29234 cards found
Servant of the Conduit

Servant of the Conduit {1}{G}

Creature - Elf Druid
When Servant of the Conduit enters the battlefield, you get {E}{E}.
{T}, Pay {E}: Add one mana of any color.
"Creation without connection to nature is just manufacture."
2/2
Servant of the Scale

Servant of the Scale {G}

Creature - Human Soldier
Servant of the Scale enters the battlefield with a +1/+1 counter on it.
When Servant of the Scale dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on Servant of the Scale.
0/0
Servant of the Stinger

Servant of the Stinger {1}{B}

Creature - Human Warlock
Deathtouch
Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle.
1/3
  • Outlaws of Thunder Junction
Serve

Serve {1}{U}

Instant
Target creature gets -6/-0 until end of turn.
Fuse
Card has other part: Protect
  • Dragon's Maze
Servo Exhibition

Servo Exhibition {1}{W}

Sorcery
Create two 1/1 colorless Servo artifact creature tokens.
"The judges really put them through their paces, but they prevailed. I think they even impressed Head Judge Tezzeret."
—Ritika, artificer
Servo Schematic

Servo Schematic {2}

Artifact
When Servo Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.
The Consulate prizes innovation when it is dependable and replicable.
Seshiro the Anointed

Seshiro the Anointed {4}{G}{G}

Legendary Creature - Snake Monk
Other Snake creatures you control get +2/+2.
Whenever a Snake you control deals combat damage to a player, you may draw a card.
His family was the first to reach out to the human monks. He soon knew as many koans as he did blade strikes.
3/4
Seshiro the Anointed Avatar

Seshiro the Anointed Avatar

Vanguard
At the beginning of the game, choose a creature type. Creatures you control, creature spells you control, and creature cards you own in any zone other than the battlefield or the stack have the chosen type in addition to their other types.
Hand size bonus: +0
Life bonus: -1
  • Magic Online Avatars
Set Adrift

Set Adrift {5}{U}

Sorcery
Delve
Put target nonland permanent on top of its owner's library.
The envoy spoke, and Sidisi replied.
  • Khans of Tarkir
Setessan Battle Priest

Setessan Battle Priest {1}{W}

Creature - Human Cleric
Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.
"Your god teaches you only how to kill. Karametra teaches me to defend what I hold dear. That is why I will prevail."
1/3
  • Theros
Setessan Champion

Setessan Champion {2}{G}

Creature - Human Warrior
Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card.
"A blessing is not a gift. It is a duty."
1/3
Setessan Griffin

Setessan Griffin {4}{W}

Creature - Griffin
Flying
{2}{G}{G}: Setessan Griffin gets +2/+2 until end of turn. Activate only once each turn.
Most griffins must be caught and broken into the service of the polis. Not so in Setessa, where they volunteer.
3/2
  • Theros
Setessan Oathsworn

Setessan Oathsworn {1}{G}{G}

Creature - Satyr Warrior
Heroic — Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn.
"Setessa is not the city of my birth, but it is the place I fight for, and the place I'm willing to die for. Does that not make it my home?"
1/1
  • Born of the Gods
Setessan Petitioner

Setessan Petitioner {1}{G}{G}

Creature - Human Druid
When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green.
"Cypress leaves for family, larkspur for protection, amaranth for a bountiful harvest."
2/2
  • Theros Beyond Death
Setessan Skirmisher

Setessan Skirmisher {1}{G}

Creature - Human Warrior
Constellation — Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn.
Bassara, the tower of the fox, houses the elite skirmishers who guard the Nessian Wood against trespassers.
2/1
  • Theros Beyond Death
Setessan Starbreaker

Setessan Starbreaker {3}{G}

Creature - Human Warrior
When Setessan Starbreaker enters the battlefield, you may destroy target Aura.
"Who says you cannot touch the stars?"
2/1
  • Born of the Gods
Setessan Tactics

Setessan Tactics {1}{G}

Instant
Strive — This spell costs {G} more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain "{T}: This creature fights another target creature."
  • Journey into Nyx
Setessan Training

Setessan Training {1}{G}

Enchantment - Aura
Enchant creature you control
When Setessan Training enters the battlefield, draw a card.
Enchanted creature gets +1/+0 and has trample.
Sethron, Hurloon General

Sethron, Hurloon General {3}{R}{R}

Legendary Creature - Minotaur Warrior
Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token.
{2}{B/R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn.
4/4
Seton's Desire

Seton's Desire {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.
Seton's Scout

Seton's Scout {1}{G}

Creature - Centaur Druid Scout Archer
Reach
Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.
2/1
Seton, Krosan Protector

Seton, Krosan Protector {G}{G}{G}

Legendary Creature - Centaur Druid
Tap an untapped Druid you control: Add {G}.
"Survival of the fittest is not only the law of the pits, it is the law of nature. That is why I fight."
2/2
  • Odyssey
Settle Beyond Reality

Settle Beyond Reality {4}{W}

Sorcery
Choose one or both —
• Exile target creature you don't control.
• Exile target creature you control, then return it to the battlefield under its owner's control.
Two taken, two judged, one returned.
Settle the Score

Settle the Score {2}{B}{B}

Sorcery
Exile target creature. Put two loyalty counters on a planeswalker you control.
"You bound me with a contract only your death could end—and you thought me the fool?"
—Liliana Vess
Settle the Wilds

Settle the Wilds {2}{G}

Sorcery
Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.
  • Alchemy: Innistrad