth

Vanguard
Creatures you control have haste.
Tahngarth, first mate of the Weatherlight under Sisay, knows that there are really only two forms of life: the ugly ones and the minotaurs. A narcissist, he considers the condition of his hide as important as the accuracy of his blade.
Hand size bonus: -1
Life bonus: +7
  • Vanguard Series
Etherium Sculptor

Etherium Sculptor {1}{U}

Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
The greatest masters of the craft abandon tools altogether, shaping metal with hand and mind alone.
1/2
Salt Road Ambushers

Salt Road Ambushers {3}{G}

Creature - Dog Warrior
Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.
Megamorph {3}{G}{G}
3/3
Sphere of Safety

Sphere of Safety {4}{W}

Enchantment
Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
The Rakdos believe that all are eager to join their revels, even when told otherwise.
Ellie and Alan, Paleontologists

Ellie and Alan, Paleontologists {2}{G}{W}{U}

Legendary Creature - Human Scientist
{T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery.
2/5
  • Jurassic World Collection 10 35
Primal Rage

Primal Rage {1}{G}

Enchantment
Creatures you control have trample.
Control Win Condition

Control Win Condition {4}{U}{U}

Creature - Whale
This spell can't be countered.
Shroud
Control Win Condition's power and toughness are each equal to the number of turns you've taken this game. (If this is in your deck, please keep track of your turns. This means you, Mark.)
*/*
Kethis, the Hidden Hand

Kethis, the Hidden Hand {W}{B}{G}

Legendary Creature - Elf Advisor
Legendary spells you cast cost {1} less to cast.
Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard."
"The pen is mightier than the crown."
3/4
  • Core Set 2020 Promos 211p 211s
  • Core Set 2020
Path to Redemption

Path to Redemption {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{5}, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn.
"You can't always see the light at the end of the tunnel, but if you just keep moving you will come to a better place."