29693 cards found
Elfhame Wurm

Elfhame Wurm {4}{G}

Creature - Wurm
Vigilance, trample
The wurms consume everything in their path, so the elves make sure that their path goes through as many Phyrexians as possible.
5/4
  • Dominaria United
Elvish Hydromancer

Elvish Hydromancer {2}{G}

Creature - Elf Wizard
Kicker {3}{U}
When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control.
"Water remembers every living thing that it has ever been a part of. We need only bring that recollection to the surface."
3/2
  • Dominaria United
Ertai Resurrected

Ertai Resurrected {2}{U}{B}

Legendary Creature - Phyrexian Human Wizard
Flash
When Ertai Resurrected enters the battlefield, choose up to one —
• Counter target spell, activated ability, or triggered ability. Its controller draws a card.
• Destroy another target creature or planeswalker. Its controller draws a card.
3/2
Ertai's Scorn

Ertai's Scorn {1}{U}{U}

Instant
This spell costs {U} less to cast if an opponent cast two or more spells this turn.
Counter target spell.
"You're not so special, Karn. Anything that has been assembled can be disassembled."
  • Dominaria United
Evolved Sleeper

Evolved Sleeper {B}

Creature - Human
{B}: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2.
{1}{B}: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3.
{1}{B}{B}: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life.
1/1
Extinguish the Light

Extinguish the Light {2}{B}{B}

Instant
Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life.
Jaya did not want to die, but of all the things to die for, Dominaria felt right.
  • Dominaria United
Fires of Victory

Fires of Victory {1}{R}

Instant
Kicker {2}{U}
If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand.
The drums and horns were expected, but the goblin dance was a pleasant surprise.
  • Dominaria United
Floriferous Vinewall

Floriferous Vinewall {1}{G}

Creature - Plant Wall
Defender
When Floriferous Vinewall enters the battlefield, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
0/2
  • Dominaria United
Flowstone Infusion

Flowstone Infusion {R}

Instant
Target creature gets +2/-2 until end of turn.
The rumor that contact with flowstone would reveal Phyrexian sleeper agents was spread mostly by Phyrexian sleeper agents.
  • Dominaria United
Flowstone Kavu

Flowstone Kavu {2}{R}

Creature - Kavu
Menace
{R}: Flowstone Kavu gets +1/-1 until end of turn.
The kavu adjusted easily to the Rathi overlay, incorporating the invasive flowstone into their own adaptable forms.
2/3
  • Dominaria United
Founding the Third Path

Founding the Third Path {1}{U}

Enchantment - Saga
Read ahead
I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.
II — Target player mills four cards.
III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
  • Dominaria United
Frostfist Strider

Frostfist Strider {3}{U}{U}

Creature - Elemental Giant
Ward {2}
When Frostfist Strider enters the battlefield, tap target creature an opponent controls and put a stun counter on it.
4/4
  • Dominaria United
Furious Bellow

Furious Bellow {1}{R}

Instant
Target creature gets +3/+0 and gains first strike until end of turn. Scry 1.
Minotaurs sometimes pretend to be lost in a battle rage, leading their opponents to underestimate their cleverness.
  • Dominaria United
Garna, Bloodfist of Keld

Garna, Bloodfist of Keld {1}{B}{R}{R}

Legendary Creature - Human Berserker
Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent.
"Let's see who gets more kills, Radha."
4/3
Geothermal Bog

Geothermal Bog

Land - Swamp Mountain
({T}: Add {B} or {R}.)
Geothermal Bog enters the battlefield tapped.
There are still a few places where the natural dangers outweigh even those posed by Phyrexian sleeper agents.
  • Dominaria United
Ghitu Amplifier

Ghitu Amplifier {1}{R}

Creature - Human Wizard
Kicker {2}{U}
When Ghitu Amplifier enters the battlefield, if it was kicked, return target creature an opponent controls to its owner's hand.
Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn.
1/2
  • Dominaria United
Gibbering Barricade

Gibbering Barricade {2}{B}

Creature - Nightmare Wall
Defender
{2}{B}, Sacrifice a creature: You gain 1 life and draw a card.
"Who needs stone walls when you can hide behind an impenetrable barrier of screaming nightmares?"
—Braids
2/4
  • Dominaria United
Goblin Picker

Goblin Picker {1}{R}

Creature - Goblin
{R}, {T}, Discard a card: Draw a card.
Countless generations of Shivan goblins have worked on the Mana Rig, giving them an unparalleled eye for useful relics.
2/2
  • Dominaria United
Golden Argosy

Golden Argosy {4}

Legendary Artifact - Vehicle
Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step.
Crew 1
3/6
  • Dominaria United Promos 230p 230s
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Guardian of New Benalia

Guardian of New Benalia {1}{W}

Creature - Human Soldier
Enlist
Whenever Guardian of New Benalia enlists a creature, scry 2.
Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.
2/2
Haughty Djinn

Haughty Djinn {1}{U}{U}

Creature - Djinn
Flying
Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.
Instant and sorcery spells you cast cost {1} less to cast.
"I adore your outfit. It's so . . . rustic."
*/4
Haunted Mire

Haunted Mire

Land - Swamp Forest
({T}: Add {B} or {G}.)
Haunted Mire enters the battlefield tapped.
Some of the nature spirits and wraiths that haunt Urborg take offense at the term "ghost town."
  • Dominaria United
Haunting Figment

Haunting Figment {1}{U}

Creature - Illusion
Vigilance
Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn.
Some bad dreams stay with you forever.
2/1
  • Dominaria United
Herd Migration

Herd Migration {6}{G}

Sorcery
Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.
{1}{G}, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.
Hero's Heirloom

Hero's Heirloom {2}

Artifact - Equipment
Equipped creature gets +2/+1.
As long as equipped creature is legendary, it has trample and haste.
Equip {2}
"A blade is just a tool. Its power comes from the hand that wields it."
—Danitha
  • Dominaria United