25881 cards found
Suppression Bonds

Suppression Bonds {3}{W}

Enchantment - Aura
Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
"A master of hieromancy can see the advantage in any scenario."
—Warden Hixus, to Kytheon
Suppression Field

Suppression Field {1}{W}

Enchantment
Activated abilities cost {2} more to activate unless they're mana abilities.
The most feared of Azorius punishments is to be freed—sent back out into the world, stripped of all magical defenses.
  • Ravnica: City of Guilds
Supreme Exemplar

Supreme Exemplar {6}{U}

Creature - Elemental
Flying
Champion an Elemental
10/10
  • Morningtide
Supreme Inquisitor

Supreme Inquisitor {3}{U}{U}

Creature - Human Wizard
Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles.
"It's hard to fight on an empty mind."
1/3
  • Onslaught
Supreme Phantom

Supreme Phantom {1}{U}

Creature - Spirit
Flying
Other Spirits you control get +1/+1.
A king's knowledge does not vanish when the heart stops beating.
1/3
Supreme Verdict

Supreme Verdict {1}{W}{W}{U}

Sorcery
This spell can't be countered.
Destroy all creatures.
Leonos had no second thoughts about the abolishment edict. He'd left skyrunes warning of the eviction, even though it was cloudy.
Supreme Will

Supreme Will {2}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {3}.
• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Suq'Ata Lancer

Suq'Ata Lancer {2}{R}

Creature - Human Knight
Haste
Flanking
"Never stop 'til you see your lance come out the other side."
—Telim'Tor
2/2
Sure Strike

Sure Strike {1}{R}

Instant
Target creature gets +3/+0 and gains first strike until end of turn.
Before the officiant even had a chance to ask if anyone objected to the Voldaren-Markov union, Arlinn made her opinion known.
Sure-Footed Infiltrator

Sure-Footed Infiltrator {3}{U}

Creature - Merfolk Rogue
Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.
Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.
"I've yet to discover the ruin that can keep me out."
2/3
  • Zendikar Rising
Surestrike Trident

Surestrike Trident {2}

Artifact - Equipment
Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker."
Equip {4}
  • Darksteel
Surge Engine

Surge Engine {2}

Artifact Creature - Construct
Defender
{U}: Surge Engine loses defender and gains "This creature can't be blocked."
{2}{U}: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender.
{4}{U}{U}: Draw three cards. Activate only if Surge Engine is blue and only once.
3/2
Surge Mare

Surge Mare {U}{U}

Creature - Horse Fish
Surge Mare can't be blocked by green creatures.
Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card.
{1}{U}: Surge Mare gets +2/-2 until end of turn.
When it passes, waves touch the sky.
0/5
  • Core Set 2019
Surge Node

Surge Node {1}

Artifact
Surge Node enters the battlefield with six charge counters on it.
{1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact.
Without a foe to focus on, the machine priests had time to indulge in new sciences.
Surge of Brilliance

Surge of Brilliance {1}{U}

Instant
Paradox — Draw a card for each spell you've cast this turn from anywhere other than your hand.
Foretell {1}{U}
"They may have superior numbers, but we have superior minds."
  • Doctor Who 57 662
Surge of Righteousness

Surge of Righteousness {1}{W}

Instant
Destroy target black or red creature that's attacking or blocking. You gain 2 life.
Though she stood alone, she struck with the force of an army.
  • Dragons of Tarkir
Surge of Salvation

Surge of Salvation {W}

Instant
You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
No Meletian had ever laid eyes on an angel, but when protective Halo flooded the Multiverse, they knew a divine blessing was at hand.
  • March of the Machine
Surge of Thoughtweft

Surge of Thoughtweft {1}{W}

Tribal Instant - Kithkin
Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.
Kithkin weave together their very thoughts, creating a depth of cooperation unknown to other races.
  • Lorwyn
Surge of Zeal

Surge of Zeal {R}

Instant
Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.
"If only my poxes were as infectious as their zealotry."
—Savra
  • Ravnica: City of Guilds
Surge to Victory

Surge to Victory {4}{R}{R}

Sorcery
Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.
  • Magic Online Promos
  • Commander 2021 58 385
Surgehacker Mech

Surgehacker Mech {4}

Artifact - Vehicle
Menace
When Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.
Crew 4
5/5
Surgeon General Commander

Surgeon General Commander {3}{G}

Legendary Creature - Wombat Bat Chameleon
Whenever you augment, enchant, or mutate a creature you control, draw a card.
{T}: Add {W}, {U}, {B}, {R}, or {G}.
Likes: augmentation, fluffy animals, creative templating.
3/3
Surgespanner

Surgespanner {2}{U}{U}

Creature - Merfolk Wizard
Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand.
They ride on waves of Aether, washing out anything that might pollute the Merrow Lanes.
2/2
Surgical Extraction

Surgical Extraction {B/P}

Instant
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Surgical Skullbomb

Surgical Skullbomb {1}

Artifact
{1}, Sacrifice Surgical Skullbomb: Draw a card.
{2}{U}, Sacrifice Surgical Skullbomb: Return target creature to its owner's hand. Draw a card. Activate only as a sorcery.
It crackles with the intellect of a twisted genius.
  • Phyrexia: All Will Be One