29661 cards found
Burgeoning

Burgeoning {G}

Enchantment
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Given time, a single seed can sprout a mighty forest.
Burlfist Oak

Burlfist Oak {2}{G}{G}

Creature - Treefolk
Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn.
If a tree fells you in the forest and no one is around to hear it, "does it make a sound" is the last thing you need to worry about.
2/3
  • Core Set 2021
Burly Breaker
Dire-Strain Demolisher

Burly Breaker {3}{G}{G}

Creature - Human Werewolf
Ward {1}
Daybound
6/5
Card has other part: Dire-Strain Demolisher
Burr Grafter

Burr Grafter {3}{G}

Creature - Spirit
Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.
Soulshift 3
2/2
  • Champions of Kamigawa
Burrowing Razormaw

Burrowing Razormaw {2}{G}

Creature - Beast
When Burrowing Razormaw dies, mill four cards.
"That's odd. I don't remember seeing plans to dig a trench near here."
—Lognell, Argivian scout
4/2
  • The Brothers' War
Burst of Strength

Burst of Strength {G}

Instant
Put a +1/+1 counter on target creature and untap it.
"Our fight is not about territory or revenge. It is about freedom, plain and simple."
—Ruric Thar, Ghor-Clan chieftain
  • Gatecrash
Bushwhack

Bushwhack {G}

Sorcery
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control.
  • The Brothers' War
Bygone Marvels

Bygone Marvels {G}{G}

Sorcery
Descend 8 — When you cast this spell, if there are eight or more permanent cards in your graveyard, copy this spell twice. You may choose new targets for the copies.
Return target permanent card from your graveyard to your hand. Exile Bygone Marvels.
  • The Lost Caverns of Ixalan Commander 57 89
Byway Courier

Byway Courier {2}{G}

Creature - Human Scout
When Byway Courier dies, investigate.
A good courier travels fast and asks no questions.
3/2
Cabaretti Initiate

Cabaretti Initiate {G}

Creature - Raccoon Citizen
{2}{R/W}: Cabaretti Initiate gains double strike until end of turn.
"Now there's a fellow who knows how to have a good time!"
—Jetmir
1/2
  • Streets of New Capenna
Cached Defenses

Cached Defenses {2}{G}

Sorcery
Bolster 3.
The glittering scales in the Abzan vaults represent mighty deeds of the past and protection for generations to come.
  • Fate Reforged
Cacophodon

Cacophodon {3}{G}

Creature - Dinosaur
Enrage — Whenever Cacophodon is dealt damage, untap target permanent.
When a cacophodon is angry, the whole jungle knows.
2/5
  • Rivals of Ixalan
Cactarantula

Cactarantula {4}{G}{G}

Creature - Plant Spider
This spell costs {1} less to cast if you control a Desert.
Reach
Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card.
6/5
  • Outlaws of Thunder Junction
Caldaia Guardian

Caldaia Guardian {3}{G}

Creature - Human Soldier
Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens.
Blitz {2}{G}
4/3
Caldaia Strongarm

Caldaia Strongarm {4}{G}

Creature - Human Warrior
When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature.
Blitz {3}{G}
2/3
  • Streets of New Capenna
Call of the Herd

Call of the Herd {2}{G}

Sorcery
Create a 3/3 green Elephant creature token.
Flashback {3}{G}
Call of the Wild

Call of the Wild {2}{G}{G}

Enchantment
{2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.
From a whisper to a roar, the call is heard by all and refused by none.
Caller of the Claw

Caller of the Claw {2}{G}

Creature - Elf
Flash
When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
2/2
Caller of the Hunt

Caller of the Hunt {2}{G}

Creature - Human
As an additional cost to cast this spell, choose a creature type.
Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.
*/*
  • Mercadian Masques
Caller of the Pack

Caller of the Pack {5}{G}{G}

Creature - Beast
Trample
Myriad
8/6
Caller of the Untamed

Caller of the Untamed {3}{G}

Creature - Elf Shaman
Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck.
{X}, {T}: Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the mana value of that card.
2/4
  • Conspiracy: Take the Crown
Calming Verse

Calming Verse {3}{G}

Sorcery
Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
The chattering forest fell silent as the otherworldly song began.
  • Prophecy
Camouflage

Camouflage {G}

Instant
Cast this spell only during your declare attackers step.
This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so.
Candlelit Cavalry

Candlelit Cavalry {4}{G}

Creature - Human Knight
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.
"On this night, the dark will fear us."
5/5
Cankerbloom

Cankerbloom {1}{G}

Creature - Phyrexian Fungus
{1}, Sacrifice Cankerbloom: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Proliferate.
3/2
Related card: Contagion Dispenser
  • Phyrexia: All Will Be One 161 294 451