25928 cards found
Take for a Ride

Take for a Ride {2}{R}

Sorcery
Take for a Ride has flash as long as you've committed a crime this turn.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
"Your horse deserves a braver rider!"
  • Outlaws of Thunder Junction
Take into Custody

Take into Custody {U}

Instant
Tap target creature. It doesn't untap during its controller's next untap step.
"You can tell me what I want to know, or you can talk to the Chief of Compliance. Why don't you make it easy on yourself?"
  • Aether Revolt
Take the Bait

Take the Bait {2}{R}{W}

Instant
Cast this spell only during combat on an opponent's turn.
Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.
  • Murders at Karlov Manor Commander 43 353
Take the Fall

Take the Fall {U}

Instant
Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw.
Draw a card.
Dewey had been briefed on every aspect of the plan... except the bit where he was left holding the bag.
  • Outlaws of Thunder Junction
Take the High Ground

Take the High Ground {G}

Sorcery
Target creature you control fights target creature you don't control. Score one point for your team.
Exile Take the High Ground.
  • Unknown Event
Take to the Streets

Take to the Streets {4}{G}

Sorcery
Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.
No institution, however grand, can withstand the collective will of the people.
  • Streets of New Capenna
Taken by Nightmares

Taken by Nightmares {2}{B}{B}

Instant
Exile target creature. If you control an enchantment, scry 2.
Dying in your sleep is never peaceful when Ashiok is involved.
  • Wilds of Eldraine
Takenuma

Takenuma

Plane - Kamigawa
Whenever a creature leaves the battlefield, its controller draws a card.
Whenever chaos ensues, return target creature you control to its owner's hand.
Takenuma Bleeder

Takenuma Bleeder {2}{B}

Creature - Ogre Shaman
Whenever this creature attacks or blocks, you lose 1 life if you don't control a Demon.
"I prefer to weave my magic through oni blood, but yours will do in a pinch."
3/3
Takenuma, Abandoned Mire

Takenuma, Abandoned Mire

Legendary Land
{T}: Add {B}.
Channel{3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
Takesies

Takesies {2}{U}

Instant
Move up to one counter from each permanent onto target permanent.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Backsies
  • Unknown Event
Talara's Battalion

Talara's Battalion {1}{G}

Creature - Elf Warrior
Cast this spell only if you've cast another green spell this turn.
Trample
The safewright Talara protects a delicate woodland waterfall. She has vowed to send wave after wave of warriors to slay any who would dare disturb its beauty.
4/3
Talas Lookout

Talas Lookout {2}{U}{U}

Creature - Human Pirate
Flying
When this creature dies, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
"The Talas pirates are motivated by money, so we paid them twice what they could steal from us to spy for us instead."
—Jhoira
3/2
  • Dominaria United
Tale of Katara and Toph

Tale of Katara and Toph {2}{G}

Enchantment
Creatures you control have "Whenever this creature becomes tapped for the first time during each of your turns, put a +1/+1 counter on it."
"It's about time we did something fun together."
  • Avatar: The Last Airbender Eternal 143 207
Tale of Momo

Tale of Momo {2}{W}

Sorcery
This spell costs {2} less to cast if a creature left the battlefield under your control this turn.
Search your library and/or graveyard for an Ally creature card, reveal it, and put it into your hand. If you search your library this way, shuffle.
Rain filled Appa's pawprint, and despair filled Momo's heart.
  • Avatar: The Last Airbender Eternal 86 176
Tale of Tinúviel

Tale of Tinúviel {3}{W}{W}

Enchantment - Saga
I — Target creature you control gains indestructible for as long as you control this Saga.
II — Return target creature card from your graveyard to the battlefield.
III — Up to two target creatures you control each gain lifelink until end of turn.
  • The Lord of the Rings: Tales of Middle-earth 34 485
Tale's End

Tale's End {1}{U}

Instant
Counter target activated ability, triggered ability, or legendary spell.
"When you are gone, will anyone remember your story?"
—Unknown
  • Core Set 2020 Promos 77p 77s
  • Core Set 2020
Talent of the Telepath

Talent of the Telepath {2}{U}{U}

Sorcery
Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one.
Tales of Master Seshiro
Seshiro's Living Legacy

Tales of Master Seshiro {4}{G}

Enchantment - Saga
I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Seshiro's Living Legacy
  • Kamigawa: Neon Dynasty
Tales of the Ancestors

Tales of the Ancestors {3}{U}

Sorcery
Each player with fewer cards in hand than the player with the most cards in hand draws cards equal to the difference.
Foretell {1}{U}
  • Kaldheim Commander
Talion's Messenger

Talion's Messenger {2}{U}

Creature - Faerie Noble
Flying
Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control.
"The Kindly Lord does not issue invitations to their court lightly. I suggest you accept."
1/3
  • Wilds of Eldraine 73 335
  • Wilds of Eldraine Promos 73p 73s
Talion's Throneguard

Talion's Throneguard {2}{U}{U}

Creature - Faerie Wizard
Flash
Bargain
Flying
When Talion's Throneguard enters, return up to one target spell or nonland permanent to its owner's hand. If Talion's Throneguard was bargained, that card perpetually gains "This spell costs {2} more to cast."
4/2
  • Alchemy: Wilds of Eldraine
Talion, the Kindly Lord

Talion, the Kindly Lord {2}{U}{B}

Legendary Creature - Faerie Noble
Flying
As Talion enters, choose a number between 1 and 10.
Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card.
3/4
  • Wilds of Eldraine 215 301
  • Wilds of Eldraine Promos 215p 215s
Talisman of Conviction

Talisman of Conviction {2}

Artifact
{T}: Add {C}.
{T}: Add {R} or {W}. This artifact deals 1 damage to you.
"The sun banishes darkness every morning. I too will rise with such assuredness."
—Huatli
Talisman of Creativity

Talisman of Creativity {2}

Artifact
{T}: Add {C}.
{T}: Add {U} or {R}. This artifact deals 1 damage to you.
"Good ideas don't take time. They take a lot of bad ideas first."
—Ral Zarek