4243 cards found
Malfegor

Malfegor {2}{B}{B}{R}{R}

Legendary Creature - Demon Dragon
Flying
When Malfegor enters, discard your hand. Each opponent sacrifices a creature of their choice for each card discarded this way.
A demon cannot be trusted, and a dragon will not be ruled.
6/6
Malicious Invader
Innocent Traveler

Malicious Invader

Creature - Vampire
(Color indicator: Malicious Invader is black)
Flying
Malicious Invader gets +2/+0 as long as an opponent controls a Human.
"Aren't you going to offer me a drink?"
3/3
Card has other part: Innocent Traveler
Malleable Impostor

Malleable Impostor {3}{U}

Creature - Faerie Shapeshifter
Flash
Flying
You may have Malleable Impostor enter as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying.
0/0
  • Wilds of Eldraine Commander 10 46
Mammoth Harness

Mammoth Harness {3}{G}

Enchantment - Aura
Enchant creature
Enchanted creature loses flying.
Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.
Related card: Apocalypse Chime
  • Homelands
Mammoth Spider

Mammoth Spider {4}{G}

Creature - Spider
Reach
"If a careless elf ends up caught in a spider's web, we must expect nature to take its course. Do not blame the spider for being a spider."
—Dellin Berting, Tolarian entomologist
3/5
Related card: Ishkanah, Broodmother
Mana Skimmer

Mana Skimmer {3}{B}

Creature - Leech
Flying
Whenever Mana Skimmer deals damage to a player, tap target land that player controls. That land doesn't untap during its controller's next untap step.
They traverse the mana-starved wastes in search of richer lands.
2/2
  • Time Spiral
Mana-Charged Dragon

Mana-Charged Dragon {4}{R}{R}

Creature - Dragon
Flying, trample
Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.
5/5
Manaform Hellkite

Manaform Hellkite {2}{R}{R}

Creature - Dragon
Flying
Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.
4/4
Related cards: Darigaaz, Shivan Champion Protean War Engine
Managorger Phoenix

Managorger Phoenix {R}{R}

Creature - Phoenix
Flying
Managorger Phoenix can't block.
Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each {R} in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1.
2/2
  • Jumpstart: Historic Horizons
Mandibular Kite

Mandibular Kite {W}

Artifact - Equipment
Living weapon
Equipped creature gets +1/+1 and has flying.
Equip {3}{W}
The Machine Orthodoxy finds skin impure, and will not sully their creations with impure material.
  • Modern Horizons 3
Mangled Soulrager

Mangled Soulrager {1}{U}{R}

Creature - Spirit
Flying
When Mangled Soulrager enters, switch the power and toughness of each creature on the battlefield. You get a twelve-time boon with "Whenever a creature you control enters, switch its power and toughness."
Cycling {1}{U}
1/4
  • Alchemy: Duskmourn
Manor Gargoyle

Manor Gargoyle {5}

Artifact Creature - Gargoyle
Defender
Manor Gargoyle has indestructible as long as it has defender.
{1}: Until end of turn, Manor Gargoyle loses defender and gains flying.
Nothing could break it but the fall.
4/4
  • Innistrad
Manta Riders

Manta Riders {U}

Creature - Merfolk
{U}: Manta Riders gains flying until end of turn.
"Water is firmament to the finned."
—Oracle en-Vec
1/1
Manticore

Manticore {3}{B}

Creature - Manticore
Flash
Flying
Tail Spikes — When Manticore enters, destroy target creature an opponent controls that was dealt damage this turn.
2/1
Related card: Manticore (Alchemy)
Manticore (Alchemy)

Manticore (Alchemy) {3}{B}

Creature - Manticore
Flash
Flying
Tail Spikes — When Manticore enters, destroy target creature an opponent controls that was dealt damage this turn.
3/1
Related card: Manticore
  • Alchemy Horizons: Baldur's Gate
Mantis Engine

Mantis Engine {5}

Artifact Creature - Insect
{2}: Mantis Engine gains flying until end of turn.
{2}: Mantis Engine gains first strike until end of turn.
3/3
Mantis Rider

Mantis Rider {U}{R}{W}

Creature - Human Monk
Flying, vigilance, haste
Mantis riders know their mounts owe them no allegiance. Even a mantis ridden for years would consume a rider who loses focus for only a moment.
3/3
Mantle of Webs

Mantle of Webs {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+3 and has reach.
"Why does everything the Golgari touch end up sticky?"
—Arrester Lavinia, Tenth Precinct
Maraleaf Pixie

Maraleaf Pixie {G}{U}

Creature - Faerie
Flying
{T}: Add {G} or {U}.
Neither hostile nor friendly, pixies flit through the forest seeking the treasures of the wilds.
2/2
Marauding Sphinx

Marauding Sphinx {3}{U}{U}

Creature - Sphinx Rogue
Flying, vigilance, ward {2}
Whenever you commit a crime, surveil 2. This ability triggers only once each turn.
She poses a riddle to each mark, allowing them a chance to keep their goods. Thus far, none have succeeded.
3/5
  • Outlaws of Thunder Junction
Marble Gargoyle

Marble Gargoyle {2}{W}

Artifact Creature - Gargoyle
Flying
{W}: Marble Gargoyle gets +0/+1 until end of turn.
"Once past the stony exterior, the meat is exquisite and can be stuffed with thallids or simmered in a broth of manticore venom."
—Asmoranomardicadaistinaculdacar
The Underworld Cookbook
2/2
  • Modern Horizons 2 21 382
March of Souls

March of Souls {4}{W}

Sorcery
Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.
  • Planeshift
March of the Canonized

March of the Canonized {X}{W}{W}

Enchantment
When March of the Canonized enters, create X 1/1 white Vampire creature tokens with lifelink.
At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.
  • The Lost Caverns of Ixalan Commander 41 73
Marit Lage's Slumber

Marit Lage's Slumber {1}{U}

Legendary Snow Enchantment
Whenever Marit Lage's Slumber or another snow permanent you control enters, scry 1.
At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Marjhan

Marjhan {5}{U}{U}

Creature - Serpent
Marjhan doesn't untap during your untap step.
{U}{U}, Sacrifice a creature: Untap Marjhan. Activate only during your upkeep.
Marjhan can't attack unless defending player controls an Island.
{U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
When you control no Islands, sacrifice Marjhan.
8/8
Related card: Apocalypse Chime