29335 cards found
Coils of the Medusa

Coils of the Medusa {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/-1.
Sacrifice Coils of the Medusa: Destroy all non-Wall creatures blocking enchanted creature.
Serpentine locks shape ornate rocks.
  • Weatherlight
Cold Case Cracker

Cold Case Cracker {3}{U}

Creature - Spirit Detective
Flying
When Cold Case Cracker dies, investigate.
"It's a rare privilege to investigate one's own death."
3/3
  • Murders at Karlov Manor
Cold-Water Snapper

Cold-Water Snapper {5}{U}

Creature - Turtle
Hexproof
For generations, the inhabitants of Orvada have hungered for turtle soup. For generations, the turtles have frustrated their ambitions.
4/5
  • Dominaria
Collar the Culprit

Collar the Culprit {3}{W}

Instant
Destroy target creature with toughness 4 or greater.
"Reports of Gruul rioters in four districts. Start with the big ones and work your way up."
—Libuse, Boros sergeant
Related card: Slayer's Bounty
Collateral Damage

Collateral Damage {R}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Collateral Damage deals 3 damage to any target.
It is much easier to create fire than to contain it.
Colorful Feiyi Sparrow

Colorful Feiyi Sparrow {1}{W}

Creature - Bird
Flying
These nimble sparrows, not often seen, delight in tricking the pangolins that wander the forest.
1/3
Colos Yearling

Colos Yearling {2}{R}

Creature - Goat Beast
Mountainwalk
{R}: Colos Yearling gets +1/+0 until end of turn.
A steed grows with its rider.
1/1
  • Urza's Destiny
Colossal Badger

Colossal Badger {5}{G}

Creature - Badger
When Colossal Badger enters the battlefield, you gain 3 life.
Rip through enough dirt and you'll eventually find something edible.
6/5
Card has other part: Dig Deep
  • Commander Legends: Battle for Baldur's Gate
Colossal Growth

Colossal Growth {1}{G}

Instant
Kicker {R}
Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.
  • Dominaria United
Colossal Might

Colossal Might {R}{G}

Instant
Target creature gets +4/+2 and gains trample until end of turn.
"Never corner a barbarian. You become the path of least resistance."
—Sarkhan Vol
Colossapede

Colossapede {4}{G}

Creature - Insect
"If it is bigger, you must be faster. If it is stronger, you must be sharper. Anything less, and you will never seize a place in our God-Pharaoh's perfect afterlife."
—Rhonas, god of strength
5/5
  • Amonkhet
Colossodon Yearling

Colossodon Yearling {2}{G}

Creature - Beast
The colossodon's hard outer shell stops many predators, but with a gentle flip from a dragon, it quickly becomes a meal in a bowl.
2/4
  • Dragons of Tarkir
Coma Veil

Coma Veil {4}{U}

Enchantment - Aura
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.
Etherium does not know sleep. Only magic can teach it the resting state of cold steel.
  • Shards of Alara
Combat Courier

Combat Courier {1}

Artifact Creature - Construct
{2}, Sacrifice Combat Courier: Draw a card.
Unearth {U}
1/1
  • The Brothers' War
Combat Medic

Combat Medic {2}{W}

Creature - Human Cleric Soldier
{1}{W}: Prevent the next 1 damage that would be dealt to any target this turn.
"Although Icatia's Combat Medics borrowed much of their knowledge from other societies, their skills were their own."
—Sarpadian Empires, vol. VI
0/2
Combat Professor

Combat Professor {3}{W}

Creature - Bird Cleric
Flying
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn.
"Before Yovus was cut down at Pranticle Peak, she performed which maneuver? Anyone? From the reading?"
2/3
Combo Attack

Combo Attack {2}{G}

Sorcery
Two target creatures your team controls each deal damage equal to their power to target creature.
Success at Valor's Reach requires not only individual skill but also the ability to merge that skill with a partner's.
Coming Attraction

Coming Attraction {2}{G}

Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Open an Attraction.
The Astrotorium adds new attractions almost as fast as Captain Nebula can crash them into asteroids.
  • Unfinity 135 421
Coming In Hot

Coming In Hot {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
"I have a reckless idea," Koth offered. Chandra grinned and cracked her knuckles.
  • March of the Machine
Command Performance

Command Performance {1}{U}

Sorcery
Choose two —
• Open an Attraction.
• Roll to visit your Attractions.
• You get {TK}{TK}.
• You may put a sticker on a nonland permanent you own.
  • Unfinity 42 328
Command the Storm

Command the Storm {4}{R}

Instant
Command the Storm deals 5 damage to target creature.
In the wake of Niv-Mizzet's disappearance, Ral found himself leading the guild. He had dreamed of this day, but couldn't help feeling like a pawn in someone else's game.
  • Guilds of Ravnica
Commencement of Festivities

Commencement of Festivities {1}{G}

Instant
Prevent all combat damage that would be dealt to players this turn.
Never before have there been so many brilliant minds and wondrous inventions in one place. Denizens from every corner of Kaladesh will flock to the once-in-a-lifetime Inventors' Fair.
Common Bond

Common Bond {1}{G}{W}

Instant
Put a +1/+1 counter on target creature.
Put a +1/+1 counter on target creature.
Wolf riders hone their skills traversing the perilous rooftops, each dizzying step bringing elf and wolf closer together.
  • Return to Ravnica
Common Iguana

Common Iguana {1}{R}

Host Creature - Lizard
When this creature enters the battlefield, you may discard a card. If you do, draw a card.
1/3
Commune with Dinosaurs

Commune with Dinosaurs {G}

Sorcery
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.