4070 cards found
Mutual Epiphany

Mutual Epiphany

Phenomenon
When you encounter Mutual Epiphany, each player draws four cards.
Muzzio's Preparations

Muzzio's Preparations

Conspiracy
Hidden agenda
Each creature you control with the chosen name enters with an additional +1/+1 counter on it.
  • Conspiracy
My Champion Stands Supreme

My Champion Stands Supreme

Ongoing Scheme
Your commander has ward {2}.
Whenever your commander attacks, put two +1/+1 counters on it.
When your commander leaves the battlefield, abandon this scheme.
  • Duskmourn: House of Horror Commander
My Crushing Masterstroke

My Crushing Masterstroke

Scheme
When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able.
"Do you see the faces of those you once loved among my legion? You will join them soon."
My Deck is About a Seven

My Deck is About a Seven {3}{R}

Instant
Choose a number between 6 and 8. My Deck is About a Seven deals that much damage to target creature.
  • Unknown Event
My First Tome

My First Tome {3}

Artifact
{1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and they guessed wrong, you draw a card.
This card is named My First Tome.
My Followers Ascend

My Followers Ascend

Scheme
When you set this scheme in motion, put five +1/+1 counters on a creature you control and it gains flying and vigilance until end of turn. If you control no creatures, instead create a 4/4 colorless Scarecrow artifact creature token with vigilance.
  • Duskmourn: House of Horror Commander
My Forces Are Innumerable

My Forces Are Innumerable

Ongoing Scheme
At the beginning of your end step, create a 3/3 black Horror creature token.
At the beginning of your opponents' end step, they may sacrifice two creatures of their choice. If they do, abandon this scheme.
  • Archenemy: Nicol Bolas Schemes
My Genius Knows No Bounds

My Genius Knows No Bounds

Scheme
When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards.
"I can see . . . everything. The beginning and the end of time. The raw edges of reality. And now I see exactly how to kill you."
  • Archenemy Schemes
My Laughter Echoes

My Laughter Echoes

Ongoing Scheme
Whenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again.
"I await you around every corner, smiling and holding a razor."
My Tendrils Run Deep

My Tendrils Run Deep

Ongoing Scheme
You may play an additional land on each of your turns.
At the beginning of your end step, if you control six or more lands, draw two cards, then abandon this scheme.
"There is no path here that does not end with me."
  • Duskmourn: House of Horror Commander
My Undead Horde Awakens

My Undead Horde Awakens

Ongoing Scheme
At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control.
When a creature put onto the battlefield with this scheme dies, abandon this scheme.
  • Archenemy Schemes
My Wealth Will Bury You

My Wealth Will Bury You

Scheme
When you set this scheme in motion, create a number of Treasure tokens equal to the number of artifacts and enchantments your opponents control. If they control fewer than four artifacts and enchantments, create four Treasure tokens instead.
  • Duskmourn: House of Horror Commander
My Will Is Irresistible

My Will Is Irresistible

Scheme
When you set this scheme in motion, choose up to three nonland permanents you don't control. Target opponent chooses one of those permanents. You gain control of the rest.
"Your former friends have already sworn themselves to me. Wouldn't you like to join them?"
  • Duskmourn: House of Horror Commander
My Wings Enfold All

My Wings Enfold All

Scheme
When you set this scheme in motion, choose one —
• Draw two cards.
• Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.
"This House is mine, and all within it are my playthings."
  • Duskmourn: House of Horror Commander
My Wish Is Your Command

My Wish Is Your Command

Scheme
When you set this scheme in motion, each opponent reveals their hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost.
"Indulge me. Just one spell. One potentially fatal spell gone horribly awry."
  • Archenemy Schemes
Mycelic Ballad

Mycelic Ballad {3}{B}

Sorcery - Chorus
Starting intensity 2
Each player sacrifices X creatures and you gain X life, where X is this spell's intensity.
All Chorus cards you own intensify by 1.
  • Alchemy: Ixalan
Mycoid Resurrection

Mycoid Resurrection {4}{B}{G}

Sorcery
Fathomless descent — Each creature card in your graveyard perpetually gets +X/+X, where X is the number of permanent cards in your graveyard. Then return a creature card from your graveyard to the battlefield.
  • Alchemy: Ixalan
Myconid Spore Tender

Myconid Spore Tender {3}{G}

Creature - Fungus
Infesting Spores — When Myconid Spore Tender enters, destroy up to one target artifact or enchantment.
Myconid colonies grow and expand at an aggressive rate, but they are friendly and peaceful unless provoked.
4/1
  • Commander Legends: Battle for Baldur's Gate
Myntasha, Honored One

Myntasha, Honored One {2}{G}{G}

Legendary Snow Creature - Elk
As an additional cost to cast this spell, you may open a sealed Magic booster pack and put the cards on the bottom of your booster pile in a random order.
Spells you cast have booster cascade. (It's like cascade, but use your booster pile rather than your library.)
3/3
  • 2019 Heroes of the Realm
Myojin of Night's Reach and Grim Betrayal

Myojin of Night's Reach and Grim Betrayal {5}{B}{B}{B}

Legendary Creature - Spirit
Myojin of Night's Reach and Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Night's Reach Grim Betrayal: Each opponent discards their hand. Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.
10/4
  • Unknown Event
Myra the Magnificent

Myra the Magnificent {2}{U}{R}

Legendary Creature - Human Performer
Whenever you cast an instant or sorcery spell from your hand, open an Attraction.
{X}, {T}: Exile target instant or sorcery card with mana value X from your graveyard and choose an Attraction you control that doesn't have a midway counter on it. Put a midway counter on it. For as long as that Attraction is on the battlefield, whenever you visit it, copy the exiled card. You may cast the copy without paying its mana cost.
2/4
Myrkul's Edict

Myrkul's Edict {1}{B}

Sorcery
Roll a d20.
1—9 | Choose an opponent. That player sacrifices a creature of their choice.
10—19 | Each opponent sacrifices a creature of their choice.
20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.
  • Commander Legends: Battle for Baldur's Gate
Mysterious Confluence

Mysterious Confluence {5}

Instant
Choose a card at random from among Righteous Confluence, Mystic Confluence, Wretched Confluence, Fiery Confluence, Verdant Confluence, Brokers Confluence, Cabaretti Confluence, Maestros Confluence, Obscura Confluence, and Riveteers Confluence. Create a copy of that card. You may cast the copy without paying its mana cost. (Roll a D10 to determine the random card.)
  • Unknown Event
Mystic Compass

Mystic Compass {2}

Artifact
{1}, {T}: Target land becomes the basic land type of your choice until end of turn.