23665 cards found
Ur-Golem's Eye

Ur-Golem's Eye {4}

Artifact
{T}: Add {C}{C}.
It still stares accusingly at Memnarch, though millennia have passed since he separated the eye from its body.
Urabrask
The Great Work

Urabrask {2}{R}{R}

Legendary Creature - Phyrexian Praetor
First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add {R}.
{R}: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.
4/4
Card has other part: The Great Work
Urabrask the Hidden

Urabrask the Hidden {3}{R}{R}

Legendary Creature - Phyrexian Praetor
Creatures you control have haste.
Creatures your opponents control enter the battlefield tapped.
When the Mirran resistance arrived, the furnace dwellers looked to Urabrask for guidance. His decree stunned the others: "Let them be."
4/4
Urabrask's Anointer

Urabrask's Anointer {3}{R}

Artifact Creature - Phyrexian Wizard
When Urabrask's Anointer enters the battlefield, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.
"You were so eager to spy on my work, I assume you'll appreciate a hands-on demonstration."
4/2
  • Phyrexia: All Will Be One 152 293 450
Urabrask's Forge

Urabrask's Forge {2}{R}

Artifact
At the beginning of combat on your turn, put an oil counter on Urabrask's Forge, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on Urabrask's Forge. Sacrifice that token at the beginning of the next end step.
  • Phyrexia: All Will Be One Promos 153p 153s
  • Phyrexia: All Will Be One 153 387
Urabrask, Heretic Praetor

Urabrask, Heretic Praetor {3}{R}{R}

Legendary Creature - Phyrexian Praetor
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
4/4
Urban Burgeoning

Urban Burgeoning {G}

Enchantment - Aura
Enchant land
Enchanted land has "Untap this land during each other player's untap step."
The ruins of Old Prahv became a wildspace, although all birdsong was silenced by lingering Azorius magic.
  • Return to Ravnica
Urban Evolution

Urban Evolution {3}{G}{U}

Sorcery
Draw three cards. You may play an additional land this turn.
As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.
Urban Utopia

Urban Utopia {1}{G}

Enchantment - Aura
Enchant land
When Urban Utopia enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color."
Ravnica's diversity produces blossoms of opinion in a rich soil of perspectives.
  • Guilds of Ravnica
Urbis Protector

Urbis Protector {4}{W}{W}

Creature - Human Cleric
When Urbis Protector enters the battlefield, create a 4/4 white Angel creature token with flying.
"I hear that Boros is losing its angels to the Gateless Movement. I'm sure this comes as no surprise to you."
—Teysa, to Lazav
1/1
Urborg

Urborg

Legendary Land
{T}: Add {B}.
{T}: Target creature loses first strike or swampwalk until end of turn.
"Resignedly beneath the sky/The melancholy waters lie./So blend the turrets and shadows there/That all seem pendulous in air,/While from a proud tower in town/Death looks gigantically down."
—Edgar Allan Poe, "The City in the Sea"
Urborg Drake

Urborg Drake {1}{U}{B}

Creature - Drake
Flying
Urborg Drake attacks each combat if able.
Relentless as the sea, remorseless as death.
2/3
Urborg Elf

Urborg Elf {1}{G}

Creature - Elf Druid
{T}: Add {B}, {G}, or {U}.
The elves of Urborg are as deadly and capricious as the swamp itself.
1/1
  • Apocalypse
Urborg Emissary

Urborg Emissary {2}{B}

Creature - Human Wizard
Kicker {1}{U}
When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand.
3/1
  • Invasion
Urborg Justice

Urborg Justice {B}{B}

Instant
Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn.
"It is a narrow line between justice and vengeance."
—Crovax
  • Weatherlight
Urborg Lhurgoyf

Urborg Lhurgoyf {1}{G}

Creature - Lhurgoyf
Kicker {U} and/or {B}
As Urborg Lhurgoyf enters the battlefield, mill three cards for each time it was kicked.
Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1.
*/1+*
Urborg Mindsucker

Urborg Mindsucker {2}{B}

Creature - Horror
{B}, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate only as a sorcery.
"My pet will pick the ripe fruit from your tortured brain as if it were hanging from a vine."
—Kaervek
2/2
Urborg Panther

Urborg Panther {2}{B}

Creature - Nightstalker Cat
{B}, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther.
Sacrifice a creature named Feral Shadow, a creature named Breathstealer, and Urborg Panther: Search your library for a card named Spirit of the Night, put that card onto the battlefield, then shuffle.
2/2
Related cards: Breathstealer Feral Shadow Spirit of the Night
Urborg Phantom

Urborg Phantom {2}{B}

Creature - Spirit Minion
Urborg Phantom can't block.
{U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.
A chilling fog with teeth of ice.
3/1
  • Invasion
Urborg Repossession

Urborg Repossession {B}

Sorcery
Kicker {1}{G}
Return target creature card from your graveyard to your hand. You gain 2 life. If this spell was kicked, return another target permanent card from your graveyard to your hand.
  • Dominaria United
Urborg Scavengers

Urborg Scavengers {2}{B}

Creature - Spirit
Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers.
Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
2/2
Urborg Shambler

Urborg Shambler {2}{B}{B}

Creature - Horror
Other black creatures get -1/-1.
A writhing mass of rot, with sharp claws and a vicious spirit.
4/3
  • Invasion
Urborg Skeleton

Urborg Skeleton {B}

Creature - Skeleton
Kicker {3}
{B}: Regenerate Urborg Skeleton.
If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it.
0/1
Urborg Stalker

Urborg Stalker {3}{B}

Creature - Horror
At the beginning of each player's upkeep, if that player controls a nonblack, nonland permanent, Urborg Stalker deals 1 damage to that player.
"May you be a stalker's dream."
—Urborg curse
2/4
  • Weatherlight
Urborg Syphon-Mage

Urborg Syphon-Mage {2}{B}

Creature - Human Spellshaper
{2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.
"I have become a gourmet of sorts. Each soul has its own distinctive flavor. The art is in inviting the right company to the feast."
2/2