29661 cards found
Igneous Inspiration

Igneous Inspiration {2}{R}

Sorcery
Igneous Inspiration deals 3 damage to any target.
Learn.
Prismari fosters a burning need to create.
  • Strixhaven: School of Mages
Ignite Disorder

Ignite Disorder {1}{R}

Instant
Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.
The shaman prowled the academy halls, shaking his head at the pomp and babble of the sages inside. He knew just the spell to liven the place up.
Ignite Memories

Ignite Memories {4}{R}

Sorcery
Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's mana value.
Storm
  • Time Spiral
Ignite the Beacon

Ignite the Beacon {4}{W}

Instant
Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle.
"If you can't save yourself, you fight to give someone else a chance."
—Ajani Goldmane
Ignite the Cloneforge!

Ignite the Cloneforge!

Scheme
When you set this scheme in motion, create a token that's a copy of target permanent an opponent controls.
"Heroes innovate. Villains duplicate."
  • Archenemy Schemes
Ignite the Future

Ignite the Future {3}{R}

Sorcery
Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.
Flashback {7}{R}
Ignorant Bliss

Ignorant Bliss {1}{R}

Instant
Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.
"A quick step beyond oblivion lies a place so full of thoughts that it leaves no room for your own."
—Quyzl, chronarch prodigy
  • Dissension
Ill-Gotten Gains

Ill-Gotten Gains {2}{B}{B}

Sorcery
Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.
Urza thought it a crusade. Xantcha knew it was a robbery.
Ill-Gotten Inheritance

Ill-Gotten Inheritance {3}{B}

Enchantment
At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.
{5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.
"The suffering of others is not my concern."
Ill-Timed Explosion

Ill-Timed Explosion {2}{U}{R}

Sorcery
Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way.
Only too late did the Agency custodians realize the device had not been inactive—it was just waiting for the right trigger.
  • Murders at Karlov Manor Promos 207p 207s
  • Murders at Karlov Manor 207 416
Illicit Auction

Illicit Auction {3}{R}{R}

Sorcery
Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature.
Illicit Masquerade

Illicit Masquerade {3}{B}

Enchantment
Flash
When Illicit Masquerade enters the battlefield, put an impostor counter on each creature you control.
Whenever a creature you control with an impostor counter on it dies, exile it. Return up to one other target creature card from your graveyard to the battlefield.
  • Murders at Karlov Manor Promos 88p 88s
  • Murders at Karlov Manor 88 401
Illicit Shipment

Illicit Shipment {3}{B}{B}

Sorcery
Casualty 3
Search your library for a card, put it into your hand, then shuffle.
Whatever the Maestros had ordered, it wasn't anyone's business, including his.
  • Streets of New Capenna
Illness in the Ranks

Illness in the Ranks {B}

Enchantment
Creature tokens get -1/-1.
"Selesnya denied us tribute. Let's show them the error of their ways."
—Milana, Orzhov prelate
  • Gatecrash
Illuminate

Illuminate {X}{R}

Sorcery
Kicker {2}{R} and/or {3}{U}
Illuminate deals X damage to target creature. If this spell was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If this spell was kicked with its {3}{U} kicker, you draw X cards.
  • Apocalypse
Illuminate History

Illuminate History {2}{R}{R}

Sorcery - Lesson
Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token.
"Look at the detail in this stonework! Professor, our assumptions about early Kathorran tool use may not be correct."
Illuminated Folio

Illuminated Folio {5}

Artifact
{1}, {T}, Reveal two cards from your hand that share a color: Draw a card.
Most such relics remain clasped shut for fear of what ominous truths might be carved into the diptych inside.
  • Shadowmoor
Illuminated Wings

Illuminated Wings {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has flying.
{2}, Sacrifice Illuminated Wings: Draw a card.
For a moment, Urza thought not of war and destruction, but of the freedom of the skies.
  • Urza's Destiny
Illumination

Illumination {W}{W}

Instant
Counter target artifact or enchantment spell. Its controller gains life equal to its mana value.
"A brilliant light can either illuminate or blind. How will you know which until you open your eyes?"
—Asmira, Holy Avenger
  • Mirage
Illusion

Illusion {U}

Instant
Target spell or permanent becomes the color of your choice until end of turn.
Card has other part: Reality
Illusion of Choice

Illusion of Choice {U}

Instant
You choose how each player votes this turn.
Draw a card.
"Please vote with a clear head and vigilant heart, knowing each voice is meaningful regardless of the outcome."
—Ottavio d'Oro, Electoral Committee Speaker of Paliano
  • Conspiracy: Take the Crown
Illusionary Armor

Illusionary Armor {4}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +4/+4.
When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.
  • Magic 2014
Illusionary Mask

Illusionary Mask {2}

Artifact
{X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate only as a sorcery.
Illusionary Terrain

Illusionary Terrain {U}{U}

Enchantment
Cumulative upkeep {2}
As Illusionary Terrain enters the battlefield, choose two basic land types.
Basic lands of the first chosen type are the second chosen type.
"The drawing of maps is fruitless in the west near the ice walls; the very earth is formless."
—Disa the Restless, journal entry
  • Ice Age
Illusionist's Bracers

Illusionist's Bracers {2}

Artifact - Equipment
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip {3}
It's easy to believe you're a god when you're twice as powerful as everyone else.